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  1. #31
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Intaki View Post
    In an MMO there are no such things as "bonus stats". Those bonuses become mandatory and failure to acquire them becomes unacceptable.
    Exactly. Once you begin to play with other people, it becomes a competition. Not having "bonus stats" makes you undesirable and you will be ignored or replaced.
    (3)

  2. #32
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kotemon View Post
    I and many others had to go through that in XI, in the end it wasn't to fun knowing skill gains would be really slow (or expensive if you're only buying tomes). Given what I remember reading about 1.0 It sounded like the job/class thing they wanted would have been better on a tree based on skill level in conjunction with class level. Again, not to fun since it would have been to much like XI before several long overdue adjustments.

    Otherwise I think the PVP/ Frontline ability skill sets are the only thing in game even close to how I'm interpreting the question.



    I take it you've never played the old Dragon Warrior titles before they were re-released as Dragon Quest. Or got those other summons, rat tails for that armor, and those dragon drops on the moon in FFII (us). Let alone getting your party level high enough to make the last dungeon journey not require as much running away and potions, tents etc.. in Final Fantasy for the NES. (Although the last boss can be killed in the first turn)
    Thats quite a ways off-topic you went. And yes, I can only remember a single ff moment where grinding was needed, and that was to beat the first Seymoure in FFX, simple because of the way the sphere grid worked+ characters typically being unavailable so you could focus their leveling.

    I dont know what you experienced in FFXI, but just because you have one experience doesnt mean youve seen them all. I gave you one example where the stats diversity made it possible to have (a fair amount of good) builds. One build being best didnt make it mandatory there.

    Since you gave a FF example, perhaps you should give an example where in the history you FF you had to take an exat group of party members (when you had more party members available), as that would be a better comparison. Items collection for 100% completion dont count when talking about this kind of (mandatory) grind.
    It's level/powergrind thats on topic.


    I take it you never played many(many) of the games (singleplayer or mmo) where having a higher variety of stats made the game more interesting?
    (0)
    Last edited by Aeyis; 05-30-2015 at 04:08 PM.

  3. #33
    Player
    Amatsuhira's Avatar
    Join Date
    Sep 2011
    Posts
    102
    Character
    Remmy Palazzo
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Appreciate all the posts. People seem to be getting their minds suck on the most obtuse things. It's a shame that people just QQ NO for X reason because they didn't like the way it was implemented in another FF and then run away. Instead of offering anything of value. Think i'll change to the title to Ilevel or Character Customization.
    Edit: to all the people crying about XI. The skill exp feature was implemented in II (the actual jp 2, not IV). and was a feature of this game xiv at it's original release. So wake up please you trogs who claim this isn't XI. It was literally inspired by XI, literally.
    To those saying Grind omg the grind omg the no lifes will get all da points stfu and go play something offline. I already platted Bloodborne maybe you can go do that to instead of whining about nothing and turning every thread into an anti FF XI hate speech.
    #coffeebreak
    (0)
    Last edited by Amatsuhira; 05-30-2015 at 07:44 PM.

  4. #34
    Player
    razielvh's Avatar
    Join Date
    Oct 2011
    Posts
    38
    Character
    Onyx Entreri
    World
    Ultros
    Main Class
    Samurai Lv 70
    I miss the old skill levels in XI and the merit point system.
    (0)

  5. #35
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Amatsuhira View Post
    To those saying Grind omg the grind omg the no lifes will get all da points stfu and go play something offline
    lol really?

    That's what you do in a forum, we exchange ideas.. Your idea, while has potential to make things interesting, I just don't think SE's up to the task.. They're not exactly known for trying to complicate things and balance them out.. Which is what stat/skill customization would require.

    It's actually easier to do that on single player games because it's purely pve. If it's horribly unbalanced and one class ends up being complete crap, people just won't use it. In an MMO, that's hard to enforce, if one class/build ends up being complete crap.. Well, SE has to deal with the consequences and balance it out, and again, and again..

    In the end, it'll result in cookie cutter builds for everybody so there will be a tank WAR build, dps WAR build, it won't be any different from what we can currently do with itemization.
    (2)

  6. #36
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Amatsuhira View Post
    Appreciate all the posts. People seem to be getting their minds suck on the most obtuse things. It's a shame that people just QQ NO for X reason because they didn't like the way it was implemented in another FF and then run away. Instead of offering anything of value. Think i'll change to the title to Ilevel or Character Customization.
    Edit: to all the people crying about XI. The skill exp feature was implemented in II (the actual jp 2, not IV). and was a feature of this game xiv at it's original release. So wake up please you trogs who claim this isn't XI. It was literally inspired by XI, literally.
    To those saying Grind omg the grind omg the no lifes will get all da points stfu and go play something offline. I already platted Bloodborne maybe you can go do that to instead of whining about nothing and turning every thread into an anti FF XI hate speech.
    #coffeebreak
    (2)

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