This is what I mean, I agree with you Gamer3427. If you want to spend 2 days busting out levels with no sleep fine do that, however for people with less time there should be ways to get to the end content (i'm not saying hand me gear or raids etc as you should have to work hard in raids for that) with secondary classes. This is also only really a discussion about secondary classes not your first class. The first class is understandably slower and interactive with the story and lore as you go I just don't understand why secondary classes are gated behind such a grind. However, I also agree that they shouldn't be able to just level up instantly so that you at least try to learn your class as you go etc, but, I for one learn nothing when i'm bored out of my mind half falling asleep grinding away. They could introduce challenges that teach you how to use your class once you get to 50 as well to help those that are a bit slower just buttonmash. There are so many things they could implement, level grinding is just not going to teach you those things.
Last edited by Aussiedai84; 05-30-2015 at 08:12 AM.

I like levequests because of the free ventures that can be received as a reward for said questing.
My friend recruitment codes (I put it here because in the thread it just gets out dated quickly by new posts):
My code(1): HVTRTX6P (Unused)
My code(2): RAJHW2J3 (Unused, but could be invalid at this point)





Uh? I see fate parties all the time in Quarrymill, Costa del Sol, Coerthas, and North Thanalan.
It doesn't take months to level a class if you just buckle down and do it though. It only takes months if you are picky about what you do and don't feel like doing to get experience. Honestly, all of my tanks and heals have mostly been leveled in dungeons and all of my DPS have mostly been leveled on battlcraft leves and fates. The DPS queue is what it is and all of us just sort of have to accept that. It's not just this game. Any MMORPG that has a queue based system ends up with longer queue times for DPS than for tanks and heals. Most people just want to blow things up.
If you only have 2 hours a day to play, try to find a tank or healer friend to speed up your queue.
Last edited by Ashkendor; 05-30-2015 at 09:29 AM.
As someone who has all jobs at 50, the leveling system was indeed slow... in 2.0. After that, it was way too fast. I had maybe 2 jobs to 50 per month after roulette, challenges, dailies, etc. got released. FATES? I did practically none (post 2.1 release) because they were the slowest way to level. What I want to know is that 1-50 is supposed to be the tutorial to teach you how to play the class; how can people really expect to learn the class in 2 weeks? They need to slow leveling down to avoid all of the people at level 50 (like right now...) who don't know what fire III or thunder is, and who will swear that spamming just rage of halone (no combo) in sword oath is how to tank and don't know what flash is. In case you are wondering how you do a class to 50 in 2 weeks it's like this:
1-10:
Do hunting log, if a FATE spawns on top of the mark, then feel free to do it, you can pretty much solo anything below 10.
10-20:
Do the two guild heists at 10
Begin hunting log until stuff becomes too hard to kill, If a FATE spawns on the target, then do it if it get's in the way
If you still aren't 15, do like 1 leve...
Do the two heists at 15
Do dungeons (all 3 of them, you should get a level for each)
Finish hunting log
If you still aren't at 20, do a leve
20-30:
Begin log
Do the two heists at 20
Do Halatali until 23
Do leves until totorak unlocked
Do Totorack
Do 2 heists at 25
Finish log
Do Totorack until 27 (probably won't have to even do this step because the log)
Do leves until 28
Do Manor twice
Do leves until 30 (should be at most 2)
Do job quest
Do 2 heists at 30
Begin log (should be close to 32 at this point)
Finish up lvl 31 with leves (should need about 2)
At this point, it becomes easy since dungeons unlock every 3 levels now
Do Brayflox twice
Finish up log
Should be close to 35 at this point, finish 34 with leves
Do job quest
Do 2 heists at 35
Do Qarn twice
Should be close to 38, finish up 37 with leves
Do Cutters Cry twice
Should be close to 40, finish up 39 with leves
40-50:
Do job quest
Do two heists at 40
Begin log
Should be 41 at this point, Do vigil twice
Do dailes in range
Should be close to 44 at this point, finish up level 43 with leves
Do Darkhold once
Finish log
Do job quest
Do Darkhold a second time
Do dailies in range
Should be close to 47 at this point, finish up level 46 with leves
Do AV twice
Do Dailies in range
Should be 49 at this point, do leves until 50
Obvious things not mentioned:
Do roulettes when you log in
Do only GC leves on the highest difficulty for your level, they are significantly faster than doing the regular leves and some can be done in 30 seconds. Avoid the one with the time limit of 5 minutes since you can't complete it faster than 5 minutes
Rest bonus...
What this does:
1. Avoid FATE grinding (the factory producing bad players),
2. You do every dungeon twice, so you should know the mechanics (except the beginning 3, but you should already know the mechanics since you did it for the story)
3. You know how to use every skill in both solo and party setting at every level range
4. With the addition of the challenge log, you can basically skip doing a bunch of dungeons a second time or having to use more than 2 leves per section
5. The GC leves still give seals just like FATES
Possible issues:
1. DPS job queue, but this shouldn't matter since you should be doing the hunting log while waiting in addition to the leves
2. You can't scrape by with bad gear, but this shouldn't even be a complaint



Hunting logs
Challenge logs
Low level roulette
Guild hests
Levequests
Fates
Late level dungeon spam
+50% exp bonus towards non quest exp rewards
The game has added plenty of variety and has provided xp bonus system. It took me 3 weeks of casual play to get to lvl 50 ninja and it took an fc member of mine 1 week to get to 50 nin from rogue lvl 1 (he had a lvl 50 monk when he stopped at 2.2). This is crazy fast for an MMO imo. It shouldnt get any faster...it'll just add to the "i got this far but i still don't know what i'm doing" problem even more.
to everyone saying they see fate parties all the time. you are on extremely populated servers... iv only seen 1 fate group and it was the 40+ zone otherwise iv yet to see many of them on low pop servers
You do get 6 leves a day, how's that any different than daily quests? Most games don't have more than a few daily quests either..
Besides, what's the rush? You say that like you should be able to level a class 1-50 in a week.. Some people CAN do this, most cannot due to time constraints and/or resources within the game.
With a 2 hour limit a day, you should be able to do the following.
- low level roulette
- 6 leve quests
- Guildhest roulette
Then grind FATEs for an hour or so, or just run another dungeon.
Point is, in 2 hours of game time, there doesn't have to be so much grind, if you actually played more, THEN it becomes more of a grindfest because you run out of things to do other than dungeons/FATEs.
You say it like people who grind to 1-50 over a weekend has it easy..
Have you tried running dungeons for 10 hours straight? It's not that easy
You're on one of the most populated ones
Jenova's not that populous, but we still have a couple FATE groups almost 24/7 in Coerthas and N.Thanalan. Quarrymill and Costa Del Sol are a hit or miss
Last edited by GenJoe; 05-30-2015 at 10:27 AM.


They should add +50% Bonus experience for every 50 (or 60) bonus character on your account.
Its not like you can skip dungeons, story anyways.
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