Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 45
  1. #11
    Player
    PantslessPrince's Avatar
    Join Date
    Sep 2013
    Posts
    155
    Character
    Viggo Sinata
    World
    Leviathan
    Main Class
    White Mage Lv 94
    I just use them when I'm rezzing or when I need a tank to get an add off me...some people do use them too much though..
    (0)

  2. #12
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    761
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The whole point of these sound effects is to grab the attention of party members, preferably at critical moments when their attention is required. Being able to disable the sound would make this particular tool rather ineffective and pointless.

    As with any tool the sound effects are only effective when used properly. Rather than adding an option to disable it and ruining the tool for everyone, I would prefer to see something done to encourage players to use the tool properly.
    (11)

  3. #13
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Gyson View Post
    The whole point of these sound effects is to grab the attention of party members, preferably at critical moments when their attention is required. Being able to disable the sound would make this particular tool rather ineffective and pointless.

    As with any tool the sound effects are only effective when used properly. Rather than adding an option to disable it and ruining the tool for everyone, I would prefer to see something done to encourage players to use the tool properly.
    ^ This. ^

    Having an option to disable the sound effects severely harms their usefulness as you won't have any way to know who has them turned on or not and these players may start missing cues from other players.

    Some way of restricting players from spamming them needlessly or adding 10 of them to one macro would be a better solution. Having an option to disable them defeats the point of anyone using them.
    (7)

  4. #14
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Alberel View Post
    Having an option to disable them defeats the point of anyone using them.
    Not everyone needs to hear them to play properly, thus the whole point of it being optional. Pugging coil and not having access to voice chat would probably be the one case where I'd prefer macros for the important abilities. Literally haven't needed any of them otherwise.
    (8)

  5. #15
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    The answer you look is No. You can't.
    (1)

    Momo Ochita From Ragnarok

  6. #16
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by siverstorm View Post
    Not everyone needs to hear them to play properly, thus the whole point of it being optional. Pugging coil and not having access to voice chat would probably be the one case where I'd prefer macros for the important abilities. Literally haven't needed any of them otherwise.
    In my experience they mostly exist to draw a player's attention to the chat window to ensure they don't miss an important message. This is particularly useful is someone is alt-tabbed as you can use the sound effects to get them to return to the game screen. I also see the sound effects regularly used in pugs for the extreme primals to good effect as well as any other fight that requires a degree of coordination when voice chat software isn't an option. I don't really care if you personally don't feel you need them. If it were an option to disable them we would start seeing people that DO need them turning them off as well and the entire feature would be rendered useless.

    We would be much better served trying to find a way to make them less easily spammable, or having a feature to simply mute the sound effect chat commands from a given over-zealous player.
    (3)

  7. #17
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Alberel View Post
    Snip
    If people stopped abusing them so much, people wouldn't turn them off and make them useless. But, we all know that would never happen.
    (4)

  8. #18
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    I swear, there was already a similar conversation about this...

    Anyway, as some others already pointed out, the noise the macros make is about getting your attention, preferably about something important. An example of something important would be mentioning you just cast Eye 4 an Eye on a particular player in the party, so that others don't waste their Eye 4 an Eye cast on the said member until later.

    I've only met a small handful of players out of all who play the game that actually use macro sounds in annoying ways. *Ears are still ringing from a "BATTLE BONGOS!" run in WoD where someone kept SPAMMING the macro over and over again and never actually helped in the fight*
    (0)

  9. #19
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by TruebladeNuke View Post
    Anyway, as some others already pointed out, the noise the macros make is about getting your attention, preferably about something important. An example of something important would be mentioning you just cast Eye 4 an Eye on a particular player in the party, so that others don't waste their Eye 4 an Eye cast on the said member until later.
    Just that that isn't at all important in 4 player content when there's only one person who has the skill in the first place, and no fight where E4E would ever be vital. And as I mentioned, Bards who bring on a sound effect every time they Blunt Arrow a random target for DPS serve no purpose at all, either. If people won't stop trying to "get my attention" to stupid stuff, then I'd like to be able to simply mute those annoying sounds. And since people won't stop and there's no way to blacklist them, I don't think asking for this option is wrong.

    The point of making it an option is so that you can enable/disable it as you see fit. Enable it for fights where they may be useful, keep it disabled for all the rest, which constitutes 90% of the game. I'd rather not suffer through the plethora of useless sound notifications in trivial content just because there may be the occasional use for a sound effect in content I'm not currently involved in.
    (3)

  10. #20
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Riepah View Post
    Hi there.

    and the DRG who's lying dead on the floor, causing the WHM to raise him with a sound effect macro.
    Why you gotta call out the DRG yo?? LOL!
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast