Page 12 of 22 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 218
  1. #111
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Frebaut View Post
    I want to see the stupid jump thread off the main page. Really it's going to happen so just deal with it. If you do not like it just don't jump but i bet you will...
    i disagree and doubt very seriously that jump will be added, and if it is it wont be what the wow fans want pogo sticking monkey hoping it will be a more elegant sytem i bet but of course only time will tell and if the history to this point stays true it will be a damn year before they impliment anything that really changes the game very much at all ... each month they add like a new npc to a corner in a town nothing yet has really changed if u think i'm wrong send me hatemail to my ingame MAILBOX .....
    (0)

  2. #112
    Player

    Join Date
    Mar 2011
    Location
    Dr. Light's Laboratory
    Posts
    140
    Include the following:

    1) F
    2) I
    3) N
    4) A
    5) L

    6) F
    7) A
    8) N
    9) T
    10) ASY
    (0)

  3. #113
    Player

    Join Date
    Mar 2011
    Posts
    262
    Quote Originally Posted by Shikyo View Post
    i disagree and doubt very seriously that jump will be added, and if it is it wont be what the wow fans want pogo sticking monkey hoping it will be a more elegant sytem i bet but of course only time will tell and if the history to this point stays true it will be a damn year before they impliment anything that really changes the game very much at all ... each month they add like a new npc to a corner in a town nothing yet has really changed if u think i'm wrong send me hatemail to my ingame MAILBOX .....
    I'm against the idea of jump, but I really don't care. Ultimately, I want to see more content more than anything. I'd prefer SquareEnix put the "jump" feature at the end of the list imo.
    (0)

  4. #114
    Player
    Karvapeikko's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Mjolnir Fomalhaut
    World
    Phoenix
    Main Class
    Weaver Lv 80
    Mostly battle related, but that's the part I'm having most fun with.

    1. Balanced class system (No NM soloing plz)
    2. On that note: Bring on the Musketeer!
    3. Weaponskills more or less tied to weapons
    4. Multiple weapontypes for each class
    5. Implement multiple roles with unique skills for all classes(Paladin, Black mage, Sniper, Ninja, etc.)
    6. Burn down everything around Gridania! (City's pretty cool though)
    7. Our own personal chocobos
    8. Airships! And not small ones but something like Blackjack.
    9. Fun stuff to do to level up(read: content) like a contest between parties where NM is released to an area and it must be tracked down and fough until it runs away and track it down again 'til it dies. Huge Exp/Sp would be awarded based on damage dealt by your party and some hunting points? to top three parties to buy some related stuff.
    10. More challanging behests or easy and hard behest for every camp. By more challange I mean enemies that won't die in 5-10 seconds and make healers useful and minor NM at the end.
    (0)

  5. #115
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Galamantyl View Post
    I'm against the idea of jump, but I really don't care. Ultimately, I want to see more content more than anything. I'd prefer SquareEnix put the "jump" feature at the end of the list imo.
    and sir i agree with you as well and i hope the devo team gets the point we are trying to get across
    (0)

  6. #116
    Player

    Join Date
    Mar 2011
    Posts
    4
    1.MY OWN AIRSHIP(sure make it hard to get but let me take on passengers)
    2. moogles out side gridania CS
    3. Cid with normal teeth and connected to getting your own Airship
    4. variety of content
    5. my own choco that doesn't cost to use (ie no Choco Whistle= 10000gil)
    6.my own boat to sit at sea and fish hehe
    7.that is all i got.....
    (0)

  7. #117
    Player

    Join Date
    Mar 2011
    Posts
    16
    1. Strategy Based Progressive Challenges -- Enter scenario, clear yard trash, mini boss (solo), clear more yard trash, mid boss w/ goons, clear more yard trash, final boss w/ plenty of goons.

    2. Banking System -- here's an idea, how bout an MMO w/ a bank where you can have a savings account w/ an interest rate, can make investments, get loans etc.

    3. Auction Houses/Retainers -- an AH feature w/ an easier interface for searching for items, and a delivery system for when you find/buy/win and item. actually employ those retainers, and make it so that the retainers gain exp based off of net sells, the only thing they gain from leveling is how many items they can put in the bazaar slot.

    4. Storage - A way to be able to increase bag size, or have specialized bags i.e. a tackle box for fishing bait/flies/lures, or a tool box for all the crafting tools. Equipped items are not in the inventory.

    5. Repair System - Able to repair items that are equipped, it is a fantasy game lol

    6. Auto-Targeting - Take the self auto-target out...completely...it is rather irritating thing to kill something and instead of auto-targeting the nearest mob you auto-target yourself. for non-offensive skills it makes sense.

    7. The option to turn just your players name off, i think we know what our toons name is and the vibrating going downhill thing makes me dizzy and almost lose my lunch :P

    8. I really dislike getting 1-hit by way of omega lung cookies from high rank mobs in noob areas. while i dont mind them being in the area the fact that there is a 0% chance of getting away from them because they like to spit on noobs is a bit demoralizing =)

    9. Transportation - Mounts, common this is late in the MMO genre lets get the mounts out.

    10. Removal of the jewelry slot thing, if i have the slots i should be able to put stuff in em.

    The hardest transition into this game was the non-standard MMO movement controls, we should be able to move around without having to use the mouse. w-forward, a-turn left, d-turn right, s-walk backwards the camera should be locked behind us as a neutral point. And the movement when your locked-on to a target is horrendous.

    I have played a great deal of the MMO's released since the launch of EQ1 in dec of '99, there is a lot to this game that most veteran gamers find or would find appealing. But one thing that most new MMO's never address and keeps a lot of us from really joining a newer game is the fact that we have to give up month's to years worth of item's, mounts and everything else we have earned and start from complete ground zero again. I don't want handouts or free junk, but having mounts that are attainable, challenging and progressive content, RvR (risk vs. reward) system for quests would pay dividends to gaining a bigger player base/clientele (which makes those bean counters smile). One last thing is that a new game has to bring in what we know, and add plenty of new and innovating new things for us to learn, achieve and keep us challenged.

    This game is beautiful and has so much potential it hurts to think about. Just remember that your Square-Enix, and Final Fantasy is and has been the leader in RPG's since nintendo, lets dig into those archives and bring 20+ years of experience out and make this the landmark in MMORPG history, or you can just let Warcraft lay claims to have made a better RPG then you
    (0)

  8. #118
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    #1. Complete visual and audio redesign of the game world.

    #2. Making classes have unique and diverse abilities; and revisiting their animations.

    #3. Development of excellent storylines and quests with engaging quests and cinematics for all level ranges.

    #4. Revamp of the gathering and crafting system so it is faster and doesn't bore me to death. Make items of different qualities stack with each other (only separated at time of crafting). Increase the number of sale slots on a retainer to 25-40.

    #5. Introduction of a summoner class.

    #6. Introduction of player housing and mailing system.

    #7. Flesh out airships, chocobos, and ships (which are clearly unfinished)

    #8. Introduction of classic classes.

    #9. Removal of player name over my head.

    #10. Introduction of jump (rabbit style)
    (0)
    Last edited by Platinumstorm; 03-18-2011 at 04:23 PM.

  9. #119
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    1. Gun Blades like FF8
    2. Gun Blades like FF8
    3. Gun Blades like FF8
    4. Gun Blades like FF8
    5. Gun Blades like FF8
    6. Gun Blades like FF8
    7. Gun Blades like FF8
    8. Gun Blades like FF8
    9. Gun Blades like FF8
    10. Gun Blades like FF8
    (0)
    "Not gone, merely marching far away."

  10. #120
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    1. or Key Blades like Kingdom Hearts.
    2. or Key Blades like Kingdom Hearts.
    3. or Key Blades like Kingdom Hearts.
    4. or Key Blades like Kingdom Hearts.
    5. or Key Blades like Kingdom Hearts.
    6. or Key Blades like Kingdom Hearts.
    7. or Key Blades like Kingdom Hearts.
    8. or Key Blades like Kingdom Hearts.
    9. or Key Blades like Kingdom Hearts.
    10. or Key Blades like Kingdom Hearts.
    (0)
    "Not gone, merely marching far away."

Page 12 of 22 FirstFirst ... 2 10 11 12 13 14 ... LastLast