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Hybrid View

  1. #1
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Hybrid would be good. I'd like to see less of a gear treadmill and more of content to use the gear on as well - having special distinct stuff in gear sets... couldn't care less. Think it would just limit the playerbase to much unless there's a more reliable way to get it instead of RNG madness.
    (3)

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i will vote Hybrid, too much of either vertical or horizontal is bad for the game.
    (4)

  3. #3
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Hybrid over all...gives something for everyone.
    (2)

  4. #4
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Horizontal gear was done horribly in FFXI which had things like BiS pieces that were level 7 and weren't fazed out/made obsolete for YEARS.


    Although at least we don't need a hundred gear swap macros in XIV. That was a boring nightmare.
    (0)
    Last edited by ckc22; 06-02-2015 at 12:23 AM.

  5. #5
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Vertical unless they overhaul the entire game.

    Horizontal only worked in XI because of the ability to gear swap via macros in combat combined with a more complex damage system that was heavily effected by the monsters stats and you buffs at any given moment. It allowed otherwise useless pieces of gear to have a BiS function in specific situations. You could Wal around with 70 pieces of equipment for 1 job and use all that gear over a few hours of play.

    Horizontal Progression gear doesn't work when you can't swap gear. The math heads will calculate the best set and that will be it. Maybe 1 or 2 minor deviations, but that is no different than what we have now. Every system gets boiled down to a simple BiS. Horizontal vs vertical is the illusion of choice. It only worked in XI because there was literally a BiS for every individual action, job ability, wweaponskill, spell, and even sub stage stuff. Example:
    Black mage casting flare:
    Before cast: equip full set of fast cast gear (makes spell cast faster).
    During cast: equip full spell interrupt down gear (reduces chance of spell being interrupted by being hit)
    Right before cast finish 1: pile on potency gear (gear to make flare hit harder
    Right before finish cast 2: many variations of potency gear that includes more magic accuracy for differing targets.

    Each of those sets could swap all 16 pieces of gear to optimize each part of the process. So you could travel the world collecting gear from everywhere because everything had SOME situational use. There was a BiS for everything, but there were hundreds 9f actions with different BiS sets so it felt like there was more freedom.

    There is no way to make horizontal 'progression' if you can't change gear. It's still just boiled down to a BiS that you aim for. The systems are the same. Add new gear in patch. Calculate new BiS set. Go obtain said gear. It doesn't matter what ilvl it is. The process is the same. Horizontal is just the illusion of choice and plays out the same way as vertical. If there are no situations that demand different gear, then there is no situational gear and only the mighty BiS. XI is the only game that had that, and it was only stumbled into by pure dumb luck.
    (4)

  6. #6
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Horizontal.
    (4)

  7. #7
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    OP:

    http://www.poll-maker.com/
    http://pollcode.com/
    https://www.easypolls.net/
    https://freeonlinesurveys.com/free-online-polls#/

    Just create your poll then put the link in your OP to help prevent "wasted space" and make things easier for you to get results! You're welcome!
    (1)

  8. #8
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Boring gear is boring. Give me Horizontal progression. I don't care if one piece lasts for ages, as long as gear has at least a LITTLE personality to it.
    (3)

  9. #9
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    In an ideal world, HORIZONTAL.

    But given the WoW influence and compromises, I think HYBRID (some Horizontal Gear Sets (same iLevel) w/ Unique Stats spread across 2 patches), and then item Level Increase) is fine. Example of Hybrid:

    Instead of the current:

    * Patch 1: i90
    * Patch 3: i110
    * Patch 5: i130

    Hybrid would be:

    * Patch 1: i90 (2 Sets of Gear)
    * Patch 3: i90 (Alternate Set of Gear w/ Unique Stats)
    * Patch 5: i110 (2 Sets of Gear)
    * Patch 7: i110 (Alternate Set of Gear w/ Unique Stats)



    It at least slows down the Gear / Stat Inflation in this game, and gives SOME feeling of your gear meaning something for a period of time.
    (2)

  10. #10
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Kiara View Post
    In an ideal world, HORIZONTAL.

    But given the WoW influence and compromises, I think HYBRID (some Horizontal Gear Sets (same iLevel) w/ Unique Stats spread across 2 patches), and then item Level Increase) is fine. Example of Hybrid:

    Instead of the current:

    * Patch 1: i90
    * Patch 3: i110
    * Patch 5: i130

    Hybrid would be:

    * Patch 1: i90 (2 Sets of Gear)
    * Patch 3: i90 (Alternate Set of Gear w/ Unique Stats)
    * Patch 5: i110 (2 Sets of Gear)
    * Patch 7: i110 (Alternate Set of Gear w/ Unique Stats)



    It at least slows down the Gear / Stat Inflation in this game, and gives SOME feeling of your gear meaning something for a period of time.
    Why do you wanna slow down stat inflation?
    (1)

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