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  1. #81
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by silentwindfr View Post

    already answered this, make a race like the vangaa will recquire to redo every freaking armor that did come out soo far... do you imagine the work that it is? if this race don't appeal to a large public? it will never happend. you simply ignore the technical and bussiness issue from it.
    This is why we'll never see races that deviate from being at least somewhat based on the 5-6 we already have.
    Practicality: Having to redo every single piece of armor and jewelry as well as every single weapon to work with this new race.
    Lore: "Beastlike" races are discriminated against in all of the cities to the point of it being a major obstacle all the beast tribe quests have to surmount just to not be killed on sight by everyone. The quest "Hostages to Fortune" is pretty much all the evidence you need as to why beastlike races would never fit in. And that's before getting into the Ul'Dah situation.
    Popularity/Marketing: Let's speak plainly here: The majority of people do not want to play something they perceive as ugly. They want "Cool," "Handsome," "Pretty," and/or "Cute." Given the enormous undertaking that is creating a new race, it has to carry at least 2 of these aspects with it while still being something the players can at least relate with.
    There are many games that actually encountered this problem with races they have. For example, TERA online has a disproportionate number of players playing Castanic, Humans, Elin, and elves when compared to the other races, to the point many people often forget the Aman and Baraka races even exist.
    In EQ1 and 2, it was the trolls and ogres that had this issue. There are definitely players that choose to play them, but the vast majority of players play literally every other race. Hell, the 3rd least played race, gnomes, still had more people choosing it than ogres and trolls combined. It's also generally understood that Ratonga (rat people), Kerra (cat people), and Sarnak (bipedal lizard-dragon people) are fairly underplayed.

    When you're designing a race for a game, especially for an expansion that people will be paying cash money for, you want to make sure everything is as attractive as possible.
    For NA gamers, maybe the six foot tall gecko is worth the price, but if it doesn't match the aesthetic of the game, it's not going to happen.

    Let's do a little experiment. I'm going to put out a group of pictures from different games, but try to keep an odd one out to prove my point. Pretend these are concept art. Which one does not fit the rest aesthetically?








    This is the real reason we'll never see anything "unique." Everything must fit the game's set aesthetic, and the game's set aesthetic does not include the players running around as actual dragons. There's already a game for that (and it kinda sucks. It's called Istaria if you're curious.)
    (1)

  2. #82
    Player
    Samcaesar's Avatar
    Join Date
    May 2015
    Posts
    893
    Character
    Sylvia Valadis
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Sayori View Post
    Lack of races is not something we have, therefore i see no reason for new ones to be added. However i think the character creation could be improved.. a LOT.
    If we actually had sliders for eyes, nose and such we'd already get a lot more unique looking characters.
    It's a shame that the character creation is extremely limited and only gives you a few default options face wise. It just results in everyone looking similar in a way.
    The problem with sliders that are too free is well.. Ever mess around with Dark Souls character creator? You can get some terrifying results from that. Additional races also allows people to make things like a big body with a massive tail and small horns on the tops of their head and all puke green skin, something we can't do no matter how free the character creature we had was.

    Not that I disagree honestly, I wish I could make my Au Ra much taller than she's currently allowed and all

    Quote Originally Posted by kyuven View Post
    Snip
    That's still horrid reasoning for no beast-like races. Heck its more of an argument for "SE should make more than one race, a cute and fanservicey one and beastlike one". It's not like they can't and if they could, they should do the work to appease those in the minority as well, who knows it might bring in some unknown niche audience before. Or heck, if they made something like the Hyur with their Midlander/Highlander split once, why can't they do it again? Please the best of both worlds with something like that and no one complains.
    (0)
    Last edited by Samcaesar; 05-25-2015 at 08:10 PM. Reason: Additional response + Character limit probably

  3. #83
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Samcaesar View Post
    The problem with sliders that are too free is well.. Ever mess around with Dark Souls character creator? You can get some terrifying results from that.
    I don't see that as a problem. More variety, even if you can make horrendous looking creatures. Characters will become unique considering people are barely using the same settings due to sliders.
    Races help, but after the addition of au ra i'd rather see improvement in character creation instead of another race getting thrown at us.
    (0)

  4. #84
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by kyuven View Post

    This is the real reason we'll never see anything "unique." Everything must fit the game's set aesthetic, and the game's set aesthetic does not include the players running around as actual dragons. There's already a game for that (and it kinda sucks. It's called Istaria if you're curious.)
    I remember playing that back when it was still called Horizons.
    (0)

  5. #85
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Sayori View Post
    I don't see that as a problem. More variety, even if you can make horrendous looking creatures. Characters will become unique considering people are barely using the same settings due to sliders.
    Races help, but after the addition of au ra i'd rather see improvement in character creation instead of another race getting thrown at us.
    Take a look at Aion and the atrocities its extensive character creator wrought. A great character creator, mind you, you could make characters that looked like pieces of art. But too many people made the most crippled, degenerated, physically impossible things which ended up having the ugliest animations. Stumps for legs, long arms, huge heads, tiny torso. It was not a good thing, trust me. Up until I played Aion, I also believed more options to always be a good thing, but there really IS a thing as "too much freedom" in character creation.
    (1)

  6. #86
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Quote Originally Posted by Riepah View Post
    Take a look at Aion and the atrocities its extensive character creator wrought. A great character creator, mind you, you could make characters that looked like pieces of art. But too many people made the most crippled, degenerated, physically impossible things which ended up having the ugliest animations. Stumps for legs, long arms, huge heads, tiny torso. It was not a good thing, trust me. Up until I played Aion, I also believed more options to always be a good thing, but there really IS a thing as "too much freedom" in character creation.
    I googled "ugly Aion characters" and holy crap! o______o

    Yup. Definitely don't want that kind of freedom. Having more face presets, hair/facial hair/body hair options, markings, at least 2 body types (I refuse to believe everyone in Eorzea is in top physical shape!) ... would be welcome. Especially since there's now plenty of glamours (often used) that don't cover your whole body.
    (3)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  7. #87
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Viera

    /thread

    We'll get them a hella long time before we get any other race.

    Also, I highly doubt that there would be enough distinction between the cat and fox race outside of the tail (and even then...) so while good on you for liking a certain thing and wanting it to show up in the game, I have doubts that it'll ever get done :P
    (1)

  8. #88
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    This is what I purpose:






    For the fun, the class Hunter !!!


    The class Samurai !!!
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  9. #89
    Player
    ValyrianBlood's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Yrys Silvarum
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by silentwindfr View Post
    but i feel the next extension (themed around the sea) will maybe see a race of amphibian or waterbreathing race, but don't hope for something too far from human.
    Mermaid like race!
    SE PLS

    I really liked the cat race arche age has...perfect combo of beast and human - wish FFXIV have gone similar way



    Quote Originally Posted by KaedrianLiang View Post
    This is what i had in mind for a "cat race" https://youtu.be/ZniVGJYITs0?t=12s timeskip https://youtu.be/ZniVGJYITs0?t=1m8s timeskip https://youtu.be/ZniVGJYITs0?t=2m2s They look mean, they look like they can bring the hurt to the fight, at the same time totally /pet'able. If those panthers, tigers and lions in the wild turned into humanoids this is what they would look like.
    OOOHHHH THEY LOOK SO GOOD

    Quote Originally Posted by Sayori View Post
    Lack of races is not something we have, therefore i see no reason for new ones to be added. However i think the character creation could be improved.. a LOT.
    If we actually had sliders for eyes, nose and such we'd already get a lot more unique looking characters.
    It's a shame that the character creation is extremely limited and only gives you a few default options face wise. It just results in everyone looking similar in a way.
    also strongly agree on this one - I don't demand an arch age like chara cration (though I wouldn't say no to that) but the feautures and options we have are soooo small - really I would be so happy if we could get more options
    (2)
    Last edited by ValyrianBlood; 05-26-2015 at 01:26 AM.
    This is our future. Our story.

  10. #90
    Player
    Oce's Avatar
    Join Date
    Oct 2014
    Posts
    148
    Character
    Doki Kodoki
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Aegyl plis. :<
    (0)

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