Yup they did. That's what much of the debate is about. People wanting the difficulty of getting full HQ mats to make HQ items vs. people who prefer the luck-based system the game currently possesses.
Oh i see.
Personally i would prefer "some" luck still. Even with all HQ-Mats there should be still a chance of getting just NQ, due using a certain Skill at the wrong Moment. Like you could fu*k up making Stuff irl, if you do something wrong.
But also the adjustments should go more into the direction of higher rate of HQ's if it comes to the Parts. For the finished Items it should be a little bit higher than it is right now.. but not to much. I saw a lot of HQ+3 Items allready.. also the NM-Drops as in Tricorne or Weapons.. so it is not impossible. Making it easier would end up in everyone having those Items and they wont mean Shit anymore. E-peen ftw.. its a Game.. so E-peen is allowed.![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.