Something I think that would work for the market wards that maintains:
- Retainers
- Market wards
- Player sanity
As of now the market wards is a really really robust auction house in my opinion.. it's the same basic concept with no bids, everything is buy now, and there is no current history.
Personally idc if we get an auction house as long as the system works and with this system currently it is brewing with potential.
This is what I propose, add a history of prices, so people aren't guessing and a static price can be established for items. Also, and this is the more difficult part to explain, make retainers more useful. Right now you set them up in the wards and they stay there selling until you call them back to check your bank: AKA ---> inconvenient. A simple fix would be after being called retainers are returned to their prior location, this makes sense.
Going further it could be implimented that your retainers bounce from ward to ward based on the items it has in its bazaar. Example:
Retainer has
- red coral+3
- iron hauby
- black sole
- crimson crayfish
- brass ingot
starting from the item with highest priority to be sold (first item put into bazaar) the retainer goes to said ward until that item is sold. After being sold the retainer would re position itself randomly in the armor ward, so on and so forth. This is just an idea of mine, apologies for the wall of text.