Quote Originally Posted by Cynfael View Post
All roles share the same ultimate victory condition in a duty: reduce red/purple HP bars to 0%. There are times in even the highest end raids where nothing is getting dangerous, so why would all roles not contribute?
Yep, DPS is a shared responsibility. More damage is usually the ultimate mitigation.

Unfortunately in casual content this isn't pushed as much unless we are talking about the Odin Trial enrage, The Chrysalis, or the Xande center meteor in Syrcus Tower. You always see many healers when the content came out just standing there when it becames apparent dps is too low and needed an LB to prevent a wipe, successfully or not. Compared to coil where healer DPS is generally required during progression.