Been leveling smn recently (loving every minute of it too I might add) and in dungeons I put DoTs on all mobs available. If it seems like it is too much for the tank to handle on aggro I back off. It is less efficient but saves time on needless drama. I'd rather spend the extra five minutes doing one at a time throughout the dungeon than be accused of "trolling the tank".
Did a Tam Tara NM yesterday in roulette and checked the tank out. he was far better geared than I was, and yes, I know it is a very low level dungeon so no shield oath or circle of scorn. Guy didn't bother to flash at all the entire dungeon (or rather the entire time he was there). So after the healer "dc's" he throws a fit and leaves. The healer was tanking more than he was so what did the guy expect? If he wasn't sure how it worked I am certain his FC buddies could've explained it or barring that could've read the action help. Definitely wasn't a new player just new to tanking and too stubborn to learn.
Back on topic. Healers these days are pretty much obligated to dps. Coordination is key between tank/healer now. Speak up and let em know you've been gone a while and that you're gear isn't all that great. They take more notice of times to heal then. I used to main whm and let me tell you it can get rough quick. In regards to blm, nothing new there but on the other hand if done properly it can make for a speedy instance. It is about precision and knowing what to do. Dps typically won't use LB until less than/equal to 20% of final boss's hp to avoid the inevitable s#*t storm that ensues. Finally bards are a rare breed, at least the ones with common sense. Come prepared for the worst and hope for the best on that one.

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I LIKE the fence. I get 2 groups to laugh at then.


