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  1. #11
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    I hit 50 on this character like 3 or 4 days ago and I'm still unlocking things lol. Queues aren't even a problem as I got friends to queue with (I'm healer, they usually go tank), but it just takes too long doing hundred of quests teleporting, running everywhere, then running dungeons/trials and sidequests plus gearing yourself to meet itlvl for said unlocking runs. It's the downside of having so much content in the same level because we get bored between patches, newbies have so much stuff to do to catch up it's overwhelming sometimes. I hope someone posts on forums where did they get to with lv50 quests experience post-3.0, that'd be fun to know xD.

    About lore behind content, I don't mind it. Final Fantasy series is famous because of its story on every game, FFXIV is no different than the rest, even if it's an online game. If you get rid of lore, you would have another grinding and boring, frustrating game like korean ones.

    ^ With this beign said, I don't think they should keep sidequests lore have influence on 'endgame'. By 'endgame' I meant trial roulette for example (if we could call it endgame 'farming'). Not everyone enjoy Hildibrand quests, but they're forced to do a sidequest to unlock trials so they can farm tomes on roulette for their endgame. This is just an example of unlocking things.
    (2)
    Last edited by Kit-Kat; 05-31-2015 at 12:08 AM.