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  1. #1
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nikita View Post
    Ah, my mistake. Still though, this isn't a feat. The dungeons aren't challenging. They weren't really meant to be. I mean hey, I'm all for having free stuff thrown at me but that's essentially what they'd be doing.
    ....The dungeons may not be challenging, no. But the queue can be. Doing a low-level roulette these days as a dps class, or even queuing up for a specific dungeon needed for MSQ (whether it be Totorak, Haukke or Stone Vigil) can take hours if you're unlucky or have a different playtime than the majority on your server/servercluster. To be able to run it with a smaller group and non-synched (say go in as two lvl35s to Totorak) would help a LOT. It offers an easier and less frustrating way of running them. Whether you want to run them for MSQ reasons (levelling up an alt to make it Heavensward-eligible or for new players starting fresh) or for gearing up or for gathering up that particular glamour set you want and haven't managed to get before... The queue is just as bad ^^

    I lost count of how many times I ran through Brayflox normal to get the infantry boots. Had all the other parts from all three sets and just needed those boots. So badly. Seen them drop a couple of times, always lost the roll to someone else. Gone in fully preformed multiple times while helping one or two friends with their relic drops -- never saw the boots drop. (When I finally got them earlier this year? My retainer brought them from a quick venture...)

    If I could have breezed through the place unsynched, it would have taken a fraction of the time to get it, plus I wouldn't have to either gather up three friends willing to go with me on multiple runs when THEY didn't need anything... or roll against other people who sometimes needed them as upgrades but most of the time just autogreeded/-needed on everything for GC seals =/

    The gear wouldn't be "handed" to me. I'd still have to run the thing. Probably more times than the number of gear items I wanted if I got unlucky with the drops. But it would make it a lot less frustrating to get hold of those items.

    Of course, I have the "upgraded" infantry boots, too. Use them in my Mnk/Nin glamour. But if I could use for example black-dyed infantry boots in my tank glamour? Or white? Or, you know, anything that doesn't have those magenta laces in the back :p
    (Of course, if the gear that have crafted equivalent became dyeable, those crafted ones would become a bit less sought after, since it's not the stats you want now but just the appearance... But on the other hand, they're not as difficult/expensive to craft these days as they were back when the stats were important.)

    But I've already said this before ^_^ And your opinion is equally valid. I just don't agree with it ^^
    (0)
    Last edited by Noxifer; 05-31-2015 at 03:18 AM.

  2. #2
    Player Bhuni's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Hugo Fact
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TAS View Post
    Players Need Incentive!!! I cannot stress that enough. The majority of the playerbase will not opt to level syncing if the gain is the same as doing it with max lvl/ilvl... The "challenge" for the sake of a "challenge" is not enough. With overcoming a challenge, players want to see the fruits of their labor rewarded. No one cares about bragging rights. You might as well not even implement the lvl sync feature...
    The reward is becoming better at your job by challenging yourself, that's a good enough incentive for me.
    If you wanna put on shiny show in Mor Dhona there is going to be plenty of stuff to swag from other upcoming content.
    (1)

  3. #3
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Darius Cole
    World
    Brynhildr
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nikita View Post
    Players don't need incentive. This is old content. If you want a challenge, there is a plethora of new content. The only reason they're even keeping the level sync as an option is for people who whine about nerfs.

    What bragging rights could you possibly get out of these dungeons other than having run them when they were fresh? They're not hard to begin with. People need to get a grip, seriously.
    Please don't throw me into a category. With the frequency endgame content (which I'm referring to) gets nerfed in this game, the majority of the player base waits vs doing it when it's fresh. If your not in a static, or if you're like me who cant consistently commit to designated raid times, getting a pick up group is hard. Believe me, when I do get to play, I would love to do content pre-nerfs just for the sake of challenge alone. All I'm saying is if SE is going to give players the option of removing echo and or tagging on a lvl sync then do something that draws players to it, so players like me can form parties and run endgame "as intended"


    Quote Originally Posted by Bhuni View Post
    The reward is becoming better at your job by challenging yourself, that's a good enough incentive for me.
    If you wanna put on shiny show in Mor Dhona there is going to be plenty of stuff to swag from other upcoming content.
    I love Challenging myself, I love finding ways to better optimize my job and my ability, and I could careless about Shiny gear drops. My only problem is being over ruled because more often then not I come across players who say "Why?" and "What's the point?" Hell, maybe if doing content with lvl sync or w/o echo awarded extra tombs It might incline players to want to do it...
    (0)
    Last edited by TAS; 05-31-2015 at 06:32 AM.

  4. #4
    Player
    Priwia's Avatar
    Join Date
    Jan 2014
    Posts
    142
    Character
    Priwia Nightfall
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Grekumah View Post
    Greetings,

    Just for clarification, using this system will not remove the item drops, therefore you can use this feature to obtain minions, equipment for glamour, and the items needed to upgrade Zodiac weapons.

    Additionally, there is no item level sync, so you'll be able to enter content at the highest level and item level.

    On the other hand, if you are looking for more of a challenge, then you can use another feature which will sync to the lowest level set for that duty.

    The development team is looking forward to seeing how everyone will use these new feature to create your own unique challenges and group events. They plan on using what they see as reference for future development.
    Hi and thank you for the clarification.

    I have a question. This system will work only for dungeons or for Coil / Trials too?
    Thank you.
    (3)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vespar View Post
    Sounds more like they are doing this to help people get other people through the content faster. For example one high level player drags a lowbie player thru the dungeon so they can gear up and get completion. Unlike the poster above me, I actually think leaving the loot tables for the old content alone is wise. Because it wont have much use later on anyways (except maybe glamors), so why nerf or remove the drops?

    If this is true this is brilliant, because the higher the levels get, the harder it will be for new folks to get through the old content.

    After reading through the translation of the article, there are some really awesome things in there! Super excited for the new raid (that hopefully wont be as punishing to those with minimal time on their hands)
    This isn't what I'm getting out of it. This sounds like a "time trial" mode. Beat a certain time, get a certain bonus. Dragging a lowbie through the dungeon would be counter-productive since experience is divided by members in the party, so they would get the same experience if you drag them through it or if they just do it normally.

    It's NOT fun to be dragged through a dungeon.

    Quote Originally Posted by Grekumah View Post
    Greetings,

    Just for clarification, using this system will not remove the item drops, therefore you can use this feature to obtain minions, equipment for glamour, and the items needed to upgrade Zodiac weapons.

    Additionally, there is no item level sync, so you'll be able to enter content at the highest level and item level.

    On the other hand, if you are looking for more of a challenge, then you can use another feature which will sync to the lowest level set for that duty.

    The development team is looking forward to seeing how everyone will use these new feature to create your own unique challenges and group events. They plan on using what they see as reference for future development.
    The way it's being described sounds like the "no sync" option is for farming materials, or for speedrun/time-trials. It's actually a bit disappointing actually, because in other games, this generally renders old content unplayable and broken, and the instances get overwhelmed with farming bots.

    In the one game that had a time-trial mode, players just cheated (eg room hacked) their way to the final boss. Sure legitimate players would try to use the boss time-trial to farm some rare items that were unique to the boss time trial but because there was a leaderboard, hacks would be used to make sure they were on top.


    On the flip side actually syncing the level/gear to the minimum required would restore the difficulty of the dungeons to where they should be for people who actually want to play the content/storyline and not be dragged through it by players who've played since launch.
    (0)

  6. #6
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Grekumah View Post
    Greetings,

    Just for clarification, using this system will not remove the item drops, therefore you can use this feature to obtain minions, equipment for glamour, and the items needed to upgrade Zodiac weapons.

    Additionally, there is no item level sync, so you'll be able to enter content at the highest level and item level.

    On the other hand, if you are looking for more of a challenge, then you can use another feature which will sync to the lowest level set for that duty.

    The development team is looking forward to seeing how everyone will use these new feature to create your own unique challenges and group events. They plan on using what they see as reference for future development.
    So basically I'll be able to solo a dungeon for the Lulz if I want too? Sweet, that'll make even level 15 satasha interesting at level 50+. Get to see exactly how OP i really am. lol
    (0)

  7. #7
    Player
    EZ5902's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Ruby Wesson
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Grekumah View Post
    Greetings,

    Just for clarification, using this system will not remove the item drops, therefore you can use this feature to obtain minions, equipment for glamour, and the items needed to upgrade Zodiac weapons.

    Additionally, there is no item level sync, so you'll be able to enter content at the highest level and item level.

    On the other hand, if you are looking for more of a challenge, then you can use another feature which will sync to the lowest level set for that duty.

    The development team is looking forward to seeing how everyone will use these new feature to create your own unique challenges and group events. They plan on using what they see as reference for future development.
    Are you atleast going to unlink groups of enemies if we are to go in solo? they still hit hard, or will the strength of them be reduce too?
    (0)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EZ5902 View Post
    Are you atleast going to unlink groups of enemies if we are to go in solo? they still hit hard, or will the strength of them be reduce too?
    If you can't do it solo, try it with 1 or 2 more players.
    Sastasha, as an example, will still be balanced around lv17-19 light party and Sastasha (hard) around lv 50 / ilevel 80 light party.
    The devs are allowing us to enter them overleveled, not nerfing the dungeons for players at the right level.
    (1)
    Last edited by Felis; 06-01-2015 at 08:06 AM.

  9. #9
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Grekumah View Post
    Greetings,

    snip
    I am just worried that if player are doing dungeons just to level their character it might be a bit difficult to complete by themselves. Sure it will be easy to do AK or early dungeons with only a single high level character but I am just worried if you do a dungeon by yourself it will be too hard because it was balanced for a party.
    (0)

  10. #10
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kirito View Post
    I am just worried that if player are doing dungeons just to level their character it might be a bit difficult to complete by themselves. Sure it will be easy to do AK or early dungeons with only a single high level character but I am just worried if you do a dungeon by yourself it will be too hard because it was balanced for a party.
    Then they won't solo it. Chances are you'll have to go to the dungeon entrance or specify that your going solo or under the 4 man requirements.
    (0)

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