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Thread: Oh Lord!

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  1. #1
    Player
    Voltron_HD's Avatar
    Join Date
    Apr 2015
    Location
    Shiro-Lav Beds / EST
    Posts
    410
    Character
    Kuro Moon
    World
    Faerie
    Main Class
    Black Mage Lv 80
    agree with what everyone said.

    Better weapon. At least the i70 weapon you can get on the market board. (looks like a flower) if not get the Yagrush and unweather ASAP

    let the tank pull agro, get a couple of hits in then regen. devine seal and presence of mind + cure 2 until you get the tank back. Anticipate hits if you can.
    If you are about to lose the tank, benediction-> regen -> swiftcast+regen II (I know its an aoe heal, but it casts another regen on the thank. and at this point the tank should have a nice handle on agro)---> shroud of saints and carry on with your cure/cureII.

    this is what I do and Never pull agro and have only let one tank die on me ever. (when in DD the tank pulled the entire first floor LOL biggest pull I have ever seen...ever lol)

    ps. make sure your not accidentaly in cleric, it can/has happened and absolutely recks your heals.
    (0)
    Kuro Moon
    BLM-AST-DRK ////Omni Crafter//

  2. #2
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Some good tips have been given above, but most concerning is a tank wrapping up their pull with 100 HP. This indicates to me that the tank may have taken a nap along the way and allowed mobs to catch up, and not used any mitigation at the start of the battle. If this is the case, a wipe is more likely the tank's fault, though with a timely benediction you can turn it around. It's not just your role to heal all this damage, it's also up to the tank to make sure they've secured aggro in a rapid fashion and that they're taking as little damage as possible, especially in the beginning of the pull where all mobs are alive and the most damage is incoming.

    Practice what's been said here, and don't forget Holy's mitigation, it can make or break some pulls, and don't get down if you make some mistakes. Most of the pressure's on you, so take any wipes as a learning experience and figure out what went down so you can avoid it next time.
    (3)

  3. #3
    Player
    valoiz2's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Alex Valentine
    World
    Goblin
    Main Class
    Scholar Lv 60
    Well that's not your fault at all. tanks should check you to see if u are geared to heal that amount of damage.

    Also healing larger pulls requires practice, use Stoneskin before the pull. when tank finish the pull use regen , eye for an eye (if u have it) and spam cure II also if u see tank's life getting really low remember you have Benediction and always remember that Divine Seal and Shroud of the Saints are your best friends to heal a bit more and refresh mana.

    Good luck
    (0)

  4. #4
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    If you are low ilvl and the tank still get big pulls, then its the tank fault, dont panic. Just tell him to not pull so much mobs at once. Maybe he will tell you that you are a n00b, a bad healer etc, but the real problem is the stupid tank thinking that all the healers in dungeons are ilvl~130.

    Just get more newer pieces of armor and gl!
    (3)

  5. #5
    Player
    xxhieixx's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Kitsune Liz
    World
    Adamantoise
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Arcana View Post
    If you are low ilvl and the tank still get big pulls, then its the tank fault, dont panic. Just tell him to not pull so much mobs at once. Maybe he will tell you that you are a n00b, a bad healer etc, but the real problem is the stupid tank thinking that all the healers in dungeons are ilvl~130.

    Just get more newer pieces of armor and gl!
    This. Back when everyone used to speed run WP I had a tank pull too much and we died. The DPS wanted him to keep pulling big and he said no, I also responded by saying I didn't think I had the gear to handle that and...that was it. If they die or you go OOM I'd say something afterwards about it. They can act like an idiot if they want (some will) but if you don't have the gear then you don't have it.
    (0)

  6. #6
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by xxhieixx View Post
    This. Back when everyone used to speed run WP I had a tank pull too much and we died. The DPS wanted him to keep pulling big and he said no, I also responded by saying I didn't think I had the gear to handle that and...that was it. If they die or you go OOM I'd say something afterwards about it. They can act like an idiot if they want (some will) but if you don't have the gear then you don't have it.
    Why do you assume it's the tanks fault.
    Give me any item level that can enter at and I will heal it fine regardless of a 10 pull.
    (0)

  7. #7
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Staris View Post
    Why do you assume it's the tanks fault.
    Give me any item level that can enter at and I will heal it fine regardless of a 10 pull.
    item level maybe, but you can easily fudge the ilevel requirement by equipping iLevel 120 gear and put on an iLevel 35 weapon. Results are gonna vary.

    A good way to tell it's the tank's fault is to check if maximum single target healing potential < damage tank has taken. For WHM, the maximum single target healing potential comes from spamming cure II while Divine Seal, Presence of Mind, and regens are active. If, under these conditions, the tank is still losing more health than you can put out, then the tank has either A) severely overpulled based on his own or the healer's gear level, or B) had no idea how to use cooldowns properly.
    (2)

  8. #8
    Player
    xxhieixx's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Kitsune Liz
    World
    Adamantoise
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Staris View Post
    Why do you assume it's the tanks fault.
    Give me any item level that can enter at and I will heal it fine regardless of a 10 pull.
    This was me healing on SCH and was so long ago that it is possible I could have made some mistakes. I didn't say this was the tanks fault, I really liked that he understood he couldn't pull that much after the wipe and stopped. Others keep trying to do it which can be annoying, especially if the healer is a low ilvl, which was my point. If the healer is barley over the requirements, tank does some huge pull, dps aren't up to par (usually because they don't know what they're doing), it's going to be a wipe. You can't just run in and pull like that. You can't assume everyone has the experience, gear, or even knows what they're doing.
    Also, did they have ilvl requirements back then? I used to SR with friends as WHM but even then we didn't do the "typical" pulls since me and my husband (the tank) weren't as geared.
    (0)

  9. #9
    Player Yona87's Avatar
    Join Date
    Sep 2014
    Location
    Socal
    Posts
    155
    Character
    Beato Ushiromiya
    World
    Balmung
    Main Class
    Scholar Lv 60
    Weapon upgrade will be best.
    Also, I recommend maximizing spell speed as much as possible.
    Spell speed food will also help if you have some extra gil to spend
    (0)

  10. #10
    Player
    Sirtimid's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Mortimer Soldan
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Using Holy on big pulls is essential as that 3 second stun will let you recover quite quickly. If you time three holy casts just right mobs will stay stunned for 6 seconds. This time is more than enough for the mobs to be aoed down by your dps.

    Cleric stance for best results but if you do not feel comfortable stance dancing right now just pop them without cc so you can get used to the rhythm.

    I generally start with SS+EFE on tank. Recast stoneskin on tank between pulls or cast a cure (make sure that the tank TAGS everything while they run through. Bad tanks don't tag. Good tanks tag). Once the pull has finished I cast cure2 into regen-> cleric stance-> (swift cast->) Holy-> wait 2 seconds-> holy->holy with bene at the ready.
    (0)

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