Let's see...
Except that the concept of XIV's SMN is hardly against Final Fantasy series lore just by how it works. So in order for it to be a FF game, we have to go back to SMN being black mages with a one hit wonder button that needs to be flashy and not really useful in anything. So, by this logic, we need to go backwards, game play wise, in order for people to be happy because a majority of FF games had this mechanic for the class, therefore they should have stuck with it since it was a "tradition". Or you can just jump on the "It's not XI, I WAN BIG SMNZ" bandwagon and ignore the dev interviews which stated that you should go play it if you want XI.
Got it.
Again. FF series dictates that a summoner is someone who summons primal entities, it's the common thread in the class throughout the series. You do that here just like you do in XI. You have a handful of abilities that your pet can use that you can control, like in XI. The only distinct difference between the two is the inability to delve into healing magic (Again, a first in X/XI. It was mainly a DPS before then). So yes, -we- are wanting it to be like XI. SMN was and has always been a watered down DPS role with minor support options. Just because two games out of the 14 use them a healers doesn't make it a gold standard.
It summons. It controls them. It does mainly DPS. Fits into the majority of the series just fine. Everyone in here doesn't want this game to be XI apparently, yet the first thing they want when explanations go out are for XI-like abilities, regardless of the classes past. Sounds like wanting it to be like XI to me.
It doesn't fit into the trinity, as explained above. Doing SMN the way it was in XI will only result in it being like XI, useless compared to other classes that excel in the role, and unpopular. I didn't mind SMN in XI at all, but to attempt to work that into how this game works would only result in the class being broken (OP or UP)...again. Best to leave it as it is and work in summons and summon abilities as we go along into further games. At least they gave SMN the respect to balance out their abilties and give them a solid stat spread for once...
Least SMN is in line with everyone else (minus the cap on Bane, that makes no sense) now.


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