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  1. #1
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Amatsuhira View Post
    Yep, similar to FF II, and XI the way skills leveled up. but with a side of VII and the materia system. Skill-ups can be anything from weapon skill to an ability to even your raw stats like parry. Materia would then add effects to the player as an added skill effect/stat bonus or directly to the item it was slotted to for various effects. #elementalwheel
    Oh god no. The many hours of earning tiny skill point increments in XI. Make it stop! *Fetal position*
    (8)

  2. #2
    Player
    Amatsuhira's Avatar
    Join Date
    Sep 2011
    Posts
    102
    Character
    Remmy Palazzo
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reokudo View Post
    Oh god no. The many hours of earning tiny skill point increments in XI. Make it stop! *Fetal position*
    So you're against bonus stats? interesting.
    (1)

  3. #3
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Amatsuhira View Post
    So you're against bonus stats? interesting.
    Well, thing is this idea sounds like it would be tied to a terribly-long grind.
    (1)

  4. #4
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Amatsuhira View Post
    So you're against bonus stats? interesting.
    I'm against the leveling of these stats. Having stuff like <insert weapon skill type a la Polearm, sword etc here> was a nightmare in XI. It leveled far too slowly. You'd spend hours for just a few points if not just 1. What I'd like is having materia with new stats on it that enhance certain abilities. Like some people have been wanting gear that has unique stats that buff abilities. Ex: Enhances Rampart. Or hell, make it like an enhancement scroll where you're able to slap that onto any gear.
    (3)

  5. #5
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Amatsuhira View Post
    So you're against bonus stats? interesting.
    Only problem would be if the ceiling was set too high..
    i.e. if to reach max stats, it took months and months of grinding, then crafters would rule over you with their throw money at it approach!
    If it was set too low or just right, then it would be a pointless grind just for the sake of grinding.. Especially if all builds will end up looking the same cookie cutter builds.
    IF, and a big IF, in an MMO there were multiple viable builds, then yes I'd be all for such a system, I don't think SE's up to the challenge of balancing all that though.

    Oh and btw, if you want an example of MMO based on skill lvl building up.. Check out Darkfall Online.

    I LOVED the concept of the game, I really did, it doesn't fit with FF14 environment, but the cut throat combat and lawlessness was awesome.. it creates a serious gap between no lifers and casuals though.. I had a go at it for a few weeks then I just couldn't keep up (started school around that time) but it WAS a good game.. not a good model for keeping around a hefty amount of casual players though, and that leads to financial failure
    (2)
    Last edited by GenJoe; 05-30-2015 at 01:49 PM.

  6. #6
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by Amatsuhira View Post
    So you're against bonus stats? interesting.
    In an MMO there are no such things as "bonus stats". Those bonuses become mandatory and failure to acquire them becomes unacceptable.
    (6)

  7. #7
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Intaki View Post
    In an MMO there are no such things as "bonus stats". Those bonuses become mandatory and failure to acquire them becomes unacceptable.
    Exactly. Once you begin to play with other people, it becomes a competition. Not having "bonus stats" makes you undesirable and you will be ignored or replaced.
    (3)

  8. #8
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Reokudo View Post
    Oh god no. The many hours of earning tiny skill point increments in XI. Make it stop! *Fetal position*
    Yeah.. As much as I like various systems similar to this, as long as nothing's done to stop people from botting in this game, I'm against it.
    (1)