Yeah when an add pops and needs to be burned asap lemme tell you how awesome that goes on my smn. Or when someone gets stuck in ice on Shiva or the gaol on titan. Lol.



Yeah when an add pops and needs to be burned asap lemme tell you how awesome that goes on my smn. Or when someone gets stuck in ice on Shiva or the gaol on titan. Lol.



That's not the point....Allyrion was merely pointing out that regardless if how it works SMN's DT and even Fester and Enkindle are classed as burst DPS abilities, which is an unequivocal truth! Neither DT, Fester or Enkindle are DoT's. The abilities themselves do a single spike of damage and that's it! AKA BURST!....
However you are right that SMN needs more burst openers for things like Titan's Goals. However that does not alter the fact that DT/Fester/Enkindle still fall under the burst category...just saying. However with Tri Disaster now inflicting Miasma, Bio and Bio II instantly it would be very easy to just pop Fester straight after. So depending on the cool down for this new Tri Disaster this could be a great, quick burst DPS combo for SMN.
Last edited by SoloWingMetatron; 05-25-2015 at 03:34 AM.



Oh I know..that was just me making a random point..lol it sucks to be on SMN and need very fast damage in short amount of timeThat's not the point....Allyrion was merely pointing out that regardless if how it works SMN's DT and even Fester and Enkindle are classed as burst DPS abilities, which is an unequivocal truth! Neither DT, Fester or Enkindle are DoT's. The abilities themselves do a single spike of damage and that's it! AKA BURST!....
However you are right that SMN needs more burst openers for things like Titan's Goals. However that does not alter the fact that DT/Fester/Enkindle still fall under the burst category...just saying. However with Tri Disaster now inflicting Miasma, Bio and Bio II instantly it would be very easy to just pop Fester straight after. So depending on the cool down for this new Tri Disaster this could be a great, quick burst DPS combo for SMN.I am hoping this is something the devs are aware of and will give us something to help that in the expansion ^^



This is true, though that is probably why they chose to focus on giving us this new Tri Disaster and Dreadwyrm Trance, to give us some more burst potential. Instead of fixing the Egi, which I assume will come later![]()



YesI agree, they HAVE to know it is an issue haha.
I am really looking forward to getting to try this stuff out! And I imagine there is also abilities/skills that we have not seen yet tooAlso would like to say the animations look beautiful, we can finally do more then push a book out in front of us guys! Haha.

Last time I checked, when I bane on titan and then fester on the goal it's almost death. And being able to continue dpsing via my dots and my pet when on ice or goal or whatever is probably one of our very unique features as a dps class.
We cant burst as high as a black mage ... Yet. But we are the mobility mage that can DPS on the run very effectivly.



Actually I mentioned nothing about Bane....I was referring to the new Tri Disaster, SMN's new and improved ability that casts Miasma, Bio and Bio II on a single target INSTANTLY!.....so actually it would be very quick and easy to pop Bane and/or Fester after this for a quick burst combo, as I said. Depending how many Aetherflow stacks the new Tri Distaster takes up of course (if any).
Last edited by SoloWingMetatron; 05-25-2015 at 04:03 AM.
I find it best to just stay on Titan and use your stacks for fester instead of blowing it on bane where Titan HM is concerned as you don't get much potency out of your baned DOT's. EX wise just DOT up the second gaol when they pop and then switch back to hitting craggy ass.
Last edited by Bhuni; 05-31-2015 at 02:41 AM.

Famitsu Translation
Summoner
Tri-disaster: Learned at level 56, applies Bio, Bio II, and Miasma. Original Tri-disaster has been renamed "Tri-bind."
Bahamut Aether: New stacking buff gained for 30 seconds by using stacks of Aetherflow, increases magic damage dealt.
Dreadwyrm Trance: Can be activated with Bahamut Aether, allows execution of more powerful actions.
Ruin III: Available during Dreadwyrm Trance, increased damage with reduced MP cost.
Deathflare: ???
The wording isn't 100% clear that Ruin III is only available during Dreadwyrm Trance, but here's the straight translation: "During Dreadwyrm Trance, it's possible to further increase DPS while reducing spent MP by using the new spell Ruin III."
Just to clarify, the bolded is innacurate, or at the very least was not stated in that article. One of the recent Dengeki articles, however, mentions that activating Dreadwyrm Trance increases your damage.Famitsu Translation
Summoner
Tri-disaster: Learned at level 56, applies Bio, Bio II, and Miasma. Original Tri-disaster has been renamed "Tri-bind."
Bahamut Aether: New stacking buff gained for 30 seconds by using stacks of Aetherflow, increases magic damage dealt.
Dreadwyrm Trance: Can be activated with Bahamut Aether, allows execution of more powerful actions.
Ruin III: Available during Dreadwyrm Trance, increased damage with reduced MP cost.
Deathflare: ???
The wording isn't 100% clear that Ruin III is only available during Dreadwyrm Trance, but here's the straight translation: "During Dreadwyrm Trance, it's possible to further increase DPS while reducing spent MP by using the new spell Ruin III."
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I am hoping this is something the devs are aware of and will give us something to help that in the expansion ^^
Also would like to say the animations look beautiful, we can finally do more then push a book out in front of us guys! Haha.



