I guess FF 14 is getting a large healing boon. My queue is steadily rising nightly from 4 minutes to 12-17 minutes now as a healer. My brother got a dps queue in about 12 minutes and beat me last two times. Boggle.
I guess FF 14 is getting a large healing boon. My queue is steadily rising nightly from 4 minutes to 12-17 minutes now as a healer. My brother got a dps queue in about 12 minutes and beat me last two times. Boggle.
I've noticed my queues have been talking a little longer than usual lately. Like 8 minutes or so to get in a "less than 5 minutes" Expert Roulette. But nothing too major. And I have no idea what the DPS queues are like for Post-50 content.
Amusingly, I'd dare say that my melee DPS queues tend to be at least as quick as queuing up as a Healer, usually. Ranged DPS tends to take a fair bit longer.
Depending on time of day, higher level dungeons are raids can be instant, or pop in a few minutes. Sometimes it can go up to 10+ minutes, but that usually happens if I'm doing a trial like the Dragon's Neck, where most people would be doing it for the related quest line alone.
My DRG has been stuck with 34min queues for things like CT and Hard Roulette. Usually faster (15-20) for Expert. Healer is usually 10min or less. This is Faerie server for me.
I've not had many problems with quick pops for healing. Maybe that's because it's late enough at night... Or maybe it's a server thing.
Game is boring right now, there's nothing to do. The players who are still around are leveling up classes they haven't before or just crafting.
Once the xpac goes live this will go away
Well healing on ff 14 is easier then most mmo's. You have a highly predictable rotation in raids to pre prep your spells for an incoming heal or absorb quickly after the boss effect takes off. Tank/dps is harder on here then healing. Difference between a bad healer and a good healer is the dps the healer pushes. Sadly healing needs to be more dynamic and a mix of reactive and proactive. Not just 90% proactive and resume dps.
2 days ago I got insta queue 5 times in a row as a DPS... kinda confused myself...
Its because healing is the easiest job right now. Even if you suck at learning patterns when to pre heal when you see a 3 second cast go off from most devastating abilities in the game it gives you more then ample time to prepare. You know when to prepare for Terra Flare. I am not a big fan of the other mmo we shall not discuss but scaling for healers is a bit ridiculous right now. The order of gearing priority from the first raids in ff 14 was dps/tanks/healers. Healing needs to be toned down or made more sporatic/dynamic then inc big heal prep 5 seconds from now then resume dps while a tad bit of damage is quickly patched up.
If SE wants to make healing hard like they are adding more combos to dps they need to require you to pre prep a buff that boosts your heal to 300 potency and combo off heals over whack a mole snore fest.
Last edited by Galdous; 06-10-2015 at 12:15 PM.
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