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  1. #1
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Indeed, which is why it's too bad people keep wanting everything "instant" or straight out handed to them simply because they want the game to cater to their 30 minute a day playstyle -- This is why MMOs have lost the "feels like a world" feeling over the years.

    It's why XIV has a long way to go because instead of building off of XI and turned it into something new, they threw it out, which would have been a perfect foundation instead of making us wait for them to recreate the foundation before getting to the good stuff. This is why I'm against quest based progression, because it kills the world as through the levels it literally puts you on a rail (yet people hate linear video games...funny.)
    (0)

  2. #2
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    Quote Originally Posted by Jennestia View Post
    Indeed, which is why it's too bad people keep wanting everything "instant" or straight out handed to them simply because they want the game to cater to their 30 minute a day playstyle -- This is why MMOs have lost the "feels like a world" feeling over the years.

    It's why XIV has a long way to go because instead of building off of XI and turned it into something new, they threw it out, which would have been a perfect foundation instead of making us wait for them to recreate the foundation before getting to the good stuff. This is why I'm against quest based progression, because it kills the world as through the levels it literally puts you on a rail (yet people hate linear video games...funny.)
    My point was actually that FFXIV did do something right: they tried to make a three-dimensional world. Crafting, Gathering, Combat, quests, and freedom, most importantly. The Player run company system sounded like it would only add to this concept.

    So like, what I was saying is that FFXIV shouldn't diminish this aspect of the game which they've ALREADY got right.

    As for being too far away from FFXI, I think there are a few ways which FFXI was better, but FFXI was a little too demanding in some areas (like travel times), and also too linear (which is what you are against). For example, the elitist set-up for jobs and the lack of options when making your own job/subjob combo, these made FFXI very linear.

    So ffxiv stepping away from FFXI in this regard, made it a better game. However, FFXIV failed to get some things right. I think it went TOO far when making travel time convenient. FFXI was too time consuming, FFXIV is too quick.
    (0)

  3. #3
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    Mar 2011
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    i could do without NM camping tbh

    open world camps are fine. kinda fun to bump into another person while deep in enemy territory. but an instance at the end for important battles, maybe like in xi where you had to get an item farmed from open world camp to enter instance but i despise nm camping.
    (0)

  4. #4
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    Quote Originally Posted by Overkill9000 View Post
    i could do without NM camping tbh

    open world camps are fine. kinda fun to bump into another person while deep in enemy territory. but an instance at the end for important battles, maybe like in xi where you had to get an item farmed from open world camp to enter instance but i despise nm camping.
    Yeah, open world envinroment with isntanced bosses, what's wrong with this?

    And maybe some open world bosses if the boss is not very popular.
    (0)

  5. #5
    Player
    Sigmakan's Avatar
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    Mar 2011
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    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Any thoughts on where the other strongholds will be?

    Heres what im thinking:
    Black Shroud - Lasthold
    La Noesca - Isles of Umbra
    (0)

  6. #6
    Player
    Kiote's Avatar
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    Mar 2011
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    Gridania
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    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sigmakan View Post
    Any thoughts on where the other strongholds will be?

    Heres what im thinking:
    Black Shroud - Lasthold
    La Noesca - Isles of Umbra
    Black shroud will be off of Nine Ivies and La Nocea will be off of Iron lake . 48,40 in Thanalan fall just east of Broken Water. Too bad, I was hoping they would have implemented these in a new Area..
    (1)

  7. #7
    Player
    Sigmakan's Avatar
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    Mar 2011
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    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Kiote View Post
    Black shroud will be off of Nine Ivies and La Nocea will be off of Iron lake . 48,40 in Thanalan fall just east of Broken Water. Too bad, I was hoping they would have implemented these in a new Area..
    Why do you say that? Treespeak (which is near Lasthold) is an R40 area like Broken Water. Bald Knoll (which is near Isles of Umbra) is also an R40 area.
    (0)

  8. #8
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    Quote Originally Posted by Sigmakan View Post
    Why do you say that? Treespeak (which is near Lasthold) is an R40 area like Broken Water. Bald Knoll (which is near Isles of Umbra) is also an R40 area.
    I think we are going off of where the new "non-marked" beastman camps were placed in various areas, when 1.18 was introduced.. If you head east of Broken Water, in the area that has since been confirmed as the Amalj'aa beastman camp, there are three Amalj'aa camps that are not marked on the map. One is rank 40 to 42, 2nd rank 44 to 46, 3rd rank 48 to 49. These were likely placed there as a sense "increased presence", I'm thinking.

    Up in Treespeak, there are also three "non-marked" Ixali beastman camps, so it seems very likely the Ixali Sronghold will be in Treespeak. I'm actually not sure about La Noscea, but I have seen one unmarked kobold camp at Iron Lake, and there has always been a contingent of high-rank kobolds there, so have always figured that was where the kobolds lived.

    Could always be surprised, though!
    (0)

  9. #9
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Amineri View Post
    I think we are going off of where the new "non-marked" beastman camps were placed in various areas, when 1.18 was introduced.. If you head east of Broken Water, in the area that has since been confirmed as the Amalj'aa beastman camp, there are three Amalj'aa camps that are not marked on the map. One is rank 40 to 42, 2nd rank 44 to 46, 3rd rank 48 to 49. These were likely placed there as a sense "increased presence", I'm thinking.

    Up in Treespeak, there are also three "non-marked" Ixali beastman camps, so it seems very likely the Ixali Sronghold will be in Treespeak. I'm actually not sure about La Noscea, but I have seen one unmarked kobold camp at Iron Lake, and there has always been a contingent of high-rank kobolds there, so have always figured that was where the kobolds lived.

    Could always be surprised, though!
    I'm just hoping the Beast-man architecture looks cool. Location does matter to much to me.
    (0)

  10. #10
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    Apr 2011
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    Popping in to clarify that the Beastman Strongholds will indeed be open world areas and not instanced.

    I also wanted to show you guys the bigger images of Zahar'ak. Since the forum software kinda shrunk and further compressed the images, I added direct links under the images of even bigger and higher res shots. Enjoy!

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    (92)
    Bethany "Rukkirii" Stout - Community Team

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