So, Second Wind....as it stands Paladins have NO way of self-healing beyond using the Cross-Skill Bloodbath, or using Cure on yourself (though why you'd have cure slotted is beyond me, even though it won't do much good for you).

Now Second Wind's cure potency is based off of PHYSICAL DAMAGE...the higher your physical damage output, the higher the heal potency is. This makes it an IDEAL skill to slot for ANYONE who plays a Melee character.

But more than that...Warriors are able to use it, but not Paladins...Admittedly the potency would be different between the two since Paladins use a two-handed weapon and Paladins use a sword and shield.

Also it would break the two-class cross system....but beyond that...what reason exists for not making this skill available to Paladins? as far as I know...none