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  1. #11
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    I am not sure if this feature is appropriate for Linkshells.
    For FCs, it is the FC choice whether or not to have "activity" rules.
    Linkshells are supposed to be more socially oriented with far less requirements and responsibilities.
    (0)

  2. #12
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Sure, but with a limit of 128 people and you have a hunt linkshell, if half of them haven't loggee in in a month, that's not good for the linkshell... Also, it would be nice if linkshell leadership passed off, because on of my linkshells has a master that no longer plays but it's still active but the leaders are hard to reach and they can't add more leaders.
    (1)
    ~Terra-chan~

  3. #13
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by aerialrave View Post
    I am not sure if this feature is appropriate for Linkshells.
    For FCs, it is the FC choice whether or not to have "activity" rules.
    Linkshells are supposed to be more socially oriented with far less requirements and responsibilities.
    Try that with a hunt LS.. I already kicked all my friends out of my hunt LS because with them, I know who's active and who isn't... But the LS is still full at 128 and seeing less and less activity day by day.. Except I can't figure out who's active and who's not..
    (0)

  4. #14
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    it doesn't for lintels and friends list please add this soon square enix
    (0)

  5. #15
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    To Terrini and GenJoe,

    I already know about hunt LSes... I am on a legacy server so these things can get quite crowded... Sometimes there can be more than 128 players on the server doing The Hunt at the same time. On Balmung "Bounty Hunters" is one of the most exclusive linkshells there is... so exclusive that their activity check is: you get kicked simply for being offline at all. I know people have left their game client logged in when they went to sleep simply to try to stay in the linkshell... Do you think that is a proper solution? Because I don't.

    The better solution is to simply increase the linkshell player limit, so you're not so worried about who to kick out to make room for someone else.
    (1)

  6. #16
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by aerialrave View Post
    To Terrini and GenJoe,

    I already know about hunt LSes... I am on a legacy server so these things can get quite crowded... Sometimes there can be more than 128 players on the server doing The Hunt at the same time. On Balmung "Bounty Hunters" is one of the most exclusive linkshells there is... so exclusive that their activity check is: you get kicked simply for being offline at all. I know people have left their game client logged in when they went to sleep simply to try to stay in the linkshell... Do you think that is a proper solution? Because I don't.

    The better solution is to simply increase the linkshell player limit, so you're not so worried about who to kick out to make room for someone else.
    And that linkshell HAS that rule because there is no other way to tell if someone is active or not. But I agree, you need to have more people allowed for linkshells.
    (0)
    ~Terra-chan~

  7. #17
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    yes they need to do this for lintels and friend list also increase the amount of lintels we can have and make a friends chat
    (0)

  8. #18
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by aerialrave View Post
    I am not sure if this feature is appropriate for Linkshells.
    For FCs, it is the FC choice whether or not to have "activity" rules.
    Linkshells are supposed to be more socially oriented with far less requirements and responsibilities.
    Linkshells are for whatever you choose to use them for. Social, hunting, raiding, etc. Any way you slice it though, letting a bunch of inactive people clutter up your linkshell is a good way to see it die a slow death.
    (1)

  9. #19
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Asking to see in LS what we see in FC have sense, so LS admins can keep them clear of inactives.

    About "Company list", I think the OP had misplaced "Company" with "Friend".
    (0)

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