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  1. #1
    Player
    Karvapeikko's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Mjolnir Fomalhaut
    World
    Phoenix
    Main Class
    Weaver Lv 80
    Mostly battle related, but that's the part I'm having most fun with.

    1. Balanced class system (No NM soloing plz)
    2. On that note: Bring on the Musketeer!
    3. Weaponskills more or less tied to weapons
    4. Multiple weapontypes for each class
    5. Implement multiple roles with unique skills for all classes(Paladin, Black mage, Sniper, Ninja, etc.)
    6. Burn down everything around Gridania! (City's pretty cool though)
    7. Our own personal chocobos
    8. Airships! And not small ones but something like Blackjack.
    9. Fun stuff to do to level up(read: content) like a contest between parties where NM is released to an area and it must be tracked down and fough until it runs away and track it down again 'til it dies. Huge Exp/Sp would be awarded based on damage dealt by your party and some hunting points? to top three parties to buy some related stuff.
    10. More challanging behests or easy and hard behest for every camp. By more challange I mean enemies that won't die in 5-10 seconds and make healers useful and minor NM at the end.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    4
    1.MY OWN AIRSHIP(sure make it hard to get but let me take on passengers)
    2. moogles out side gridania CS
    3. Cid with normal teeth and connected to getting your own Airship
    4. variety of content
    5. my own choco that doesn't cost to use (ie no Choco Whistle= 10000gil)
    6.my own boat to sit at sea and fish hehe
    7.that is all i got.....
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    16
    1. Strategy Based Progressive Challenges -- Enter scenario, clear yard trash, mini boss (solo), clear more yard trash, mid boss w/ goons, clear more yard trash, final boss w/ plenty of goons.

    2. Banking System -- here's an idea, how bout an MMO w/ a bank where you can have a savings account w/ an interest rate, can make investments, get loans etc.

    3. Auction Houses/Retainers -- an AH feature w/ an easier interface for searching for items, and a delivery system for when you find/buy/win and item. actually employ those retainers, and make it so that the retainers gain exp based off of net sells, the only thing they gain from leveling is how many items they can put in the bazaar slot.

    4. Storage - A way to be able to increase bag size, or have specialized bags i.e. a tackle box for fishing bait/flies/lures, or a tool box for all the crafting tools. Equipped items are not in the inventory.

    5. Repair System - Able to repair items that are equipped, it is a fantasy game lol

    6. Auto-Targeting - Take the self auto-target out...completely...it is rather irritating thing to kill something and instead of auto-targeting the nearest mob you auto-target yourself. for non-offensive skills it makes sense.

    7. The option to turn just your players name off, i think we know what our toons name is and the vibrating going downhill thing makes me dizzy and almost lose my lunch :P

    8. I really dislike getting 1-hit by way of omega lung cookies from high rank mobs in noob areas. while i dont mind them being in the area the fact that there is a 0% chance of getting away from them because they like to spit on noobs is a bit demoralizing =)

    9. Transportation - Mounts, common this is late in the MMO genre lets get the mounts out.

    10. Removal of the jewelry slot thing, if i have the slots i should be able to put stuff in em.

    The hardest transition into this game was the non-standard MMO movement controls, we should be able to move around without having to use the mouse. w-forward, a-turn left, d-turn right, s-walk backwards the camera should be locked behind us as a neutral point. And the movement when your locked-on to a target is horrendous.

    I have played a great deal of the MMO's released since the launch of EQ1 in dec of '99, there is a lot to this game that most veteran gamers find or would find appealing. But one thing that most new MMO's never address and keeps a lot of us from really joining a newer game is the fact that we have to give up month's to years worth of item's, mounts and everything else we have earned and start from complete ground zero again. I don't want handouts or free junk, but having mounts that are attainable, challenging and progressive content, RvR (risk vs. reward) system for quests would pay dividends to gaining a bigger player base/clientele (which makes those bean counters smile). One last thing is that a new game has to bring in what we know, and add plenty of new and innovating new things for us to learn, achieve and keep us challenged.

    This game is beautiful and has so much potential it hurts to think about. Just remember that your Square-Enix, and Final Fantasy is and has been the leader in RPG's since nintendo, lets dig into those archives and bring 20+ years of experience out and make this the landmark in MMORPG history, or you can just let Warcraft lay claims to have made a better RPG then you
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    1. Gun Blades like FF8
    2. Gun Blades like FF8
    3. Gun Blades like FF8
    4. Gun Blades like FF8
    5. Gun Blades like FF8
    6. Gun Blades like FF8
    7. Gun Blades like FF8
    8. Gun Blades like FF8
    9. Gun Blades like FF8
    10. Gun Blades like FF8
    (0)
    "Not gone, merely marching far away."

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    2
    1. New weapon types. Bo stick, nun chucks, and Whips! < Yes, I'm a turtle and castlevania fan.
    2. Tell chyme, don't feel right without.
    3. Personal house and mail box, like many others want.
    4. Quests that offer anima points in rewards.
    5. The option to divide your path as quests progress in future updates, the option to support the Empire to crush rebel scum instead of the "Fight the Empire theme" used way to often in the many past games I played.
    6. A way to evaluate your potential skill points on your current class rank when selecting the difficulty level on quests.
    For example:
    * 1200 skill points at current rank. 1600 with favor.
    ** 1500 skill points at current rank. 2000 with favor.
    *** 2200 skill points at current rank. 2700 with favor.
    7. An insanely high guild mark reward/s as a challenge to have something hard to work for that is rewarding when obtained.
    8. Been hard to think of other things right now, so be a bit more random, NPC's around lakes that off small fishing boats for you to manually move around the lake to fish deeper in for fish you would not normally obtain if on the sides, can have boats that allow a few players on board for a fishing trip full of memory's.
    To tired to think of 2 more things right now oh well.
    (0)

  6. #6
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Pictomancer Lv 87
    1. Chocobos!
    2. More character creation options
    3. More leve variety
    4. Housing
    5. More armor/weapon/clothing variety
    6. Bards/Dancers
    7. Subclasses
    8. Exploration-friendly zones
    9. Sittable chairs in inns/pubs/social areas.
    10. RP-friendliness
    (0)

  7. #7
    Player
    Phrozen's Avatar
    Join Date
    Mar 2011
    Location
    Space
    Posts
    176
    Character
    Mister Phro
    World
    Excalibur
    Main Class
    Culinarian Lv 50
    1. more than 4 trade boxes
    2. more inventory / retainers
    3. skill point adjustments
    4. toilets
    5. another form of transportation
    6. stats actually do something
    7. bigger boobies
    8. dragons
    9. /assist
    10. if not adjusting skill points then make spawn time faster or add more camps/mobs
    (0)

  8. #8
    Player
    Vespertine's Avatar
    Join Date
    Mar 2011
    Location
    Sargatanas
    Posts
    59
    Character
    Luna Vespertine
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    1. Barber, or anything to let us be able to change little details on our character, from hairstyle/haircolor to possible scars/ tail for miqo'tes/and other little things. We're playing one and one only character, with all the classes, we should be able to change it from time to time. Since the personnalisation menu does already exist, it should be easy to give us complete or partial acces to it somehow, no ? ; ;
    2. Mail moogles, or anything to exchange mails, tbh.
    3. End-game content but I'm sure it's gonna come a some point. *^^*
    4. More cool looking gear, yes please.
    5. PS3 release and I mean that I just hope they don't forget it, cause that's gonna bring a new player base, which is probably different to the people that play Wow and other PC MMOs, and this is good when this game definitely needs to show how different it is.
    6. Mog house, chocobos, and all the things not implemented yet.
    7. Better looking animations for spells, especially Raise/Resurect, and some others
    8. New classes Bard please ; ;
    9. New areas Ishgard please ; ;
    10. Barber again I wanted the fluffier tail. >.< And I want to dye my hair.
    (0)
    Last edited by Vespertine; 03-22-2011 at 08:05 AM.

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    I really liked the destroying Gridania thing. I mean, possibly implement this when Ishgard is open? And the Gridania residents have to relocate to Ishgard? So all the guilds and such moved to Ishgard, but then later on Gridania leaders finally get enough troops to retake their forrest and it grows back into a less annoying maze? but thats on the extreme of things.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    3
    1. Safety for our Japanese friends from this awful disaster.

    2. More content, pve areas such as sky, dynamis, sea. (Not enough content for groups of friends)

    3. Travelling options such as chocobos and air ships. (Lot of time wasted travelling if you don't have much time online)

    4. Better linkshell options, the main one /lsmes, followed by the ability to carry out membership status commands such as promote, remove without standing next to the person. (/lsmes was such a helpful feature for arranging events in ffxi)

    5. Food and equipment that seems to have an effect on your character and the ability to be able to mail/post items you craft to friends. (Not everyone can be online all the time and I'm sure a lot of people have the issue of carrying a lot of items they have made or saved until a friend is able to be online which makes the storage issue a lot worse)

    6. Class, and race specific equipment and the inability to use it until you have reached the correct rank. (Same for all equipment)

    7. Better graphics for ancient magic, and raise / resurrect spells. They are very dissapointing. (The damage of Ancient Magic is somewhat dissapointing.)

    8. Elemental Weaknesses and Strengths, I'd like to see more resistance from casting a fire spell at a fire elemental and more damage from using a water spell against a fire elemental as an example.

    9. Teleport and travel spells earnt from completing harder quests or missions.

    10. The issue of your chat being reset while crafting is somewhat frustrating still, so I'd like to see that addressed as soon as possibly convienient.
    (0)
    Last edited by Arterius; 03-21-2011 at 11:46 PM.

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