Quote Originally Posted by kyuven View Post
Long ago, when I was still but a wee lad in the MMO world (and real world, sort of) a game I played a lot made a drastic change to one of its core systems. Namely, EQ2 changed the way leveling classes worked.
Originally it was much like this game: You started as an Archetype: Fight, Mage, Scout, or Priest, then picked a class that branched off from each of those at lvl 10, then a subclass at 20.
the ship intro + the island was awesome T.T sad that they removed it , but it sucked having to lvl to 10 in order to play the class u wanted , over and over.....