Quote Originally Posted by synesthetic View Post
If their weapon's iLv is like.. 20 levels lower, versus DPS on their A-game, then... maybe? There's no reason they shouldn't have a weapon within 10-15 of everyone else though.

At worst, they should only risk losing aggro at the start. Even with a modestly smaller weapon and a full VIT build, tanks generate enmity at a much faster rate than anyone else.
Reminds of the times I load into some old dungeons like AK or Copperbell Hard etc and getting a tank in an i48-i50 weapon....lets just say my BLM ends up tanking...and well it isn't like its the tank's fault, SE lets them queue so its kinda like how would you know you can't do your job in there until you load in with dps with i110 sync weapons.

SE should probably address that problem. I'd hate to be a new tank trying to do my job properly and literally being unable to no matter how well I knew the job...I mean some jobs don't even have quelling but even if I used it; it only staved off hate for a few extra seconds. I ended up tanking all the bosses in there too as a BLM swapping sometimes with the MNK cause my casts would get interrupted.. It wasn't too bad but I think it gives more problems to the healer..