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  1. #11
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'm hoping they will one day bring back a modified battle regimen system. Skillchains may not work due to the pace of combat but I think if you could turn on battle regimen much like an off GCD skill right before the move you want to contribute to a battle regimen, it would work as you could just do it when your skill comes up in your rotation.
    (0)

  2. #12
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    How about joint race abilities? I want to throw lalafells.
    (1)

  3. #13
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gunspec View Post
    How about joint race abilities? I want to throw lalafells.
    (3)
    A true paladin... will sheathe his sword.

  4. #14
    Player
    MagnamStyle's Avatar
    Join Date
    Mar 2015
    Posts
    14
    Character
    Liberta Wilder
    World
    Tonberry
    Main Class
    Gladiator Lv 51
    this gave me the idea of Party Limit Breaks, since it's only available inside a party.

    Let players choose to 'participate' on the role using the LB, give it an awesome animation plus bonus effects depending on the number of participants? i just thought of this now so i can't elaborate on it's balancing, pros and cons.
    (1)

  5. #15
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    While I have no idea how they would make it work properly, I'd love something like this being put into the game. Combining skills for bonus damage and effect would be awesome. I can see combining Shadow Flare with Holy to create a skill like "Holy Shadow" that does slightly higher AoE damage to all targets within range and inflicts them all with Shadow Flare's skill/spell speed debuff for the remainder of it's original duration. It could also be set up so that cross-classing certain skills would allow for players to solo trigger the combos. I can honestly see it working a lot like Mass Effect's biotic and tech combo system, where enemies get primed by certain effects and detonated by the use of a proper skill after. In ME3's multiplayer, proper use of these combos could make a group of strong solo players into a force of mass destruction, (no pun intended), with the proper team set up....
    (0)

  6. #16
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    The easiest would be to give certain skills a bonus damange and or effect against enemies affected by certain dots or debuffs. For instance stabbing someone affected by virus with a poisoned dagger.
    (0)

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