Quote Originally Posted by darkstarpoet1 View Post
there is no more skill used to get a hq nugget or ingot then than there will be afterwards. i may be mistaken, but i do not believe it will be the case that they redo every item and remove all items that are lower rank from mid to high rank synths. from the recipe examples they posted they will just be using more generic forms of the materials in the synths and not completely redoing them all together.
Indeed. There's no glory in just grinding out materials to get HQ materials and then being guaranteed an HQ finished item. A system like this favours crafters with the most time, not the most skill.

They needed to change HQ so as to reflect skill more. Making the system more inherently grindy and removing the skilful component just makes no sense.

We will still have to grind away HQ materials with a stupid HQ-probability system, but now there won't be the sense of achievement in getting the HQ finished product at the end of it all.

"Oh, you have an HQ sword? Congrats on boringly grinding all the mats with a stilll-broken HQ-probability system! Bravo, bravo..."