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  1. #11
    Player
    Dicejss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    62
    Character
    Dinah Rosso
    World
    Siren
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ashkendor View Post
    If this was true at all then game companies wouldn't waste time and money designing the raids, making the cutscenes, or writing the lore. They'd just put a dungeon that consists of a couple of of plain gray corridors out there and tell you to have at it. The bosses could be generic gray cubes or something. It'd save a ton of time on development, that's for sure!

    MMORPG's are about entertainment. If your product isn't entertaining, people aren't going to play it or subscribe to it.
    Yes they are about entertainment and that is doing the dungeons and gearing your character. I don't care about the lore of a dungeon or a boss I just want my loot or exp from it. That's how most mmo players are but of course there are those who do enjoy the lore so they have both elements to please everyone.

    My biggest thing I want changed is the having to unlock everything by clearing the others first it's a real big speedbump to trying to get the higher ilevel gear. Also my original post is also meant about the quests that unlock Materia converting, Dying Gear, and Glamour are the main ones I'm talking about.
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    Last edited by Dicejss; 05-31-2015 at 12:46 AM.