Quote Originally Posted by Daranion View Post
Hmm, I see. That does sound interesting, but I can't imagine it would go over too well with the people who enjoy the gains in power. So in your example, something like Final coil has just been released. IT has an ilvl of 110 just like SCOB. But it drops gear with effects like THIS TANKING BODY HAS 1% REGEN WHEN WORN WITH etc. Whereas back in SCOB, you had tanking gear that had like +10% Parry chance. So instead of gear getting stronger, you're just lotting for complete sets of sidegrades that have no real gamechanging effect other than not wanting gear to get stronger for the sake of getting stronger? Not entirely sure I'd be happy with that myself, unless I'm misunderstanding what's being asked for. Just seems like asking for glamor to be made more useful since additional effects don't matter. IS that what the core is? Make glamor useful?
Hi Daranion,

Sort of. There would still be changes in "power" (item Level increasing) since that's the nature of the beast these days (influenced from WOW). But essentially, yes, if there was 1 set of gear released 1 patch (let's just say i110), and the next major patch another Raid got released, it would also have i110 gear, but with a different focus (see my previous post with all sorts of Differing Stat Focus / Bonus Effects).

The point is even with 100% drop rates, people are still trying to clear various dungeons, or RNG hates them and they still don't have X, Y, or Z piece show up yet.

That 2nd Patch with a New Raid and New Gear (albeit same iLevel), would be another End Game Raid that provides OPTIONS.

This 2nd Patch doesn't have to invalidate all of the gear in the 1st Patch. So you can still feel like the i110 gear you got from Patch 1 is useful (it is, unlike a jump from say, 110 > 130), and in addition, you can start gearing up to your own playstyle.

Some players might enjoy being more Critical-based, or others might want that gear with Double Attack +X%, or for Tanks, a super high Block / Parry Rate set vs. All Damage (but sacrificing VIT / HP), etc.

Choices to be made, gearing is far more interesting and there's more strategizing.

More power to you if you simply enjoy EVERY SINGLE Gear Upgrade being "+ VIT, + [Main Stat]" every single time.

It's seriously awful and boring, just my opinion.

When you see new gear being unveiled, there's NO guess work: You KNOW every major patch you'll just get more VIT and more of your Main Stat.

And all your previous gear was invalidated.

It really gets old after a while.