Sighs lets see.
1. Quests that requires help and I mean it, REQUIRES help from other players.
2. More instanced quests with harder bosses that sets a limit to party size, maybe lv cap too.
3. Changes to the landscape, the Copy paste is too visible, too much of it.
4. Class redesign
5. More areas
6. Some actual dungeons
7. Some actual need to party. I dont need to party, I can solo or duo on mobs and even with a duo still get 15-20k sp an hour, about the same as most 4-6 man parties on raptors. How I do this? Just gotta explore all options. Wanna argue with me on that? Look at my sig, and my lodestone since sig doesnt auto update. I want soloing/duoing to stay more viable then it was in FFXI, but not to the point id rather do that then an actual 4-8 man party.
8. Chocobos. Screw the Anima regen fixes, its fine, learn to plan and manage your anima. Chocobos would make this better anyway.
9. Harder NMs, and fixes to them. I shouldnt be able to 3 man dodore and goblin using my ridiculous amount of abilities I got to tank them with, and using the leash bug to reset their enrage timer. Nor should I be able to bring 8 50 archers and blow up any NM in under 10 mins. Under 7 mins if BRs go off perfectly each time.
10. Changes to the NM dropped gear and the Leve NM gear. Atm, only the Harlequinn is worth a damn, Templars set is a reskinned and slightly lower defense Cavalry/Vintage Haub set. Buccaneer set is only good for pug while one or two pieces good for archer, and even then, the hat sucks compared to the silver tricorne. The R50 Lance and Axe are crap compared to the next highest weapon if that weapon is +1ed, same with Sword.