Zombie mod looks like if an healer cure you to full live before the mob using the one shot attack you may be dead by being healed (to fast)...


Zombie mod looks like if an healer cure you to full live before the mob using the one shot attack you may be dead by being healed (to fast)...
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
or instead of stacking parry they can stack PIE on melded accessories



Stacking Piety's an interesting concept, but much like BLM, it sounds like it would have to actively do something tangible in a form of breakpoint rather than just "More MP = good!" Something like (completely made up numbers incoming), "if you reach 25 Piety from base you can do 4 Darkside attacks in a row rather than 3," or "at 42 Piety your regen is enough per tick combined with Syphon Blade you can do a Darkside move exactly every Syphon Blade"
It doesn't seem like blindly MP stacking will be good by itself, not in the way that healers can make use of it. But I could be dead wrong about that.
Living Dead wrong.
Last edited by Sleigh; 05-30-2015 at 05:48 AM.
This brings me up a question tho.
While in Darkside, will DRK's weaponskills still drain up TP? Or solely MP?
OTing as a DRK would mean an on/off of Darkside if such is the case, would it not??


No I don't think so. Darkside can be left on because OT combos replenish MP, so as long as you keep hitting something you'll be feeding MP to that stance (Makes me think of Monk GL stacks). Also some of Darkside's MP consumtion is also mitigated through our native MP-replenishment.
Dark Arts on the other hand...
Dark Arts sounds like DRK's hybrid Rampart/InnerBeast/FightOrFlight/Berserk all-in-one. It boost both DPS and Mitigation actions. It's MP cost acts as a pseudo cooldown. If 1 Siphon combo replenishes 100MP and DarkArts cost 500MP to execute, that means 5 GCD combos are needed between Dark Art use (38~ seconds[napkin#s]).
While tanking, the Enmity combo won't generate MP. So you're at half the MP replenishment over time compared to OT (if you're rotating combos at all), but since OT stance has a slow drain on MP, the two are balanced out.
That's how it's sounding to me. As OT there's going to be a Monk GL stacks feel to it (gotta keep hitting that Siphon, just like Monk gotta keep hitting those Demolish/Snap Punch).
And as MT sounds like we want to lock enmity asap so we can switch to Siphon. Every Siphon used subtracts from the pseudo 'recast' timer of MP consuming actions (Dark Arts specifically). A DRK using the hate combo exclusively will be gimped in that they will suffer a larger recast on their CDs. (Like a PLD using Rampart only ever 3min instead of every 90 seconds, or a WAR who sits on 5 wrath stacks for 2.5 or more combos)
I think that's what they refer to when they say DRK will be complicated to figure out. The difference between good DRK performance and bad will be vastly apparent (since poor play == lower CD frequency).
Also:
Goodbye Trick Attack, Ninjas!
Last edited by Xenosan; 05-30-2015 at 03:56 AM.
Adds more diversity if I'm honesty. If it really is a weaken, which is as potent as a Ninjas over 60s (well, not exactly 60s as you can't perfectly align a Ninjitsu with TA), it's like a 1.017% overall DPS gain over time. If the Dark Knight really does get a Vulnerability debuff on the target, where the DPS % increase is exactly the same or similar of that as a Ninja TA, we can start seeing "optimal" team set-ups being created.
DRK + WAR/PLD = DRG + MNK
WAR + PLD = NIN + MNK
DRK + WAR = AST + SCH
DRK + PLD = AST + WHM
PLD + WAR = SCH + WHM
etc. These are just thoughts off the top of my head.



the only mode you can get extra piety is crafthing accesoryes (for now, meaby change in the expansión), but the fact is the drk have the same vit like a paladin, ¿so the dark knight can expend some vit for extra mp?, and the ppl how play with drk say in 3 use you out of mp, and in the live letter letter you can see a drk lvl sinc to 54 with 3300 of mp, asuming this guys play the drk in lvl 60 and se say only have 3 use of the dark arts, meaby aprox of 5k-6k of mp in lvl 60, you need a huge amount of piety to get another use of dark arts, thats means sacrifyce some vit and other stats and put in the relic full piety and meaby can get another use.
man bis in drk gonna be a maddnes.



You can put Piety on left-side pieces. It's possible some non-chest or pants pieces will be crafted BiS if there's some form of breakpoints, who knows? Especially during progression right when savage/weekly tomes unlock, when crafted should be temporarily BiS with or without Piety.the only mode you can get extra piety is crafthing accesoryes (for now, meaby change in the expansión), but the fact is the drk have the same vit like a paladin, ¿so the dark knight can expend some vit for extra mp?, and the ppl how play with drk say in 3 use you out of mp, and in the live letter letter you can see a drk lvl sinc to 54 with 3300 of mp
man bis in drk gonna be a maddnes.
Piety and base MP scale with level. Just because he has 3300 MP at level 54 doesn't mean he has the equivalent of level 50 Piety - for all we know Piety is worth 50 MP per point at that level.
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