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  1. #1
    Player
    SDaemon's Avatar
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    Aug 2013
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    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    snip
    Saying Horizontal is when you can equip any gear-set and face-roll on skill alone is a ridiculous method of progression because in that situation every piece of gear will have the exact same stats and nothing else; no bonuses, no variation, no anything, just flat basic stats. You would never upgrade that gear or change your gear or progress your character beyond max level.

    At least with the system we have now we have what is called "character growth". You can noticeably see your charterer become stronger as you get progressively better gear. Is it ideal? Nah, but it is far better than that idea of "horizontal".

    If you added any variation to the gear, any unique bonuses or procs or resistances, anything that makes one piece of gear different than another piece than you end up with the situation I have described in previous pages.
    (1)
    Last edited by SDaemon; 06-02-2015 at 07:28 AM.

  2. #2
    Player
    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SDaemon View Post
    Stuff.
    Not really. You can have horizontal vertical progression where gets gets better. However there are different pieces and skillsets on said gear that is better. You can have ilevels of gear, but with just different stats/effects. ilevel only determining how many stats can be on said item.
    (2)

  3. #3
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Viper Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    You can have horizontal vertical progression
    So now you're wanting to talk about a hybrid of horizontal and vertical. Switching things but ok.

    Quote Originally Posted by Nektulos-Tuor View Post
    However there are different pieces and skillsets on said gear that is better. You can have ilevels of gear, but with just different stats/effects. ilevel only determining how many stats can be on said item.
    This still leads to one gear piece being more ideal for one situation over another, hence swapping horizontally across the spectrum. All you are adding to the equation is when another tier of gear comes out you are upgrading to the next version up.
    (0)

  4. #4
    Player
    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
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    Balmung
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    Arcanist Lv 70
    Quote Originally Posted by SDaemon View Post
    So now you're wanting to talk about a hybrid of horizontal and vertical. Switching things but ok.



    This still leads to one gear piece being more ideal for one situation over another, hence swapping horizontally across the spectrum. All you are adding to the equation is when another tier of gear comes out you are upgrading to the next version up.
    No, here is a good example of how it works.



    Some gear is better in certain situations but it depends on what your doing. However gear always has a % chance. Its more based on your play-style then anything else. The effects are just bonuses to the stats. Sure you can make your character specialized, however what if you need a faster burn? You have to adjust your raid to the playstyles of the players.

    That doesn't mean you will need to carry 5 bags of gear. You will do fine using sets you like and you enjoy. Even maybe mixing it up.
    (2)
    Last edited by Nektulos-Tuor; 06-02-2015 at 07:47 AM.

  5. #5
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Viper Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    No, here is a good example of how it works.

    ^ Which will lead to swapping out in different situations.

    Quote Originally Posted by Nektulos-Tuor View Post
    That doesn't mean you will need to carry 5 bags of gear. You will do fine using sets you like and you enjoy. Even maybe mixing it up.
    For players doing only story dungeons and quests perhaps. But even a hybrid will bloat our inventory up and anyone wanting to do any difficult content will need to swap and adjust their gear pieces accordingly. Is that fine? Sure, not everyone plays difficult content. But saying it won't bloat inventories because people won't be carrying all the different pieces needs to counter an encounter is pretty much denial at its best.
    (4)
    Last edited by SDaemon; 06-02-2015 at 01:53 PM.

  6. #6
    Player
    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
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    Balmung
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    Arcanist Lv 70
    Quote Originally Posted by SDaemon View Post
    ^ Which as will lead to swapping out in different situations.
    Why? I can just play with a character for example who had full healing gear and I can stay in my tank dps gear and do the same fight fine. Or he can go half heal half damage for example and I can go full tank.

    If you go too much in one, enrage timers will get you. If you do too much on the other you might not survive. You have to balance out what your play-styles are. There IS no best set.



    Its all playstyles. Its all what and whom your playing with. Its all about the group.

    If your group leans too much in one direction you will have a hard time. However your right, some times one direction for one character might be better, or it might be worse. Or it could be what "you think" is better and someone else might come along and prove another way is better.
    (4)
    Last edited by Nektulos-Tuor; 06-02-2015 at 07:54 AM.

  7. #7
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Quote Originally Posted by Nektulos-Tuor View Post
    Why? I can just play with a character for example who had full healing gear and I can stay in my tank dps gear and do the same fight fine. Or he can go half heal half damage for example and I can go full tank.

    If you go too much in one, enrage timers will get you. If you do too much on the other you might not survive. You have to balance out what your play-styles are. There IS no best set.
    But there will be best gear-sets for an encounter. You may choose not to wear it, but that doesn't mean it won't exist.

    EDIT: I already responded to your diagram on the last page, you don't need to re-post it. -_____-
    (5)

  8. #8
    Player
    Aeyis's Avatar
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    Elinchayilani N'jala
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    Zodiark
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    Paladin Lv 70
    Quote Originally Posted by SDaemon View Post
    But saying it won't bloat inventories because people won't be carrying all the different pieces needs to counter an encounter is pretty much denial at its best.
    Denial? How so? Your the only one presuming to speak for everyone here. Some people will carry a lot of equipment pieces thats true. But not everyone. Some but will switch equipment pieces around a lot, but not everyone.


    The only time when inventory bloat is a given is when equipment is required. For example my main hand section of the armory is always bloated because its a hard requirement to have a main hand weapon/tool in order to activate a class.

    What you are talking about would be having your inventory filled with for example 10 weapons of the same type, but with different stats. And that is not a requirement, but a choice.
    (1)

  9. #9
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Quote Originally Posted by Aeyis View Post
    Denial? How so? Your the only one presuming to speak for everyone here. Some people will carry a lot of equipment pieces thats true. But not everyone. Some but will switch equipment pieces around a lot, but not everyone.


    The only time when inventory bloat is a given is when equipment is required. For example my main hand section of the armory is always bloated because its a hard requirement to have a main hand weapon/tool in order to activate a class.

    What you are talking about would be having your inventory filled with for example 10 weapons of the same type, but with different stats. And that is not a requirement, but a choice.
    I'm not speaking for everyone, but thanks for the insinuation Not everyone hordes gear for glamour, everyone likely won't for this. But to say that no-one will and that it won't bloat any inventories. That is denial.

    Whether it is a choice or not (which is a separate debate), doesn't mean inventory bloat won't happen, because this gear progression will encourage it. Just as the glamour system has.
    (6)
    Last edited by SDaemon; 06-02-2015 at 08:05 AM.

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