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  1. #1
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by JustARTificial View Post
    "Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."

    15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
    If tank is not at 100%hp when it wears they'd die is how I understood
    (0)

  2. #2
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Quote Originally Posted by repoe View Post
    If tank is not at 100%hp when it wears they'd die is how I understood
    Nah, the way it has been explained is:

    You get a buff for 15-20 sec. If you take lethal damage, instead you stay at 1 and get placed in a living dead state (basically holmgang) for the remaining of the duration. At the end of the 15-20 sec, if you are living dead (got lethal damage), you get a debuff for 10 sec. If you reach 100% health at any point this debuff goes away. If you don't before it expires, you die.
    (0)

  3. #3
    Player
    Gh0st_Pr0digy's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ghost Prodigy
    World
    Faerie
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Casper View Post
    Nah, the way it has been explained is:

    You get a buff for 15-20 sec. If you take lethal damage, instead you stay at 1 and get placed in a living dead state (basically holmgang) for the remaining of the duration. At the end of the 15-20 sec, if you are living dead (got lethal damage), you get a debuff for 10 sec. If you reach 100% health at any point this debuff goes away. If you don't before it expires, you die.
    the way i understood it was you got the 15 - 20sec buff then if you take lethal damage you going into living dead(not at the end of the buff) and get the 10 doom esque debuff

    EDIT: dont know the name but this made me giggle XD "10-15 second buff, 1-2 minute cooldown, put on ally. If they die, you get 20% HP and MP healed."
    (1)
    Last edited by Gh0st_Pr0digy; 05-27-2015 at 05:36 PM.

  4. #4
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Gh0st_Pr0digy View Post
    the way i understood it was you got the 15 - 20sec buff then if you take lethal damage you going into living dead(not at the end of the buff) and get the 10 doom esque debuff

    EDIT: dont know the name but this made me giggle XD "10-15 second buff, 1-2 minute cooldown, put on ally. If they die, you get 20% HP and MP healed."
    o_O please tell me this is a real thing. Finally there will be a reason for healers to not worry about that DPS that keeps pulling ahead!
    (0)

  5. #5
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Gh0st_Pr0digy View Post
    "10-15 second buff, 1-2 minute cooldown, put on ally. If they die, you get 20% HP and MP healed."
    A good reason to tell hasty DPS "Calm down or I'll feed you to the DRK >:|!"
    (2)

  6. #6
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by JustARTificial View Post
    "Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."

    15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
    Good thing those lazy WHMs have a spell that heals for 100% of a targets HP.

    I guess SCH gets to just dump a full Aetherflow into Lustrates.
    (0)

  7. #7
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by JustARTificial View Post
    "Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."

    15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
    that just means whm best save benadiction I also think it's about timing when a healer needs to end the effect for them so they don't die.
    (0)

  8. #8
    Player
    Yhximott's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Tamsus Sostas
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by JustARTificial View Post
    "Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."

    15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
    Don't you think WHM will be the more reliable of the healers to be pared with DKN? Getting party members from 0 hp to max is sort of their specialty. Also, if they know we (the DKN) will be able to survive literally ANY fatal blow to include 15-20 seconds of additional invincibility, then they won't be pressed to waste Benediction to keep us from reaching 0 in the first place.
    Put into words that actually sounds like the perfect system.
    (1)

  9. #9
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by JustARTificial View Post
    "Living Dead: Holmgang equivalent skill. Unable to die for 15-20s, even if you reach 0 HP. You must be restored back to 100% HP before skill wears off, otherwise tank will die. Once 100%, buff will automatically fall off."

    15-20s? Is this true? Even so, I can see those lazy WHM's letting DRK die left right and centre because they need their precious MP.
    If this is true this would make timing bene's and lustrates even more tricky. I would love to read the translation but google translate only translates to engrish and not english.

    Edit: was there any mention of Dark Arts being a timed buff or a one time use per weapon skill or something else entirely? I can already see potential places to use it like during siphon blade for more mp regen.
    (0)
    Last edited by Marxam; 05-28-2015 at 01:54 PM.

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Marxam View Post
    If this is true this would make timing bene's and lustrates even more tricky.
    afaik (according to various translations) you get a buff that lasts X seconds long and when you're hit for all your health, you live @1 and enter a zombie stat where you're unkillable. Within the time of that zombie state, you need to be healed to full and that will remove the status. If you're not healed to full in that time, you die. So you don't need to be at full by the end of the timer, just within it - not hard to do with a Bene/Lustrates/Cures. It's no Hallowed Ground, but it's a good immunity CD, at least if that's how it works.
    (0)

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