Oh god no. The many hours of earning tiny skill point increments in XI. Make it stop! *Fetal position*Yep, similar to FF II, and XI the way skills leveled up. but with a side of VII and the materia system. Skill-ups can be anything from weapon skill to an ability to even your raw stats like parry. Materia would then add effects to the player as an added skill effect/stat bonus or directly to the item it was slotted to for various effects. #elementalwheel
I'm against the leveling of these stats. Having stuff like <insert weapon skill type a la Polearm, sword etc here> was a nightmare in XI. It leveled far too slowly. You'd spend hours for just a few points if not just 1. What I'd like is having materia with new stats on it that enhance certain abilities. Like some people have been wanting gear that has unique stats that buff abilities. Ex: Enhances Rampart. Or hell, make it like an enhancement scroll where you're able to slap that onto any gear.
Only problem would be if the ceiling was set too high..
i.e. if to reach max stats, it took months and months of grinding, then crafters would rule over you with their throw money at it approach!
If it was set too low or just right, then it would be a pointless grind just for the sake of grinding.. Especially if all builds will end up looking the same cookie cutter builds.
IF, and a big IF, in an MMO there were multiple viable builds, then yes I'd be all for such a system, I don't think SE's up to the challenge of balancing all that though.
Oh and btw, if you want an example of MMO based on skill lvl building up.. Check out Darkfall Online.
I LOVED the concept of the game, I really did, it doesn't fit with FF14 environment, but the cut throat combat and lawlessness was awesome.. it creates a serious gap between no lifers and casuals though.. I had a go at it for a few weeks then I just couldn't keep up (started school around that time) but it WAS a good game.. not a good model for keeping around a hefty amount of casual players though, and that leads to financial failure
Last edited by GenJoe; 05-30-2015 at 01:49 PM.
Exactly. Once you begin to play with other people, it becomes a competition. Not having "bonus stats" makes you undesirable and you will be ignored or replaced.
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