I just use them when I'm rezzing or when I need a tank to get an add off me...some people do use them too much though..
I just use them when I'm rezzing or when I need a tank to get an add off me...some people do use them too much though..
The whole point of these sound effects is to grab the attention of party members, preferably at critical moments when their attention is required. Being able to disable the sound would make this particular tool rather ineffective and pointless.
As with any tool the sound effects are only effective when used properly. Rather than adding an option to disable it and ruining the tool for everyone, I would prefer to see something done to encourage players to use the tool properly.
^ This. ^The whole point of these sound effects is to grab the attention of party members, preferably at critical moments when their attention is required. Being able to disable the sound would make this particular tool rather ineffective and pointless.
As with any tool the sound effects are only effective when used properly. Rather than adding an option to disable it and ruining the tool for everyone, I would prefer to see something done to encourage players to use the tool properly.
Having an option to disable the sound effects severely harms their usefulness as you won't have any way to know who has them turned on or not and these players may start missing cues from other players.
Some way of restricting players from spamming them needlessly or adding 10 of them to one macro would be a better solution. Having an option to disable them defeats the point of anyone using them.
Not everyone needs to hear them to play properly, thus the whole point of it being optional. Pugging coil and not having access to voice chat would probably be the one case where I'd prefer macros for the important abilities. Literally haven't needed any of them otherwise.
The answer you look is No. You can't.
Momo Ochita From Ragnarok
In my experience they mostly exist to draw a player's attention to the chat window to ensure they don't miss an important message. This is particularly useful is someone is alt-tabbed as you can use the sound effects to get them to return to the game screen. I also see the sound effects regularly used in pugs for the extreme primals to good effect as well as any other fight that requires a degree of coordination when voice chat software isn't an option. I don't really care if you personally don't feel you need them. If it were an option to disable them we would start seeing people that DO need them turning them off as well and the entire feature would be rendered useless.Not everyone needs to hear them to play properly, thus the whole point of it being optional. Pugging coil and not having access to voice chat would probably be the one case where I'd prefer macros for the important abilities. Literally haven't needed any of them otherwise.
We would be much better served trying to find a way to make them less easily spammable, or having a feature to simply mute the sound effect chat commands from a given over-zealous player.
I swear, there was already a similar conversation about this...
Anyway, as some others already pointed out, the noise the macros make is about getting your attention, preferably about something important. An example of something important would be mentioning you just cast Eye 4 an Eye on a particular player in the party, so that others don't waste their Eye 4 an Eye cast on the said member until later.
I've only met a small handful of players out of all who play the game that actually use macro sounds in annoying ways. *Ears are still ringing from a "BATTLE BONGOS!" run in WoD where someone kept SPAMMING the macro over and over again and never actually helped in the fight*
Just that that isn't at all important in 4 player content when there's only one person who has the skill in the first place, and no fight where E4E would ever be vital. And as I mentioned, Bards who bring on a sound effect every time they Blunt Arrow a random target for DPS serve no purpose at all, either. If people won't stop trying to "get my attention" to stupid stuff, then I'd like to be able to simply mute those annoying sounds. And since people won't stop and there's no way to blacklist them, I don't think asking for this option is wrong.Anyway, as some others already pointed out, the noise the macros make is about getting your attention, preferably about something important. An example of something important would be mentioning you just cast Eye 4 an Eye on a particular player in the party, so that others don't waste their Eye 4 an Eye cast on the said member until later.
The point of making it an option is so that you can enable/disable it as you see fit. Enable it for fights where they may be useful, keep it disabled for all the rest, which constitutes 90% of the game. I'd rather not suffer through the plethora of useless sound notifications in trivial content just because there may be the occasional use for a sound effect in content I'm not currently involved in.
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