Results 1 to 10 of 119

Dev. Posts

Hybrid View

  1. #1
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    190
    Character
    Darius Cole
    World
    Rafflesia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Grekumah View Post
    Greetings,

    Just for clarification, using this system will not remove the item drops, therefore you can use this feature to obtain minions, equipment for glamour, and the items needed to upgrade Zodiac weapons.

    Additionally, there is no item level sync, so you'll be able to enter content at the highest level and item level.

    On the other hand, if you are looking for more of a challenge, then you can use another feature which will sync to the lowest level set for that duty.

    The development team is looking forward to seeing how everyone will use these new feature to create your own unique challenges and group events. They plan on using what they see as reference for future development.
    Players Need Incentive!!! I cannot stress that enough. The majority of the playerbase will not opt to level syncing if the gain is the same as doing it with max lvl/ilvl... The "challenge" for the sake of a "challenge" is not enough. With overcoming a challenge, players want to see the fruits of their labor rewarded. No one cares about bragging rights. You might as well not even implement the lvl sync feature...
    (1)
    Last edited by TAS; 05-30-2015 at 04:01 PM.

  2. #2
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by TAS View Post
    Players Need Incentive!!! I cannot stress that enough. The majority of the playerbase will not opt to level syncing if the gain is the same as doing it with max lvl/ilvl... The "challenge" for the sake of a "challenge" is not enough. With overcoming a challenge, players want to see the fruits of their labor rewarded. No one cares about bragging rights. You might as well not even implement the lvl sync feature...
    Players don't need incentive. This is old content. If you want a challenge, there is a plethora of new content. The only reason they're even keeping the level sync as an option is for people who whine about nerfs.

    What bragging rights could you possibly get out of these dungeons other than having run them when they were fresh? They're not hard to begin with. People need to get a grip, seriously.
    (6)

  3. #3
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nikita View Post
    Ah, my mistake. Still though, this isn't a feat. The dungeons aren't challenging. They weren't really meant to be. I mean hey, I'm all for having free stuff thrown at me but that's essentially what they'd be doing.
    ....The dungeons may not be challenging, no. But the queue can be. Doing a low-level roulette these days as a dps class, or even queuing up for a specific dungeon needed for MSQ (whether it be Totorak, Haukke or Stone Vigil) can take hours if you're unlucky or have a different playtime than the majority on your server/servercluster. To be able to run it with a smaller group and non-synched (say go in as two lvl35s to Totorak) would help a LOT. It offers an easier and less frustrating way of running them. Whether you want to run them for MSQ reasons (levelling up an alt to make it Heavensward-eligible or for new players starting fresh) or for gearing up or for gathering up that particular glamour set you want and haven't managed to get before... The queue is just as bad ^^

    I lost count of how many times I ran through Brayflox normal to get the infantry boots. Had all the other parts from all three sets and just needed those boots. So badly. Seen them drop a couple of times, always lost the roll to someone else. Gone in fully preformed multiple times while helping one or two friends with their relic drops -- never saw the boots drop. (When I finally got them earlier this year? My retainer brought them from a quick venture...)

    If I could have breezed through the place unsynched, it would have taken a fraction of the time to get it, plus I wouldn't have to either gather up three friends willing to go with me on multiple runs when THEY didn't need anything... or roll against other people who sometimes needed them as upgrades but most of the time just autogreeded/-needed on everything for GC seals =/

    The gear wouldn't be "handed" to me. I'd still have to run the thing. Probably more times than the number of gear items I wanted if I got unlucky with the drops. But it would make it a lot less frustrating to get hold of those items.

    Of course, I have the "upgraded" infantry boots, too. Use them in my Mnk/Nin glamour. But if I could use for example black-dyed infantry boots in my tank glamour? Or white? Or, you know, anything that doesn't have those magenta laces in the back :p
    (Of course, if the gear that have crafted equivalent became dyeable, those crafted ones would become a bit less sought after, since it's not the stats you want now but just the appearance... But on the other hand, they're not as difficult/expensive to craft these days as they were back when the stats were important.)

    But I've already said this before ^_^ And your opinion is equally valid. I just don't agree with it ^^
    (0)
    Last edited by Noxifer; 05-31-2015 at 03:18 AM.

  4. #4
    Player Bhuni's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Hugo Fact
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TAS View Post
    Players Need Incentive!!! I cannot stress that enough. The majority of the playerbase will not opt to level syncing if the gain is the same as doing it with max lvl/ilvl... The "challenge" for the sake of a "challenge" is not enough. With overcoming a challenge, players want to see the fruits of their labor rewarded. No one cares about bragging rights. You might as well not even implement the lvl sync feature...
    The reward is becoming better at your job by challenging yourself, that's a good enough incentive for me.
    If you wanna put on shiny show in Mor Dhona there is going to be plenty of stuff to swag from other upcoming content.
    (1)

  5. #5
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    190
    Character
    Darius Cole
    World
    Rafflesia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nikita View Post
    Players don't need incentive. This is old content. If you want a challenge, there is a plethora of new content. The only reason they're even keeping the level sync as an option is for people who whine about nerfs.

    What bragging rights could you possibly get out of these dungeons other than having run them when they were fresh? They're not hard to begin with. People need to get a grip, seriously.
    Please don't throw me into a category. With the frequency endgame content (which I'm referring to) gets nerfed in this game, the majority of the player base waits vs doing it when it's fresh. If your not in a static, or if you're like me who cant consistently commit to designated raid times, getting a pick up group is hard. Believe me, when I do get to play, I would love to do content pre-nerfs just for the sake of challenge alone. All I'm saying is if SE is going to give players the option of removing echo and or tagging on a lvl sync then do something that draws players to it, so players like me can form parties and run endgame "as intended"


    Quote Originally Posted by Bhuni View Post
    The reward is becoming better at your job by challenging yourself, that's a good enough incentive for me.
    If you wanna put on shiny show in Mor Dhona there is going to be plenty of stuff to swag from other upcoming content.
    I love Challenging myself, I love finding ways to better optimize my job and my ability, and I could careless about Shiny gear drops. My only problem is being over ruled because more often then not I come across players who say "Why?" and "What's the point?" Hell, maybe if doing content with lvl sync or w/o echo awarded extra tombs It might incline players to want to do it...
    (0)
    Last edited by TAS; 05-31-2015 at 06:32 AM.