Quote Originally Posted by Kathryn View Post
I was not bringing it into the argument as some sort of self entitlement I was just making him aware we all should have the same right to see story content it should not be locked out and there are many other ways for making challenging content for all those other players out there who want to do it for their loot.
We all do have the same right to story content anyways. We have to fight the same encounters for the same rewards. If people got the rewards without the encounter then we wouldn't have the same right to story content. At that point you would actually have a distinct advantage over the people who are playing the game.

You pay the same sub fee as me, yeah. And I paid the same amount for mass effect as everyone else. I still had to actually, yknow, play the game to get to the ending. If you're looking for an interactive story experience you could look into that genre (stuff like the walking dead games). There's an appeal to that. But that's not what this game is supposed to be. The gameplay and story are intended to be tied together.

I still don't see how this seperates ffxiv from the rest of the gaming industry. Other than the games that are specifically marketed as being more storytelling-esque, games have always worked this way and for a lot of people that's the appeal. If you wanna just watch a cool story with no pressure on you to progress it, then watch tv or a movie, or play games in that genre. Complaining about story being behind gameplay in an rpg is like complaining that there's no first-person shooter mode in an rts game. It's kind of on you at that point for playing the wrong game.