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Thread: Melee in PvP

  1. #21
    Player
    PotatoTree's Avatar
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    Apr 2012
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    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    I don't know who made that video, but how does that need a fix? I mean ganking a legitimate strategy, and one of the few strategies available in Slaughter (the only other being timed caster AoEs, which takes like 2 brain cells lol). Just communicate with your alliance, tell everyone that there are ppl at OP so don't leave single file. They are sacrificing like 4 people to kill a small trickle of people btw, so there is a tradeoff. I mean if it's such a broken thing to do then do it for your team >.>
    (1)

  2. #22
    Player
    Cidel's Avatar
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    Jun 2012
    Location
    Bastok
    Posts
    1,487
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by PotatoTree View Post
    I don't know who made that video, but how does that need a fix? I mean ganking a legitimate strategy, and one of the few strategies available in Slaughter (the only other being timed caster AoEs, which takes like 2 brain cells lol). Just communicate with your alliance, tell everyone that there are ppl at OP so don't leave single file. They are sacrificing like 4 people to kill a small trickle of people btw, so there is a tradeoff. I mean if it's such a broken thing to do then do it for your team >.>
    Pretty much this. Problem is though that lots of times you can tell your alliance there are NINs camping the pads and need help and likely nobody leaves the mid to come help/ respawning players mindlessly run back to mid anyway instead of waiting... So I can understand why some people think this is "broken."
    (0)

  3. #23
    Player Buff_Archer's Avatar
    Join Date
    May 2014
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    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I don't think NIN's camping pads is that hard to deal with. If respawning, travel with one or two others when possible, in a 72 man game it's not that long of a wait for someone else to respawn and if it is and no one's dying in your alliance they're doing pretty damn good. Last time I saw this I was on SCH, and someone further back got jumped by a NIN as I was about to hit the jump pad. Dismounted, healed them and removed their debuffs super fast, and my party member went from trying to escape to us going on the offense against the NIN. They had to use a jump pad to escape to Manors, while we returned to the real battle up at mid. So the NIN in the enemy team wasted all that time waiting for a kill, didn't get one, had to jump to the middle of nowhere to escape, and then had to spend time traveling back to one of the jump pad locations. So that's at least a minute they were earning 0 points for their team. Also a NIN camping spawns is going to earn 0 extra points for getting kills on people with battle high because those people are almost always up at mid.
    (0)

  4. #24
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
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    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    As I Monk I find it very hard to escape anything. I have to have all my defensive CDs ready and even then I die most of the time people chase me. When I'm alone that is; having backup is another story.
    Even with 4600(ish)HP + sprint + feather ward + fists of earth + ready to purify + healing ready.

    By escape I mean, getting away from chasers to somewhere safe.

    I tried this today. Was gonna pull a paladin out of Mael camp alone during Secure. Unfortunately a Bard showed up right as I entered their op. Axe kicked them then used feather ward + sprint. They kept range dps me even after sprint wore. used Fists of wind, as sprint wore, to get further away. Used 1 heal. Sprint again. Tons of debuff, used purify. Still, as sprint vore off they were still dpsing me from afar. Used last heal. Died just as 2nd sprint vore off.

    Yeah, monks shouldn't be master escapers, but as you see I kinda used everything I got and it still meant nothing (my team didn't even get their camp :P).
    (0)

  5. #25
    Player Faltrask's Avatar
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    May 2015
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    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    Camping doesn't help much your alliance. It's just a selfish way to farm points for the kill achievement.
    (0)

  6. #26
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    Jun 2014
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    Quote Originally Posted by Faltrask View Post
    Camping doesn't help much your alliance. It's just a selfish way to farm points for the kill achievement.
    for melee? its better than feed enemy in mid
    (2)

  7. #27
    Player Faltrask's Avatar
    Join Date
    May 2015
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    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Srab View Post
    for melee? its better than feed enemy in mid
    I've seen you and other melee do quite fine in Mid before, beside that, generally I hate seeing many people playing melee in 72s anyway, people should learn using other classes rather than just ALWAYS go what they want. Anyone can play any class there just fine.

    Sometimes it happen that you do lots of kills camping others, but then it happen that you die with fever on and you give all those points back, maybe in a bad situation too.
    (1)

  8. #28
    Player
    Vandril's Avatar
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    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Faltrask View Post
    I've seen you and other melee do quite fine in Mid before, beside that, generally I hate seeing many people playing melee in 72s anyway, people should learn using other classes rather than just ALWAYS go what they want. Anyone can play any class there just fine.

    Sometimes it happen that you do lots of kills camping others, but then it happen that you die with fever on and you give all those points back, maybe in a bad situation too.
    Camping isn't even about scoring easy kills for points. It's more about logistics. If a single camper can manage to keep 5-6 enemy players busy for a few minutes, then that's a few minutes where their team in mid is lacking players compared to the other factions, granting an advantage to your (and the third, by coincidence) GC. Heck, this is doubly true if the camper manages to keep a healer busy for a few minutes. The enemy having less players/healers in mid, where the bulk of all forces meet in Slaughter, is a huge boon. In that way, even if a camper earns (for their team) and feeds (to the camped team) an even number of points, the distraction they served as is still beneficial, allowing easier point gain in mid.

    Beyond that, I'm also slightly disturbed that you seem to feel that people shouldn't play what they want to play if it's more beneficial to the team that they play something else. It is a game fault, not a player one, that melee are at such risk and perceived disadvantage in Slaughter. This is not a balance problem caused by the player and it is certainly not something the player should feel forced to take one for the team to fix. Besides, melee have their place in Slaughter. They are far from useless, even in groups that are composed entirely of them.
    (3)

  9. #29
    Player Faltrask's Avatar
    Join Date
    May 2015
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    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    Being Flexible > camping shit because you THINK your class ain't got a role in your party up in mid.
    I saw Melee being decent up Mid, certainly you don't want 6 melees in a 72 slaughter, but you also don't want 6 healers or 6 tanks, do you? It's a TEAM WORK game, Camping is FAR from teamwork.

    Beside that, you can't actually keep a smart healer (since it's the only target worth keeping "busy" as you said from mid) away from the battle field, you would hold me for a second for example, and I am certainly not the smartest healer I know. Keeping a healer away from mid? haha you must have really bad healers over there.

    You must be one of those players who don't change to healer/ranged/whatever even when your GC need it.
    (1)

  10. #30
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    Quote Originally Posted by Faltrask View Post
    Being Flexible > camping shit because you THINK your class ain't got a role in your party up in mid.
    I saw Melee being decent up Mid, certainly you don't want 6 melees in a 72 slaughter, but you also don't want 6 healers or 6 tanks, do you? It's a TEAM WORK game, Camping is FAR from teamwork.

    Beside that, you can't actually keep a smart healer (since it's the only target worth keeping "busy" as you said from mid) away from the battle field, you would hold me for a second for example, and I am certainly not the smartest healer I know. Keeping a healer away from mid? haha you must have really bad healers over there.

    You must be one of those players who don't change to healer/ranged/whatever even when your GC need it.
    1 or 2 melee camping is fine but more than 2 not good for team
    (0)

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