Results 1 to 4 of 4

Hybrid View

  1. #1
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70

    Ancient Text Log

    Be cool if we had something similar to the sightseeing log where we would have to locate lost or hidden pages to an ancient book, that gave us additional information about lore.


    Could be like hidden locations, drops from mobs, rare quests, pages from treasure hunts, etc.
    (3)

  2. #2
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    They have mentioned something called regional folklore for DoL though they equate it with master books for DoH. But hey it could be just that.
    (0)

  3. #3
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    I'm for this idea. I particularly enjoy being able to read up about the lore in games, while in the game itself. And I don't mean just talking to every character and remembering everything that's ever been said about every subject, but rather reference material in game that lets you go back and re read it at a moment's notice so you can refresh your memory on something lore wise.....
    (0)

  4. #4
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Molic View Post
    Be cool if we had something similar to the sightseeing log where we would have to locate lost or hidden pages to an ancient book, that gave us additional information about lore.


    Could be like hidden locations, drops from mobs, rare quests, pages from treasure hunts, etc.
    Hey there's an idea, maybe this could be turned into some kind of party based over world instance. Like with the Tomb Raider and Uncharted games, follow a map to some ruins, kill some bad guys/monsters, dodge some booby traps, plunder the treasure and divide the loot. Could make it where a DoL class was needed to locate/navigate the tomb, a DoH class needed to disable traps and stuff, then the DoW and DoM defend them while the shit's going down.
    (1)