I want to see the stupid jump thread off the main page. Really it's going to happen so just deal with it. If you do not like it just don't jump but i bet you will...
I want to see the stupid jump thread off the main page. Really it's going to happen so just deal with it. If you do not like it just don't jump but i bet you will...
I WANT JUMP Please SE add it. Thank YOU![]()
Sighs lets see.
1. Quests that requires help and I mean it, REQUIRES help from other players.
2. More instanced quests with harder bosses that sets a limit to party size, maybe lv cap too.
3. Changes to the landscape, the Copy paste is too visible, too much of it.
4. Class redesign
5. More areas
6. Some actual dungeons
7. Some actual need to party. I dont need to party, I can solo or duo on mobs and even with a duo still get 15-20k sp an hour, about the same as most 4-6 man parties on raptors. How I do this? Just gotta explore all options. Wanna argue with me on that? Look at my sig, and my lodestone since sig doesnt auto update. I want soloing/duoing to stay more viable then it was in FFXI, but not to the point id rather do that then an actual 4-8 man party.
8. Chocobos. Screw the Anima regen fixes, its fine, learn to plan and manage your anima. Chocobos would make this better anyway.
9. Harder NMs, and fixes to them. I shouldnt be able to 3 man dodore and goblin using my ridiculous amount of abilities I got to tank them with, and using the leash bug to reset their enrage timer. Nor should I be able to bring 8 50 archers and blow up any NM in under 10 mins. Under 7 mins if BRs go off perfectly each time.
10. Changes to the NM dropped gear and the Leve NM gear. Atm, only the Harlequinn is worth a damn, Templars set is a reskinned and slightly lower defense Cavalry/Vintage Haub set. Buccaneer set is only good for pug while one or two pieces good for archer, and even then, the hat sucks compared to the silver tricorne. The R50 Lance and Axe are crap compared to the next highest weapon if that weapon is +1ed, same with Sword.
1) Travel Options: I want more travel options in game. Get Chocobos in game finally, stop holding it as your *Trump* card. Get airships in already. Add in carriages that will drive you between all camps. Similar to the ferries, instead of 10 minutes make it 5 minutes.
2) Retainer Options: I love retainers. I want to see their usefulness beefed up even more.
3) Advanced Classes: Keep base classes as they are. I would like to see new advanced classes added that would require levels in one, two or even three jobs. For instance, you make a Paladin and require the player to have 30 Ranks as a Gladiator and 20 Ranks as a Conjurer.
4) More Customization: I want to see more character customization available. The amount of choices at character creation is pitiful, at best, especially for an MMO that released in 2010. More hairstyles, tattoos, paint, piercings, eye color, beards etc. ALLOW ALL RACES TO HAVE ALL HAIRSTYLES! Add in a stylist shop to change these things in game.
5) Mail System: I mean really? No mail system? This needs to be added into the next major content upgrade. Also allow a repair through mail system. AKA You send a player an item, if it is damaged the mail gets auto flagged as repair only. Now the player it was sent to checks their mail. And chooses to repair the item. Once it is repaired it auto returns to original sender who now has finished gear.
6) Company Towns: IMO best for first expansion. Add Company towns to each major region. My idea of company towns is something along the size of aleport. An instanced city for companies. Not too large, but big enough to fit crafting facilities, a common area, guild storage etc.
7) Player Housing: Accessible from all City-States, in many styles. I would love to see an instance area where you can customize a small plot of land with a single building on it. Customizing both inside and the outside yard area
8) Alliances: The ability for up to 3 or 4 Linkshells (or companies) to set up an alliance to work together. Allowing smaller linkshells to mostly operate independently, but give them an additional network of allies when needed.
9) DoL/DoH: More content for DoL/DoH, we have NM for DoW/M. Lets get some equivalents in game for the other two job systems.
10) Inventory Tweaks: Look, in most MMOs 100 inventory slots is complete overkill. In FFXIV its not enough. Please hear me out before you disagree with me. First thing is first, this game is designed with the expectation that players are going to level several classes. Merge abilities to customize their vision of whatever class they want to be. Its an excellent concept, but the inventory space atm does not support it.
Carrying the gear for several jobs is bad enough in the current state. Especially when you consider loot drops, also carrying consumables for battle, materials to repair your gear etc. Now add in the fact that we will be sometime in the future be getting ran requirements on gear. Now you are not able to use the same gear on three different ranked jobs because of this requirement. Now you need to start carrying a set of gear for your rank 20 marauder, a set of gear for your rank 40 archer, for your rank 50 fisher, your rank 30 botanist, your rank 20 carpenter, your rank 30 culinarian.... on top of all the main and offhand tools and additional items some classes need (Bait and Arrows).
The game was designed with a 'switch on the fly' mentality. You join a group with to many Marauders you swap to another job withing range. Now that becomes in jeopardy because of the cumbersome gear carrying. I see two simple fixes for this. The first and most simple is make anything EQUITABLE not take inventory space. Drastic but it works. The other and best imo is to add a new tab called GEAR. When you click on this GEAR tab it gives you a dropdown list of all your jobs an allows you to click on that job and individually equip gear for that job. All gear equipped would NOT take up inventory space. When swapping to that job, the gear would just be changed over to whatever you had set for that job.
Bonus Change
11) Murder the CONFIG Utility: I mean seriously its 2011 now. Why in the name of gaming advancement do we get stuck with an archaic config utility. Why is that even after muting INGAME sounds I am still stuck with ambient noises? Fix this, get rid of the configuration utility and merged all that into the FFXIV client. Join the current era of gaming SE, please.
Thinks it's almost time I finished up that that top 3 chart and make it into a top 10.
1. Customizable keyboard keys. (Can I use the freaking arrows to move the camera please?)
2. Mounts. (Not just chocobos, find a reason to get us to ride a wall climbing lizard, or a gliding beast to platform through areas that chocobos can't get through)
3. A better UI, that includes an easier to use chat box.
4. Class-Specific Armor Sets, that you get through elaborated quests.
5. Better quests, with CSs and fun fights.
6. More weapon types, like great swords, whips, crossbows and so on.
7. Mail system!
8. Unique NMs that require a strategy to beat. (think Charybdis, Kirin, Fafnir and so on)
9. New cities/areas with gear unique to those areas.
10. Better animations that includes emotes (If you look closely there are alot of poses that are almost identical through races, most prominent is /sit) maybe add ones that take more than one person. /handshake, battle actions (GLAs will understand) and better leveling up fanfare. (Check out TERA online's level up animation...)
I kinda cheated a little.
I actually want to have galka's tail back, also a none-paralyzed kitty tail.
They are not Galka, they dont have tails.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
1. Bindable Keys, including with a gamepad
2. Actual PvP, not minigames. I'd prefer open-world Linkshell v. Linkshell depending on which LSs are "at war"
3. Only having one main LS whose shell is visible at all times and the rest be social LSs
4. True Camps with reasonable respawn timers
5. Unique classes with unique armor depending on style of play
6. Challenging monsters
7. A reason to collect gil
8. Inventory tabs that we can customize so everything isn't so jumbled
9. Chocobos, Airships, and nerf anima after those are added, ie only to cities/towns instead of every aetheryte in the game.
10. Force us to make a choice on character development that we can't change on the fly, I thought affinity was going to do that but it turned out to be the exact opposite. Maybe change affinity to make your main class more effective than the others capped at 100 like a lot of us thought it'd be? Axemanship should make my use of axes better... not swords, it doesn't make sense which explains the initial confusion around launch.
1) Linkshells, please fix it so leader can actually kick people if they are on or offline, add people no matter where they are in the world and can have more control over the LS.
2) Transportation, because while I enjoy exploring and running, I’d love to have more options than just running or using my anima. Chocobo’s, Airships, etc… yes please.
3) Mail system, my shell is very supportive and gets supplies for the crafters. It would be nice if they could just send it to me (or vice verse) so they don’t have to wait for me to get on and clog up their inventory.
4) Guild Marks on Leves, would love for them to actually put ON the leves for the crafters, which will and won’t give Guild Marks. The DoM, DoW and DoL classes can see if they will be getting guild marks on theirs, why do crafters have to play the ‘let’s waste time and hope for guild marks’ guessing game?
5) PvP, I actually enjoyed the way they did PvP in FFXI. How it was instanced and how people could choose to join or not. While I’m not a fan of open world PvP, I feel they had a nice balance in FFXI and would love to see them pull PVP into FFXIV in that type of manner. I know my shell always loved doing big PvP verses matches in FFXI.
6) Content, I would love to see more variety in quests, missions, leves. I would love to see more of these that require getting help from others and more that are more mission based and less go kill ‘X’ amount of these mobs.
7) Classes/Jobs, I would love them to add more jobs, even if it was classic FF jobs and either made them accessible or made them advanced jobs that you could open once you hit a specific rank.
8) Pet Classes, and yeah I know I said classes/job but this is PET CLASSES!! Please please please… they said they would come later because they would unbalance the classes if put in at start. Some of my favorite jobs in FFXI were BST and DRG, I even liked SMN and wish I had leveled it more. I would love to see pet classes make a comeback!
9) BCNM, others said something about this as well and I would love to see something like this in FFXIV.
10) Endgame-ish…, I would love to see things like the Promothia fights, NMs, Class fights, etc that can add more content and can lead to additional endgame content.
There are other things, but there are 10.![]()
I'm just a bun boy, doing bun boy things.
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