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  1. #1
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Quote Originally Posted by Ashrak View Post
    My bet is on "Scorched Earth"...
    http://en.wikipedia.org/wiki/Salting_the_earth
    (2)

  2. #2
    Player
    Ashrak's Avatar
    Join Date
    Jun 2014
    Posts
    594
    Character
    Ashrak Teriel
    World
    Shiva
    Main Class
    Thaumaturge Lv 60
    Salted Earth and Scorched Earth have (nearly) the same meaning. Scorched Earth just includes a few other such practices.
    But my bet is on Scorched Earth because it sounds more impressive, and everyone knows how Squenix thinks.
    (0)
    Last edited by Ashrak; 05-31-2015 at 02:15 PM.

  3. #3
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ashrak View Post
    Salted Earth and Scorched Earth have (nearly) the same meaning. Scorched Earth just includes a few other such practices.
    But my bet is on Scorched Earth because it sounds more impressive, and everyone knows how Squenix thinks.
    That depends on the way the animation looks like.
    (0)

  4. #4
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    "the buff and debuff It was good and sandwich"

    MMORPG meets lunch break?
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #5
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Tofu. Shoes.




    Of the translated notes I see currently, I'm liking these two in particular which I hadn't heard about before:
    DRG gets Battle Litany, a party critrate buff.
    AST's PoM'ish buff, Lightspeed, lets them cast spells instantly during its duration, at reduced potency.
    (3)

  6. #6
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Here is for the existing jobs, not really a lot of new infos:

    PLD:

    Riot blade => DoT combo

    Savage blade => Damage combo

    Skill protecting the players around you.

    Divine Veil : boost shields

    Clemency : Heals yourself and a target.

    (Weird, LL digest have Divine Viel and Clemency mixed up )
    WAR :


    Destroyer : Gives + Crit % and stacks to use defiance/wrath abilities, stacks are abaddon ( I to V )


    Inner beast will be 100% crit from sides or back.Raw Intuition : 100% parry from the front, 100% critical from the sides and back.


    MNK:

    Nothing more than they said before, you use meditation at phase changes to remove your greased lightning and prepare for the next phase.

    DRG:

    They speak of the azure dragon blood ( buff you can extend or use to inflict more damages, they already talked about it in the LL)
    Also

    Battle litany : Increase Crit% of the party.

    Gale skoguru ? Skogl ? : Heavy damages skill.

    BRD:
    They speak of wandering minuet of course and also :

    Iron Jaw : Prolongs DoTs

    Sidewinder : makes the DoTs trigger more damages

    NIN:

    Smoke bomb : Redirect enmity to another party member.

    Kagewatari ( Cross the shadow ) : Switch enmity with another party member.

    New combo routes.
    Issou ( Pair ) : skill that will do great damages ( the triple attack skill they talked about ?)
    BLM:

    Blizzard IV will apparently reduces the time between each regeneration of MP.

    You will have to alternate between Fire IV and Fire I to keep the astral fire buff active because Fire IV doesn't refresh it.

    INV:

    You can use Bahamut trance only if you got rid of your astral flow.

    You will have access to Ruin 3 in this mode.

    WHM:

    Asylum : Ground AoE Healing spell

    Tetragrame (?): Same as benediction.

    Wind III will inflict a DoT


    SCH:

    Nothing more than what is in the LL digest.
    (3)
    Last edited by lololink; 05-30-2015 at 08:54 PM.

  7. #7
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Hold up, Clemency and Divine Veil? Looks like SE finally answered out pleas to actually be the Holy Shields of our group, instead of just a glorified metal wall :P DRG Crit Buff is going to be a nice addition, gives them some viable utility. Since DRG cross-classes the MNK crit buff as well, wonder if they can stack them.
    (0)

  8. #8
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    So war only has 3 confirmed skills:

    Deliverance (I'm assuming its gained at 52 similar to how Defiance was gained at 30)
    Raw Intuition
    Equilibrium (5000 hp insta heal [Source] https://www.youtube.com/watch?v=VhUV50V0omM around 3 min mark)

    In the skill showcase here's the order of the attacks: Inner Beast > Raw Intuition? > Deliverance > Infuriate > Steel Cyclone variant or new unknown move > Equilibrium?

    There is a move during the skill showcase where the war does an attack that starts out like Steel Cyclone but ends with him smashing his axe into the ground and creating an aoe (looks like a cone attack judging by the direction of the ground cracking effects). Idk if this is a variation on Steel Cyclone when under the effect of Deliverance since it was used after entering Deliverance and using Infuriate or if it is a separate skill entirely. I'm hoping its the former as that would still give the war two possible skills that we do not know about and opens more possibilities.
    (0)
    Last edited by Marxam; 05-31-2015 at 02:16 AM.

  9. #9
    Player
    Seyb's Avatar
    Join Date
    May 2015
    Posts
    572
    Character
    Blain Adamant
    World
    Twintania
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Marxam View Post
    There is a move during the skill showcase where the war does an attack that starts out like Steel Cyclone but ends with him smashing his axe into the ground and creating an aoe (looks like a cone attack judging by the direction of the ground cracking effects). Idk if this is a variation on Steel Cyclone when under the effect of Deliverance since it was used after entering Deliverance and using Infuriate or if it is a separate skill entirely. I'm hoping its the former as that would still give the war two possible skills that we do not know about and opens more possibilities.
    I think you are on the right track. Although, if the following google doc is 100% accurate, then Steel Cyclone is replaced by the new attack during Deliverance.

    https://docs.google.com/document/d/1...ilebasic?pli=1
    (0)

  10. #10
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Yeah, it's probably safe to say that Steel Cyclone and Inner Beast will swap with Deliverance abilities when we enter that stance. While cool that will be a bit of a bummer because then it just means we've seen all the skills we're getting as Warrior. 1 stance, 2 buffs, and 2 variants of old abilities.
    (0)

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