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  1. #1
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Renik View Post
    After reading and "listening" the interview, Yoshi says clearly that this new content where we will get lost, is not an instanced dungeon, on the other hand the ffxi area Airget used as example was an open world dungeon (semi instanced because it required a zone, but free to enter for all), i'm not saying this will be the case, but i'm out of better ideas.

    Also, for the nostalgia feeling, these minotaurs dooming you in every wrong turn of that labyrinth in Sacrarium... epic.
    That sounds like he might be referring to the FC Airship Exploration stuff.
    (0)

  2. #2
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    50-60 will take as long as 1-50? Ouch. I was excited about leveling DRK when the expansion came out and doing the story as DRK, but without a solid week to play it'll take months to hit 60.
    (0)

  3. #3
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Well if they wont allow us to use inner beast in deliverance or something equal ill be mad lol
    (0)

  4. #4
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    when 50-60 really takes as long as 1-50 then leveling all the classes to max will be a "nice" grind, unless the bonus for having a class at 60 is higher than the current armory bonus.

    since i was torn between bringing an old class to 60 to access all stuff and leveling DRK afterwards or just going DRK from the beginning (considering I wanna change main to it, if it plays well) I'll better save quests until DRK is 50...


    but maybe SE is just exaggerating a bit...
    (0)

  5. #5
    Player
    Xoriam's Avatar
    Join Date
    Jul 2012
    Posts
    222
    Character
    Nullifer Bones
    World
    Phoenix
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Starkbeaumont View Post
    when 50-60 really takes as long as 1-50 then leveling all the classes to max will be a "nice" grind, unless the bonus for having a class at 60 is higher than the current armory bonus.

    since i was torn between bringing an old class to 60 to access all stuff and leveling DRK afterwards or just going DRK from the beginning (considering I wanna change main to it, if it plays well) I'll better save quests until DRK is 50...


    but maybe SE is just exaggerating a bit...
    My guess would be that they intend the first class to 60 will take as long, due to story quest.
    I have a hard time believing that fate grinding would take that long.
    (1)

  6. #6
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Starkbeaumont View Post
    when 50-60 really takes as long as 1-50 then leveling all the classes to max will be a "nice" grind, unless the bonus for having a class at 60 is higher than the current armory bonus.

    since i was torn between bringing an old class to 60 to access all stuff and leveling DRK afterwards or just going DRK from the beginning (considering I wanna change main to it, if it plays well) I'll better save quests until DRK is 50...


    but maybe SE is just exaggerating a bit...
    Thats what farm parties are for lol and judging by the difficulty we will need it.
    (0)

  7. #7
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    I just wonder how many healers will quit beeing healer, when hearing that...
    Have to make a screenshot when telling our raidhealer: make more damage!
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  8. #8
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Didn't they confirm that there would be no new traits in 3.0? If that's the case, WHM is going to be a super disadvantage being stuck with the 80 potency Shroud at level 60 when the natural level increase jacks up all the skill MP costs as well (SCH won't notice a difference since Aetherflow automatically scales with Max MP pool). They might just be giving WHM fun new DPS tools that they will never be able to fundamentally use due to lack of MP xD
    (0)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Velox View Post
    WHM is going to be a super disadvantage being stuck with the 80 potency Shroud at level 60 when the natural level increase jacks up all the skill MP costs as well
    Considering that the potency is fixed for every action regardless of level, it shouldn't be too difficult for Shroud to scale while keeping the same potency.
    (1)

  10. #10
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Velox View Post
    Didn't they confirm that there would be no new traits in 3.0? If that's the case, WHM is going to be a super disadvantage being stuck with the 80 potency Shroud at level 60 when the natural level increase jacks up all the skill MP costs as well (SCH won't notice a difference since Aetherflow automatically scales with Max MP pool). They might just be giving WHM fun new DPS tools that they will never be able to fundamentally use due to lack of MP xD
    Eh, they could just adjust the existing level 48 shroud trait like they have done for dragoons when they changed blood for blood by adjusting the lvl44 trait.
    (0)

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