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  1. #1
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Speak for yourself. I DO care about the content additions. Most of the things you list don't matter to me in the slightest, and are really immaterial - and in some cases are what we call 'features,' not bugs.

    For example,

    24. Travel. Because we love running for 30 minutes every time we want to do something right? Wrong. Guess what, we should not run out of anima in 3 days, nor should we be making mules for these purposes.
    You are Doing it Wrong if you run out of anima in 3 days. I've been playing for 3 months, every single day, and I've NEVER ran out of anima. Ever.

    ---Make the colors useful or get rid of them. I've learned that red and flashing mean nothing. Whites blow up in my face while red gets me perfect attempts. My newest strategy has been to ignore that crap. Guess what, same success rate.
    Totally wrong. This just means you don't know much about crafting.

    19. Food. Is it so hard to add the effects of food to its description instead of something useless like "delicious"?
    That's not meaningless; you just don't seem to know what Delicious means in this game.

    &c...
    (3)

  2. #2
    Player
    koolya749_20400's Avatar
    Join Date
    Sep 2011
    Location
    ul'duh
    Posts
    76
    Character
    Don Kolya
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    I agree with cycloptichorn, its the core stuff that should be addressed. The slowness and all that stuff are details.
    (0)