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Thread: RIP All Jobs

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  1. #1
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60

    RIP All Jobs

    No this isn't a ''anti'' your job thread because you feel it won't be up to par with the newer moves from others, this is a OPEN YOUR EYES THIS PLAYING field has just gotten a lot bigger

    Order of excitement for new job abilities and gameplay

    SMN,WAR, BRD,PLD,MNK,DRG,NIN,WHM,DRK,MCH,AST,SCH
    First off SMN-
    All SMNs crying over the forums about ''skins'' essentially can cry me a river. You literally get to go GOD MODE for a CD (Dreadwyrm Stacks) on top of still applying DoTs , and whatever other off GCD moves are available . Like YOU've literally got a complete re-design but yet still whine over a skin basically , give me a break, DEVs heard the cries about your DPS and not wanting to be fighting over that 7th agro bar spot with the SCH and now you've gotten potential to be a top flight DPS but since you don't have a pretty pet , you might as well play another class ? TF YOU GET AHK MORN ? Gets Ahk Morn but complains over pets #yoshi is shaking his head

    I'll group the Two TANKS

    PLD & WAR-
    This will still be the Tanking COMBO no if ands or buts
    PLD-AOE Defensive CD that buffs party is a plus, you get a more viable DPS chain PLUS, you still have the best defense in the game (HW two mobs can kill you past 53 supposedly so yeah) ....WAR will still bring the 2nd hand DPS in end game content than anyother tank so its a no brainer, the new stance will bring an increase to DPS overall while being able to switch to full stacks of wrath for MT swapping...... PLD and WAR ftw .....astheitcs and lore for those who play DRK I truly feel it will be nothing more than a fan-boy thing to see any DRKs in end game over these two tanks....sorry not sorry

    MNK- Now I couldn't grasp a whole lot but I've come to confirm that if you couldn't play this job effectively in 2.5 and lower , don't even try considering to mastering it in 3.0. This job will be for the ''elites'' and those dedicated to effective off GCD management of skills , and also timing. A new move that will deplinsh all G3 stacks for a devestating blow...yeah MNK about to get more OP...also with meditiation stacks that replinish TP O.o ....Goad wut ?

    DRG- Beginner Melee with nice armor and oh yeah new branch combos with proc capabilities.....optimisim here

    NIN-Thank god no new Mudra combos (some NINs still throwing that Doton under BK) but I love the addition of postitionals , hopefully no more than two. I feel it takes the most thought out of all the melee to play so adding in other postitionals to factor in I think will be a blow to the NINs ability to strike from whereever really swift and quick.

    WHM- AoE HoT ? Stone III and Aero III ? More effective DPS ? Hmm no complaints here just pure speculation on will it still be the top AOE healer and be the most effective co-healer to AST or SCH. You also get lustrate , if no one caught that . You get a lessend version of Benedicition which I can only equate to a SCHs aether Lustrate Stacks.

    BRD- You know might as well park yourself next to a BLM and get ready to blow some shit up. Charge Shot -----DMG booster by a long shot, but can only be played under the effect of the new song given to the class.....but you can play 2 @ once sooooooo yeah. So I see spike DMG in something like phases 2 of T13 where movement from ranged isn't needed as much , just to give you a look at a time where you'll be charging your arrows/ I honestly think this change will benefit the class as I doubt they would add this mechanic without complete downtime in some fights where movmenet isn't required...hell BLM pretty much stands in a HIT ME BOX with it's new haste spell

    BLM-If you complain about anything , I will find you
    (You guys go the most indepth insight at your job)
    And you've only gotten better.....New Rotation ...no more fire spam and blizz 3 regen....noobs will have to get gud to actually play BLM again.... Looking forward to all of the BLMs trying to use Ward while in there haste circle and getting splatted lol.....I love this game

    MCH- BRD with a pet on auto attack.....Doesn't seem to be buffing the party as much as a BRD unless someone gathered more info then me ( I don't care , I was half asleep) Seems this class will also be a pref. Job as I still feel the BRD brings more utilites with added DPS to the Table

    although the party make up for the previewed primal was

    PLD,DRK,WHM,AST,NIN,MNK,BLM,MCH

    so that might also be a trend which I think it will be traditional

    PLD,WAR,WHM, (SCH or AST), NIN, MNK , BLM, BRD still being the ranged physical

    SMN might come in to play if it can overtake the AOE dps king. Tri Disaster topped with Bane = Fast DoTs on yop of SS boost to DoTs....not to mention Ahk Morn looking like a AoE burst....Watch out BLM



    back to jobs

    SCH- we literally got the worst upgrades and it's going to take a lot not switch your Job this summer

    We got Cure II , and sacrafice Eos to the La La gods ( although I will be using this move everytime I open a end game content chest) ...sacrifice Eos to the RNG gods....anyways ...I main SCH and have for a year and a halr ....and my job is the one Im least excitied for , although it WAS MENTIONED that SCH will be the most effective in end game content....and that from 50-59 you won't really see the reason for changes/add ons , until presented in the end game situations.....that plus auto pet heals and seemingly nothing wrong with the Job to me is why I will still Main SCH in 3.0 ...ALL BIAS WE DA BEST

    AST-Give me a break
    From what I gathered is ....F A WHM and F a SCH ...I'm rolling AST...why ....cause Haste + Huton just spells disaster for what ever poor creature your party just stumbled upon ....not to mention BLMs new Haste.....Also You can switch from being a SCH to a WHM....maybe on a lower scale but sill with the ability to do so...I think you will need one of the other to compliment you and it seems more fitting it will be the SCH...bias

    AST seems like the sure party locked healer , so those waiting for that perfect chance to go at it , I think you make the switch in HW


    This thread is pure optimisim because I think the DEVs delivered knock out upgrades and great overally presentation of the new moves and the whole 9.....so stoked for HW and that 11000 MP for BLM was insane also 9,800 HP ? My god , I can only imagine the encounters.....
    (6)

  2. #2
    Player
    Grymmjow's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Soul Stealer
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Lol all I see in here is the sky is falling! THE SKY IS FALLING!!! We didn't get to see how they actually play in groups yet...lets calm down and stop making assumptions/getting mad lol.
    (2)

  3. #3
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    My assumption, while it's premature to make assumptions at this point, but since everyone seems to be doing it, might as well. My assumption when it comes to healers is that WHM is going to be left in the dust. Instant heals, healing pool, attack that also heals, who cares? They really didn't bring anything actually game changing to the job. Just some more of what it already really had (except the attack that also heals). Scholars still have a pet, and have the highest (and likely still will have the highest) single target through-put healing that can be maintained indefinitely. Their role as the tank healer in the party is likely in the bag. On top of it, they got a boost to their AOE healing (which I might add was the only real draw back they had) and some tweeks to their adlo so that there is no reason NOT to use it. AST is getting the old switcheroo routine. Even if they don't have the same strength when it comes to being a scholar or a white mage, the fact is, they still will have to be viable as either, otherwise, the class would be entirely useless. Stack on top of that buffed heals, and the fact that WHM is getting their magic defense buff on protect taken away and shared with other healers just feels like they are stripping WHM of all their toys and sending them to a corner.
    (1)

  4. #4
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Like ur post op and agree with most. Not sure how dark is going to be played ip with the two tanks. Pld and war seems just too perfect.
    (0)

  5. #5
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    From what I understand Dark Knight's 2 stances work with each other tank stance will assist in gaining hate and once that is locked switching to the other one will boost dmg while consumes mp then switch back to tank stance while they regain mp its gona be a very technical tank job I don't see why op is puting it down so fast from seeing only 3 ability's.

    He must be scared from that one troll thread that showed the drk ability list.
    (2)

  6. #6
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Not sure that I'd agree DRG is beginner mode, now or after the expansion. It has a lot of abilities that need weaved and a pretty complex rotation. Ninja and Bard are probably the two easiest jobs atm.

    Assuming there aren't some skills missing, or some translation issues. I'd agree the SCH changes seem the least exciting.
    (2)

  7. #7
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    Sums up my thoughts, though they may have overbuffed WHM wouldn't be surprised if it was nerfed a bit shortly after release. That said I like to see them in the wild before point who the definite benchwarmers are.

    But for party comps

    Tanks: PLD/WAR

    Healers: WHM/WHM (who needs healer-based mitigation when you have stacked regen heals, and mini-benes)
    or WHM/SCH (Old dogs, new tricks).

    As for the AST, it justs seems like a df filler job to allievate the problem of same healer matchups, as the AST seems to have what simply are whm/sch stances. RNG based healing -- I'll pass

    DPS: Whatever mix people decide to go with.

    Quote Originally Posted by Ceodore View Post
    My assumption, while it's premature to make assumptions at this point, but since everyone seems to be doing it, might as well. My assumption when it comes to healers is that WHM is going to be left in the dust. Instant heals, healing pool, attack that also heals, who cares? They really didn't bring anything actually game changing to the job. Just some more of what it already really had (except the attack that also heals). Scholars still have a pet, and have the highest (and likely still will have the highest) single target through-put healing that can be maintained indefinitely. Their role as the tank healer in the party is likely in the bag. On top of it, they got a boost to their AOE healing (which I might add was the only real draw back they had) and some tweeks to their adlo so that there is no reason NOT to use it. AST is getting the old switcheroo routine. Even if they don't have the same strength when it comes to being a scholar or a white mage, the fact is, they still will have to be viable as either, otherwise, the class would be entirely useless. Stack on top of that buffed heals, and the fact that WHM is getting their magic defense buff on protect taken away and shared with other healers just feels like they are stripping WHM of all their toys and sending them to a corner.
    According to you post, given the option to complement the SCH in the group, why bring in an AST when you can bring an actual WHM? Who would ever settle for a substitute when they could have the real thing.
    (1)
    Last edited by Aurelinaus; 05-22-2015 at 05:02 PM.

  8. #8
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    As a fellow Scholar I was bitterly disappointed after getting hyped about it at work all day. Not only are our abilities all healing based, but they themselves said it's hardly going to be useful outside of end-game raiding. I was more so disappointed with healer changes in general, the jobs seem like they're losing their uniqueness. I'm hoping there's more DPS related stuff that they haven't told us yet about Scholar, or else I might actually consider switching to my secondary Paladin. Tank roles seem like they're going to be a lot of fun in 3.0. Very excited for the Warrior DPS stance too.
    (0)

  9. #9
    Player
    Kimura410's Avatar
    Join Date
    Oct 2013
    Posts
    287
    Character
    Kimura Blaze
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    too early to even speculate. we havent even seen all the abilities yet. as far as tanks go, PLD for instance will have 3 total combos, like warrior. the riot finisher is a dot. we have no clue what the 3rd one is. same for drk. we dont know its traits or debuffs his combos will give, or how well he will mitigate. he could easily replace warrior. the classes are being rebalanced too, so who knows what will happen to the potencies or the traits for new/existing jobs. the only reason i dont see the pld going anywhere is because its cooldowns are so damn good and it will be hard to replace it.
    (0)

  10. #10
    Player

    Join Date
    Jul 2011
    Posts
    644
    in fact there is more PLD than War playing the game. the place the dark will take it's pretty obvious, everyone play the defenser, so SE add a second a tank a little more like the war.
    you know there is too much dps for the tank and heal playing the job, but you din't know there not enough war for the pld playing the job ?
    btw they up the dps of the tank, also because the pld can solo tank some instance, i think they will try to make solo tank stragegy useless, because it's why the most playing tank is the pld (pld is the more accurate to solo tank something).
    also you can't speculating the job will be bad, with the few info we got, but i think he is a alternative to the war.
    What i don't like from what i see from the dark is the Lob he have, it's weird because the lob is used to place a boss or a add where we want, get the Dark directly on on the boss or add is not OP to do that i think, we will take more time to place the target where we want.
    (0)
    Last edited by kensatsu; 05-23-2015 at 01:09 AM.

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