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  1. #41
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    The PS4 already has a Direct X11 equivalent built into it, though I don't remember what it's called. I did some research on this earlier this week, and I was happy to find out that the PS4 can already produce Direct X11 quality graphics. So now the real question is is the game already showing with those graphics for PS4, or does SE need to release something that can take advantage of the PS4's Direct X11 equivalent? Or would they actually need to majorly rework the game to take advantage of it since console games aren't made to grow with graphics like a PC version is. Just yesterday I finally got a 1080p TV and the improvement in graphics was incredible compared to my 1080i TV. I was in awe walking around zones in the game yesterday at how detailed the textures, reflections, etc all were, and even how they looked during different weather and times of day.

    EDIT: I meant 1080p for the new TV, lol, not 1080i.
    (1)
    Last edited by h0tNstilettos; 05-29-2015 at 04:23 AM.

  2. #42
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by WellFooled View Post
    There seems to be some confusion on this, but The PS4 can run Directx11.

    Whether or not FFXIV on PS4 will use it though, I can't say.
    No, it cannot use DirectX 11. They're comparing it to DirectX due to that being the most well know API.
    (0)

  3. 05-29-2015 08:41 AM
    Reason
    I honestly just don't give a damn.

  4. #43
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by VoltaAsura View Post
    ...
    Mind providing a legitimate source from people who actually know what they're talking about? If you'd scroll down to read the comments you'd soon realise the the writer of the article does not have a clue as to what he's talking about, DirectX is a Microsoft API and you're telling me Sony are not only somehow using it on an incompatible OS, but also improving on it? Having similar feature sets to DirectX11 does not make it DirectX11, that claim is almost as silly as saying AMD's not only Nvidia GameWorks, but improved on it so it runs better on AMD hardware than Nvidia hardware.

    Here's a more legitimate article from people who know that they're talking about.
    (0)
    Last edited by Colorful; 05-29-2015 at 08:54 AM.

  5. #44
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    The PS4 OS is a Unix variant of sorts (Orbis/FreeBSD). OpenGL is more likely to be natively supported than DirectX. They may be using Micro$oft products in their development environment and thus have access to DirectX there, but when it gets compiled for the console it will likely get converted to the console's native API's.
    (0)

  6. 05-29-2015 09:25 AM

  7. #45
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    PS2, as a console, has lasted well and far longer than 2 years. XI still runs on it, just that Square stopped releasing the disks for it outside of Japan with Adoulin. Either way, there will likely be no graphical enhancements for the console version because they're pretty well optimized for their respective platforms. The only reason there's a DirectX11 version being released is because of PC's ever changing hardware between users, often between one user's protean build. DirectX is a gateway between Windows and the hardware which it's on.
    (0)

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