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  1. #41
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Eul View Post
    How about 4 player content with Summoner inside? I know people will say "Why Summoner should bother raise someone?", but majority I met Summoner raise someone with case "To help healer while the healer in struggle with tanks so I'll do the raise skill".

    Usually healer put raise macro with sound effect and message so there's won't be double raise. And my message is "気をつけてください!<se.9><se.9>" (Please be careful!)
    Either you both react at pretty much the same time, and all the sounds hit at the same time (and don't help anyone, because you've both already hit the macro), or one of you reacts first and the other sees the Raise buff and doesn't try to raise someone who's already been raised. Either way, the sounds accomplish nothing.
    (0)

  2. #42
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Eul View Post
    How about 4 player content with Summoner inside?
    Then it's not hard for that 1 SMN to either raise first, or pay attention to what the healer's doing.

    Is he raising the dead guy?
    Yes? Good stuff, no need to do anything.
    No? Then raise him, SMN.

    Macro sounds can be useful in some situations, as I said in the OP already. But, depending on the person, there are many more situations where they aren't useful at all. And for those situations I'd love to have the option to simply mute them.
    I'll repeat again, I'm not asking for those sound notifications to be removed from the game, I just want them to be OPTIONAL. They can be default ON for everyone, but let people who don't need them turn them OFF because they're nothing but a nuisance in 90% of the content.
    (1)

  3. #43
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Warlyx View Post
    blacklisting ppl helps :3
    Cannot BL in Df.
    Cannot trade in df.
    Cannot see FL in df.
    Cannot see LS in df.
    Cannot see FC in df.
    Cannot tell in df.
    (0)

  4. #44
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Riepah View Post
    Then you're among the people who could just opt to keep your <se.#> sounds enabled. I, for one, don't need a sound to tell me the tank provoked, because I just go by the visual of their animation. .
    So, as you are on tank you are only on the boss in a run the whole time? No Ifrit Extreme for you, where you run to help out on DPS on the nails? Or run with the DPS so you don't get massive damage from the chain? There are times when you are busy on tank and need a sound effect to remind you that it's your turn.
    (0)

  5. #45
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Chiramu View Post
    So, as you are on tank you are only on the boss in a run the whole time? No Ifrit Extreme for you, where you run to help out on DPS on the nails? Or run with the DPS so you don't get massive damage from the chain? There are times when you are busy on tank and need a sound effect to remind you that it's your turn.
    Ever heard of Focus Target? Because that's what I use on the other tank so I can always be ready to take aggro off them the second they hit 3 stacks.

    So please, don't tell me when *I* need sound effects to tell me what to do. If *you* need those sound effects, that's all fine and dandy, keep them on, let them help you, it's wonderful and fine. But don't insist on forcing me to listen to sound effects I don't need, please?
    And as I said several times in this thread already, I want it as an OPTION that can be ENABLED and DISABLED. I would ENABLE sound effects for the kind of content where I think they'd be useful to me, and DISABLE them for the rest of the content. So the fact that there might be content where I would find them useful is not, in any way, an argument against implementing this option, at all.
    (0)

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