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Thread: Melee in PvP

  1. #1
    Player Faltrask's Avatar
    Join Date
    May 2015
    Posts
    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60

    Melee in PvP

    I haven't been able to play Melee much in PvP but I've always seen NIN overpowered compared to MNK and DRG, what is the point of view of veteran melee players toward this? What is the advantage of being DRG or MNK rather than NIN?

    I mean, NIN has so many options and so many useful skills and traits.

    NIN advantages:
    -Vulnerability Down attack
    -Powerful Ranged Attacks
    -Shukuchi
    -Movement Speed+
    -Reduced damage taken from falling
    -Assassinate
    -Hide
    - ???
    (0)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    Ninja is a better version of monk, it trades fetter ward for supreme utility and buffs the damage of everyone, especially tanks

    Dragoon is the ultimate burst class and buffs the damage of bards, it cannot be peeled during the burst unlike the ninja
    (0)
    Last edited by CeveArthu; 05-26-2015 at 07:01 PM.

  3. #3
    Player
    abbas's Avatar
    Join Date
    Nov 2013
    Posts
    99
    Character
    Sweaty Eyelids
    World
    Odin
    Main Class
    Lancer Lv 60

    Melee in PvP

    NIN is sneaky and DRG is a killing machine.
    I have played both roles in pvp and switch between them alot .. I tend to kill more as DRG than as NIN.

    DRG:-

    -Impulse Rush: Increases critical hit rate by 20% and nullifies all weaponskill direction
    .deals great damage if used with other buffs

    -Weapon Throw: 20% chance of inflicting Heavy when dealt from behind Duration: 6s
    .for hunting low hp running away from you

    -Skewer: Reduces target's INT by 20% .... use it mostly on casters with fever or when attempting to murder a healer

    -Jumps can kill someone with 25% - 30% ish HP if well buffed.

    -2 stuns skills = 2 good opportuinities for well timed melee LB.

    -Mercy Stroke: cross class from War is useful too.

    -Do not understmate ( backflip ) - can save you from alot of tricky situations :X


    I never played Monk so i can't give an opinion on that, but i know a good Monk player that i see him running with battle high frequently his name is ( Space Impact )
    (1)

  4. #4
    Player

    Join Date
    Jun 2014
    Posts
    625
    -Weapon Throw: 20% chance of inflicting Heavy when dealt from behind Duration: 6s
    1: Thats not what the 20% (and 40% when upgraded) means, its a 100% chance to inflict a 20% or 40% heavy, you also forgot that it also removes sprint from the target

    2: Ninjas also have that skill

    edit: 3: i just noticed you got that weapon throw information from my pvp tool, i'll update the sheet to give correct information on that now >_>
    (0)
    Last edited by CeveArthu; 05-26-2015 at 07:23 PM.

  5. #5
    Player
    abbas's Avatar
    Join Date
    Nov 2013
    Posts
    99
    Character
    Sweaty Eyelids
    World
    Odin
    Main Class
    Lancer Lv 60

    Melee in PvP

    Quote Originally Posted by CeveArthu View Post
    1: Thats not what the 20% (and 40% when upgraded) means, its a 100% chance to inflict a 20% or 40% heavy, you also forgot that it also removes sprint from the target

    2: Ninjas also have that skill

    edit: 3: i just noticed you got that weapon throw information from my pvp tool, i'll update the sheet to give correct information on that now >_>
    Yep XD

    Mah bad i couldn't include the rest of info cuz of the word limitation allowed in the reply
    (0)

  6. #6
    Player Faltrask's Avatar
    Join Date
    May 2015
    Posts
    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    I can't really judge since all the NIN i see doing 10+ kills in slaughter 72 are just camping people lol.
    (1)

  7. #7
    Player
    Geryth's Avatar
    Join Date
    Feb 2014
    Posts
    339
    Character
    Geryth Drayfore
    World
    Mateus
    Main Class
    Dragoon Lv 90
    I pretty much exclusively use DRG in PvP and I typically perform extremely well for being a melee. DRG has a ton of instant attacks which equates to amazing burst:

    Dragonfire Dive, Jump, Spineshatter Dive, Impulse Rush, Skewer, Leg sweep, Mercy Stroke (if under 20% HP)

    Dragoon also has Invigorate for a "free" sprint, I have Invigorate and Enliven put into macros to cast right after sprint, so I have a lot of opportunities to have sprint up (those PvP feathers help with this too but aren't as flexible since they only restore 300 TP).

    Since in PvP the name of the game is burst (kills give you points and you want to kill people before a healer can save them) - DRG's perform extremely well as they can typically pick a target and tear them up if all of their CD's are up.

    Sooo sprint + restore TP + fetter ward + heavy thrust + blood for blood + rapid flurry of instant attacks = a bad day for some poor sap.

    On average in a 72 man slaughter I run 3-6 kills and 80k damage dealt, but I've pulled out some games with 10 or more kills and many times I've pumped out more than 100k damage. What DRG really brings to the table in slaughter is fetter ward + spineshatter dive + LB - you are almost guaranteed to get your LB off on your target and that really helps to bring down those pesky mages with battle high to get those yummy bonus points.
    (0)

  8. #8
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    Dragoon and ninja both are even with monks a very distance 3rd. It's gotten to the point when I see a monk in pvp it's safe to say they are new and have no clue what they are doing. Pre slaughter there where a few good pvp monks but haven't seen any since.
    (0)

  9. #9
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Most of the MNKs went NIN on Primal at least. MNKs were a bit more useful in Secure.
    (0)

  10. #10
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    I think the 3 classes will fair the same if you just know how to melee well in PvP.

    The traited Invigorate isn't that much of an advantage. It increases TP returned true, but with so much of your burst damage coming from oGCD attacks, you won't really ever need more than the +300 TP for a burst rotation(1 > 2 > 3 GCD combo, weaving oGCDs). I don't often get TP starved with MNK, at least not much more than DRG.

    Also I'm big on Fists of Wind, only change to Fire for static objects like drones/nodes or when 1vs1.

    Haven't tried NIN in PVP yet, but I share the sentiment of wasted utility potential if camping
    (0)

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