Quote Originally Posted by weeble View Post
someone mentioned this a few pages ago but won't everyone in the server be there and we can all kill each others mobs so like every mob will be dead all day and kinda meh? no clue to the size but i too was picturing something huge like in ffxi, davoi was huge, even the campaign battle that looked like this one was huge zone too. lets hope it's not a tiny spot where we are all inch by inch standing next to each other lmao. either way i'm still excited to see. anything new at this point is something to do.
Yes, I also mentioned that the way the regional servers work. Mobs when they pop have a grace period after they pop when they can be truly claimed. Only a few seconds. However, in congested areas this will become a problem with RMT (Depending on where they are located and how close to the servers they are) vs NA, vs EU, and especially vs JP. Claiming will be a bitch for NA or EU players when paired with JP groups.

If the system uses a force pop on the NMs, that will be just fine though. Or perhaps in the Ul'dah stronghold's case the end all goal for that could be a fight against Ifrit. Which I strongly hope will be instanced. There are ways that these strongholds can work and still be open, but they need to be laid out a certain way in order to have equal and fair competition.