They have three, this is 3-4 month old information that has been repeated numerous times why don't you just stopIm not saying 100 will get together, what im saying is
1 Stronghold in 1 area
No claim system
vs
1000 people online (or however many there are) aka entire server
So its not even about getting people together, the entire server is going to bash them, and even when everyone begins to stop, as there is still nothing else to do in game they will be at least 10-20 people still bashing these. So wonder if they've been "optimized" for that, like they said they balanced the crap out of dungeons, look how that turned out lol.
Hopefully they will post more in the next coming days but unless they pop out 20 from no where and just say have 2, people will just go to the "best" one. Like r45 dung.postingtrolling if you know absolutely nothing about what you are posting on.



they said there was going to be 3 dungeons and even posted a screen shot of a dungeon that did not even arrive lol so it was delayed until 1.19 or 1.20 or w/e they decide to add more.
I dont care much for content coming in a patch in the next decade, only the next patch.
And 3 is still too low...


The 'entire server' would have to split itself into three anyway; there are multiple camps yaknow. My guess is that the one near Ul'dah may suffer from this, but I highly doubt you will find quite so many people in the wilds of Grid or LL.
I predict zero difficulty enjoying the hell out of these new areas; and maybe we should stop being such a Negative Nancy and wait and see, eh?



We had no advantage over western players unless you get technical and realize that in 2001-2003 people still mainly used Dial-up out west due to broadband being highly expensive, however XI was designed (and still is) for dial-up connections, so barely 0.1ms better latency isn't enough to give an advantage over someone located out of Japan, unless your country in general is known to have issues connecting with Japan.
Plus it was already reported by Yoshi himself that this 'server lag' isn't because of the servers, it's a problem with the animation packages.
They are working on fixing this post-1.19.
Yoshi also said that.
And the thread started off so well too...
There's always one.
This thread needs more win!
http://www.youtube.com/watch?v=zHCWk...yer_embedded#!

bahahahahahaha
I can't believe there was someone actually recording that guy do that.
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