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  1. #21
    Player
    Dree-Elle's Avatar
    Join Date
    Nov 2013
    Posts
    270
    Character
    Dree Elle
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Yuri_Hyuga View Post
    ...there's a chance they could lift NIN's new positionals if enough people are unhappy with that idea.
    SMN Thunder says, "Hi!"
    (3)

  2. #22
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Every ninja crying about getting positionals. Meanwhile Monks are sitting back and laughing.
    (2)

  3. #23
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sapphic View Post
    And how do you know that the extra positionals wont be rear only also?
    Probably because it would have been mentioned if that were the case. Saying "we're giving ninjas more abilities along the lines of sneak attack/trick attack" is very different from "we're giving ninja positional requirements".

    Common sense points to them doing something to the existing combos. I doubt they'd waste the abilities gained from 52-60 just to introduce one brand new combo with positional requirements and call it a day (not to mention the stuff currently in-game gives NIN enough to do while covering damage buff, DoT and straight out damage). I also doubt they would throw in just one ability as a third combo for Gust Slash with a positional requirement and call it a day.

    Who knows, the concerns might be completely unfounded and the changes would be minimal. Then again, the concerns expressed might be correct.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #24
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Duelle View Post
    Probably because it would have been mentioned if that were the case.
    False. They didn't give almost any information about the positionals period so there is no expectation that they would have told you anything for any case at all. You're making assumptions. Exclusion of information is not admission that the opposite is true. That's not how logic or reasoning work. There is no common sense here about what you're preaching.

    Quote Originally Posted by Duelle View Post
    Common sense points to them doing something to the existing combos. I doubt they'd waste the abilities gained from 52-60 just to introduce one brand new combo with positional requirements and call it a day
    BLM with Enochian they get at level 60 that completely changes the rotation would like a word for you and your repeated assumptions.

    Quote Originally Posted by Duelle View Post
    Who knows, the concerns might be completely unfounded and the changes would be minimal. Then again, the concerns expressed might be correct.
    The first reasonable thing I've seen you say since this info was released.
    (3)

  5. #25
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by LlenCoram View Post
    Every ninja crying about getting positionals. Meanwhile Monks are sitting back and laughing.
    Would be a bit different if the announcement for MNK would've been that they get a laggy mudra system.

    Besides, the dismay from NINs doesn't solely come from the fact that they mentioned positionals, but that they DIDN'T mention anything new or exciting, at all. MNK gets a new, awesome-sounding mechanic. DRG gets a new, awesome-sounding mechanic. NIN gets to use Raiton more often. Small wonder that NINs would be disappointed from that presentation.
    (4)

  6. #26
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Riepah View Post
    Small wonder that NINs would be disappointed from that presentation.
    The context of that should be that they were running extremely overtime and were obviously going through the jobs very quickly by the end.
    (0)

  7. #27
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Tiggy View Post
    The context of that should be that they were running extremely overtime and were obviously going through the jobs very quickly by the end.
    Just that the jobs they presented after NIN had actual changes mentioned. SMN for example, as well as BRD and SCH. Actual new mechanics were discussed there, so time constraints are not an excuse for why NIN's presentation was underwhelming.
    (4)

  8. #28
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Could it possibly be that they're still withholding information from us? Like, say, they didn't show us everything regarding job abilities to come?

    I mean, level 50 to 60 -- I only just now thought of possible new traits that might make the skills even better. And maybe those were just a select number of skills they talked about.

    What it seems like everyone's forgetting is there will be life beyond 3.0. It's only set in stone until they decide to change it. For better or for worse, I don't know.
    (0)
    Three Ilm Knights, One Thousand Malm Road

  9. #29
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Kikoten View Post
    Could it possibly be that they're still withholding information from us? Like, say, they didn't show us everything regarding job abilities to come?
    Of course they haven't shown us everything. There were abilities shown that weren't discussed at all. Nobody can say that all the changes we're getting will be bad or good, all we can say is what the presentation at the Live Letter made it look like, whether it was amazing or a letdown. And NIN's presentation was a major letdown. That doesn't mean that NIN won't be amazing with Heavensward, it just means that NIN's presentation was very sad in comparison to DRG and MNK, and didn't exactly raise people's expectations - quite the opposite. So people are worried.
    (3)

  10. #30
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    I just don't see what's so bad about positional strikes. Having to move around an enemy to get that extra bit of damage couldn't possibly be much different than running away from incoming AoE. At least if you mess up, it's the enemy that's still getting hurt.
    (4)
    Three Ilm Knights, One Thousand Malm Road

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