As a raider? Yes.
Most end gamers only care about the dungeons and loot. Story comes last.
I think their remark was meant more in the "why do you keep playing this game" sense. Then again, the poster it was intended for probably doesn't even know if the story is good or not, since they've clearly been skipping all the cutscenes. Or at least all since early on when the story hadn't had time to really start and it was mostly introductory material......
There are lots of games out there which are fundimentally about dungeons and loot. FF14's structure makes it very narratively rich which is one of the reasons I really like it. Everything has story and fits in the world's story. I think the game would lose a lot of the charm it has for me if that was removed.
I think you need to look at your statistics a little better before you jump to conclusions about who skips what content.
Remember folks just because YOU don't enjoy it doesn't mean 99% of people don't enjoy it.
There wouldn't be a check box in PF for "Story focused, no cutscene skipping" if only 1% of players paid attention to them.
You guys are really focusing on the wrong part here its not about the story .I'm talking about how they lock content based on if you cleared previous content. Which older stuff such as T5, Levi Ex, or Ramuh Ex it's harder to get groups for because people are already on T13 or Shiva Ex. So moving forward in HW are they really planning to keep all that locked cus it's only going to make it even harder to get some of that older stuff done just so you can unlock the others. Then you have to settle for using the Duty Finder. Just as a side note if you think the story they've got going in FF14 is good you just don't know good story telling.
No, many end game raiders actually enjoyed the story progressing through the three coils. It's when it is time to repeat it numerous times for tomes or gear that wanting to get through it fast is the thing, as it old content then. other words, farming run. To be fair, you cant expect someone to want to sit through the same cutscenes every time after numerous runs.
Well, given that they are implementing it so that pre-formed parties can enter an instance without level syncing so long as they are at least one member short, clearing said old content to unlock new ones will be a lot quicker and easier. Plus with new classes trying to level, a lot of that old content will see a resurgence in members. Yes, even the HM primals, as there will be relics for the classes, (to my understanding at least), which means people will have to run them once they reach that point. Even then, people will be using the roulette more to try and obtain that tomestone bonus again for gear for the new classes which means any trials low on players will have that to bolster their ranks......You guys are really focusing on the wrong part here its not about the story .I'm talking about how they lock content based on if you cleared previous content. Which older stuff such as T5, Levi Ex, or Ramuh Ex it's harder to get groups for because people are already on T13 or Shiva Ex. So moving forward in HW are they really planning to keep all that locked cus it's only going to make it even harder to get some of that older stuff done just so you can unlock the others. Then you have to settle for using the Duty Finder.
It has far better story telling than any other MMO I've experienced, and in fact better than most RPGs on the market now, as well as most certainly better than all but a handful of the FPS market. I constantly play games for the story. I'm not saying FFXIV has the best, but it's by no means bad. You're probably one of those players who it didn't grab during the early "introductory" stages and who then started to skip every cutscene after that without continuing to pay attention to the story as it evolved. I will say that it wasn't until later in the base story until it started to grasp my attention, but particularly everything after "The Ultimate Weapon" serves as far more than passable storytelling, and going into Heavensward I'm more interested in the story than I am the new classes or new area.......
Last edited by Gamer3427; 05-30-2015 at 12:40 PM.
This isn't the only game with raids and stories attached to them.No, many end game raiders actually enjoyed the story progressing through the three coils. It's when it is time to repeat it numerous times for tomes or gear that wanting to get through it fast is the thing, as it old content then. other words, farming run. To be fair, you cant expect someone to want to sit through the same cutscenes every time after numerous runs.
And I agree with the lock problem.
To be honest, yes.. and actually, I don't even know who Edda is.. I did fight Gilgamesh, didn't realize he was in any way tied to Hildibrand, Enkido being a chicken was a slap in the face, was expecting a little more than that.. and who's Iceheart?
First you quote baseless statistics and then you speak of personal opinions as if they are a universal truth. You undermine your own arguments with things like this as it discredits your own capacity for logical analysis.You guys are really focusing on the wrong part here its not about the story .I'm talking about how they lock content based on if you cleared previous content. Which older stuff such as T5, Levi Ex, or Ramuh Ex it's harder to get groups for because people are already on T13 or Shiva Ex. So moving forward in HW are they really planning to keep all that locked cus it's only going to make it even harder to get some of that older stuff done just so you can unlock the others. Then you have to settle for using the Duty Finder. Just as a side note if you think the story they've got going in FF14 is good you just don't know good story telling.
You do make a point on the Ex stuff though personally Ive found very little trouble getting groups for any of the Ex fights or the Coil Turns, particularly with the Primal Ponies in the Ex loot. Most peoples problem I find isn't getting groups but is getting groups that can actually beat the fights.
And in many ways it is about the story. Everything in the game has story and lore. I hold no issue with people wanting to skip that but removing it I do have issue with as it undermined one of the core aspects of the game I really like.
I understand some people don't care about the story. One of the main tanks in my static is like that. He didn't even know who the scions were. All he cares about is the gameplay. Fortunately for him there is a lot of the game that is his type of game. He just has to speed through the story stuff to get there. This is two sided. Just look how many players have asked for gameplay to be toned down so they can play story stuff. There is a middle ground and both sides of the argument just have to put up with it. Its a compromise.
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