
If tank is not at 100%hp when it wears they'd die is how I understood"Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."
15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
Nah, the way it has been explained is:
You get a buff for 15-20 sec. If you take lethal damage, instead you stay at 1 and get placed in a living dead state (basically holmgang) for the remaining of the duration. At the end of the 15-20 sec, if you are living dead (got lethal damage), you get a debuff for 10 sec. If you reach 100% health at any point this debuff goes away. If you don't before it expires, you die.
the way i understood it was you got the 15 - 20sec buff then if you take lethal damage you going into living dead(not at the end of the buff) and get the 10 doom esque debuffNah, the way it has been explained is:
You get a buff for 15-20 sec. If you take lethal damage, instead you stay at 1 and get placed in a living dead state (basically holmgang) for the remaining of the duration. At the end of the 15-20 sec, if you are living dead (got lethal damage), you get a debuff for 10 sec. If you reach 100% health at any point this debuff goes away. If you don't before it expires, you die.
EDIT: dont know the name but this made me giggle XD "10-15 second buff, 1-2 minute cooldown, put on ally. If they die, you get 20% HP and MP healed."
Last edited by Gh0st_Pr0digy; 05-27-2015 at 05:36 PM.


o_O please tell me this is a real thing. Finally there will be a reason for healers to not worry about that DPS that keeps pulling ahead!the way i understood it was you got the 15 - 20sec buff then if you take lethal damage you going into living dead(not at the end of the buff) and get the 10 doom esque debuff
EDIT: dont know the name but this made me giggle XD "10-15 second buff, 1-2 minute cooldown, put on ally. If they die, you get 20% HP and MP healed."
Good thing those lazy WHMs have a spell that heals for 100% of a targets HP."Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."
15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
I guess SCH gets to just dump a full Aetherflow into Lustrates.
that just means whm best save benadiction I also think it's about timing when a healer needs to end the effect for them so they don't die."Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."
15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
Don't you think WHM will be the more reliable of the healers to be pared with DKN? Getting party members from 0 hp to max is sort of their specialty. Also, if they know we (the DKN) will be able to survive literally ANY fatal blow to include 15-20 seconds of additional invincibility, then they won't be pressed to waste Benediction to keep us from reaching 0 in the first place."Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."
15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
Put into words that actually sounds like the perfect system.


If this is true this would make timing bene's and lustrates even more tricky. I would love to read the translation but google translate only translates to engrish and not english."Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."
15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
Edit: was there any mention of Dark Arts being a timed buff or a one time use per weapon skill or something else entirely? I can already see potential places to use it like during siphon blade for more mp regen.
Last edited by Marxam; 05-28-2015 at 01:54 PM.
afaik (according to various translations) you get a buff that lasts X seconds long and when you're hit for all your health, you live @1 and enter a zombie stat where you're unkillable. Within the time of that zombie state, you need to be healed to full and that will remove the status. If you're not healed to full in that time, you die. So you don't need to be at full by the end of the timer, just within it - not hard to do with a Bene/Lustrates/Cures. It's no Hallowed Ground, but it's a good immunity CD, at least if that's how it works.
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