The first part is a fallacy, the second applied/s to FFXI as much as vertical progression. A melee having capped haste and double/triple attack for the TP set and AP, relevant stat and WS accuracy/damage boost way outperformed someone who was in the same "level" of gear with suboptimal stats and bonuses on the gear. Just as a healer out performed when stacking the correct bonuses for each gear swap on macros for each ability, A +cure potency capped WHM for curing was able to use lower level cures thus reducing mana consumption massively, an enfeeble stacked RDM was more effective than one that was geared like a melee job.
Your idea of horizontel not having anything to do with the numerical output of the jobs and it being based on "skill" is a complete fabrication.



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