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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    39
    Sighs lets see.

    1. Quests that requires help and I mean it, REQUIRES help from other players.
    2. More instanced quests with harder bosses that sets a limit to party size, maybe lv cap too.
    3. Changes to the landscape, the Copy paste is too visible, too much of it.
    4. Class redesign
    5. More areas
    6. Some actual dungeons
    7. Some actual need to party. I dont need to party, I can solo or duo on mobs and even with a duo still get 15-20k sp an hour, about the same as most 4-6 man parties on raptors. How I do this? Just gotta explore all options. Wanna argue with me on that? Look at my sig, and my lodestone since sig doesnt auto update. I want soloing/duoing to stay more viable then it was in FFXI, but not to the point id rather do that then an actual 4-8 man party.

    8. Chocobos. Screw the Anima regen fixes, its fine, learn to plan and manage your anima. Chocobos would make this better anyway.

    9. Harder NMs, and fixes to them. I shouldnt be able to 3 man dodore and goblin using my ridiculous amount of abilities I got to tank them with, and using the leash bug to reset their enrage timer. Nor should I be able to bring 8 50 archers and blow up any NM in under 10 mins. Under 7 mins if BRs go off perfectly each time.

    10. Changes to the NM dropped gear and the Leve NM gear. Atm, only the Harlequinn is worth a damn, Templars set is a reskinned and slightly lower defense Cavalry/Vintage Haub set. Buccaneer set is only good for pug while one or two pieces good for archer, and even then, the hat sucks compared to the silver tricorne. The R50 Lance and Axe are crap compared to the next highest weapon if that weapon is +1ed, same with Sword.
    (0)

  2. #2
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    1) Travel Options: I want more travel options in game. Get Chocobos in game finally, stop holding it as your *Trump* card. Get airships in already. Add in carriages that will drive you between all camps. Similar to the ferries, instead of 10 minutes make it 5 minutes.
    2) Retainer Options: I love retainers. I want to see their usefulness beefed up even more.
    3) Advanced Classes: Keep base classes as they are. I would like to see new advanced classes added that would require levels in one, two or even three jobs. For instance, you make a Paladin and require the player to have 30 Ranks as a Gladiator and 20 Ranks as a Conjurer.
    4) More Customization: I want to see more character customization available. The amount of choices at character creation is pitiful, at best, especially for an MMO that released in 2010. More hairstyles, tattoos, paint, piercings, eye color, beards etc. ALLOW ALL RACES TO HAVE ALL HAIRSTYLES! Add in a stylist shop to change these things in game.
    5) Mail System: I mean really? No mail system? This needs to be added into the next major content upgrade. Also allow a repair through mail system. AKA You send a player an item, if it is damaged the mail gets auto flagged as repair only. Now the player it was sent to checks their mail. And chooses to repair the item. Once it is repaired it auto returns to original sender who now has finished gear.
    6) Company Towns: IMO best for first expansion. Add Company towns to each major region. My idea of company towns is something along the size of aleport. An instanced city for companies. Not too large, but big enough to fit crafting facilities, a common area, guild storage etc.
    7) Player Housing: Accessible from all City-States, in many styles. I would love to see an instance area where you can customize a small plot of land with a single building on it. Customizing both inside and the outside yard area
    8) Alliances: The ability for up to 3 or 4 Linkshells (or companies) to set up an alliance to work together. Allowing smaller linkshells to mostly operate independently, but give them an additional network of allies when needed.
    9) DoL/DoH: More content for DoL/DoH, we have NM for DoW/M. Lets get some equivalents in game for the other two job systems.
    10) Inventory Tweaks: Look, in most MMOs 100 inventory slots is complete overkill. In FFXIV its not enough. Please hear me out before you disagree with me. First thing is first, this game is designed with the expectation that players are going to level several classes. Merge abilities to customize their vision of whatever class they want to be. Its an excellent concept, but the inventory space atm does not support it.

    Carrying the gear for several jobs is bad enough in the current state. Especially when you consider loot drops, also carrying consumables for battle, materials to repair your gear etc. Now add in the fact that we will be sometime in the future be getting ran requirements on gear. Now you are not able to use the same gear on three different ranked jobs because of this requirement. Now you need to start carrying a set of gear for your rank 20 marauder, a set of gear for your rank 40 archer, for your rank 50 fisher, your rank 30 botanist, your rank 20 carpenter, your rank 30 culinarian.... on top of all the main and offhand tools and additional items some classes need (Bait and Arrows).

    The game was designed with a 'switch on the fly' mentality. You join a group with to many Marauders you swap to another job withing range. Now that becomes in jeopardy because of the cumbersome gear carrying. I see two simple fixes for this. The first and most simple is make anything EQUITABLE not take inventory space. Drastic but it works. The other and best imo is to add a new tab called GEAR. When you click on this GEAR tab it gives you a dropdown list of all your jobs an allows you to click on that job and individually equip gear for that job. All gear equipped would NOT take up inventory space. When swapping to that job, the gear would just be changed over to whatever you had set for that job.


    Bonus Change

    11) Murder the CONFIG Utility: I mean seriously its 2011 now. Why in the name of gaming advancement do we get stuck with an archaic config utility. Why is that even after muting INGAME sounds I am still stuck with ambient noises? Fix this, get rid of the configuration utility and merged all that into the FFXIV client. Join the current era of gaming SE, please.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    25
    1. Bindable Keys, including with a gamepad
    2. Actual PvP, not minigames. I'd prefer open-world Linkshell v. Linkshell depending on which LSs are "at war"
    3. Only having one main LS whose shell is visible at all times and the rest be social LSs
    4. True Camps with reasonable respawn timers
    5. Unique classes with unique armor depending on style of play
    6. Challenging monsters
    7. A reason to collect gil
    8. Inventory tabs that we can customize so everything isn't so jumbled
    9. Chocobos, Airships, and nerf anima after those are added, ie only to cities/towns instead of every aetheryte in the game.
    10. Force us to make a choice on character development that we can't change on the fly, I thought affinity was going to do that but it turned out to be the exact opposite. Maybe change affinity to make your main class more effective than the others capped at 100 like a lot of us thought it'd be? Axemanship should make my use of axes better... not swords, it doesn't make sense which explains the initial confusion around launch.
    (0)

  4. #4
    Player
    Lorie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Yo Yo
    World
    Ultros
    Main Class
    Dancer Lv 100
    1. content (quests and storyline quests)

    2. mail system

    3. transportation (choco's+airships)

    4. Thief "Yes, Please!!!"

    Not much here from me.
    (0)
    Last edited by Lorie; 03-16-2011 at 07:08 AM.

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    15
    1. Gear every 10 levels that is difficult to obtain.
    2. Long quests similar in story/difficulty to the CoP expansion in FFXI (The best quest series I've ever played in any game)
    3. Monster camps that you have to infiltrate, like goblin camps or something
    4. Fights similar to BCNM's in that you have to have to collect things over a period of time in order to access them.
    5. A more balanced system that doesn't reward players with multiple jobs so greatly. Limit what people can use by a bit and change/improve the current stat point system.
    6. Chocobos and maybe a mini-game/item find that goes with them
    7. A large scale PVE event. Something where multiple parties are involved against tons of monsters. Maybe each party is competing against the others to kill the most monsters, or save the most NPCs. Just something that rewards players for doing well in the event.
    8. A richer environment. I'm tired of empty space.
    9. Mail System
    10. Mog House and Guild Halls/Boats
    (0)

  6. #6
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    #1. Complete visual and audio redesign of the game world.

    #2. Making classes have unique and diverse abilities; and revisiting their animations.

    #3. Development of excellent storylines and quests with engaging quests and cinematics for all level ranges.

    #4. Revamp of the gathering and crafting system so it is faster and doesn't bore me to death. Make items of different qualities stack with each other (only separated at time of crafting). Increase the number of sale slots on a retainer to 25-40.

    #5. Introduction of a summoner class.

    #6. Introduction of player housing and mailing system.

    #7. Flesh out airships, chocobos, and ships (which are clearly unfinished)

    #8. Introduction of classic classes.

    #9. Removal of player name over my head.

    #10. Introduction of jump (rabbit style)
    (0)
    Last edited by Platinumstorm; 03-18-2011 at 04:23 PM.

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    1. or Key Blades like Kingdom Hearts.
    2. or Key Blades like Kingdom Hearts.
    3. or Key Blades like Kingdom Hearts.
    4. or Key Blades like Kingdom Hearts.
    5. or Key Blades like Kingdom Hearts.
    6. or Key Blades like Kingdom Hearts.
    7. or Key Blades like Kingdom Hearts.
    8. or Key Blades like Kingdom Hearts.
    9. or Key Blades like Kingdom Hearts.
    10. or Key Blades like Kingdom Hearts.
    (0)
    "Not gone, merely marching far away."

  8. #8
    Player
    Sky's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Sky Sora
    World
    Sargatanas
    Main Class
    Blacksmith Lv 50
    1. Classic Final Fantasy jobs

    2. Removal of delay when taking weapon out

    3. Auction House

    4. Mog house

    5. Level specific gear (NOT optimal level) / Job specific gear

    6. /assist command

    If those six things are in the game I'll be set for next 9 years
    (0)

  9. #9
    Player
    Buttons's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    294
    Character
    Buttons Taru
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    1. Mog House. A place to hang out with friends and decorate with furniture which also gives stuff for the crafters to do by creating furniture to sell.

    2. Buffer class such as Bard.

    3. More Quests and also more main storyline. The wait between main storyline missions is often very long.

    4. Better spell and weapon skill animations. Compared to FFXI and newer MMOs such as TERA and Blade&Soul our current ones are just too bland and boring.

    5. Fun mid-game and end-game events with unique gear rewards. Incentive for us to level and collect gear.

    6. Player mounts and pets. Chocobos to ride around on and maybe have the ability to hatch and breed chocobos. Baby chocobos could be summoned in town and follow their owner.
    Other mobs such as Cactuars, Marmots and Apkallu would also make nice pets. Pets usually do well in MMOs, the "gotta catch/collect em all" effect sets in.

    7. Implementing more zones. Ul'dah, Gridania and Limsa have missing unimplemented areas. Open those up. Let us always access some of the zones that only open up during a main mission.
    Open up new cities and expand the world, we are itching to explore more.

    8. Hair Salon NPC. It was promised last year already then forgotten. Lalafell have less hair-styles than other races. Our missing ones are not implemented yet. Letting us change our hairstyle, hair-colour and other little details would be fun.

    9. More side-quests, add SP rewards to the side-quests. Mobs seem to spawn fast enough anyway.

    10. Class-based emotes such as FFXI got. Those were really nice.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    2
    1-10. BARDS!
    (0)

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