Quote Originally Posted by Laraul View Post
Set the Character and Object Quantity to Low or Normal, or lower the graphic settings to High (Laptop). It's this way for everyone. Drawing hundreds of individual characters at once is demanding, grossly exaggerating the world complexity.

This is only a problem in highly populated areas (i.e. Mor Dhona). I'm assuming everywhere else it runs pretty smoothly...
Quote Originally Posted by Pseudopsia View Post
In crowded areas everyone gets bad FPS. I guess it's the amount of DX9 API calls causing too much CPU overhead. I noticed DX11 benchmark performs much better in crowded areas than running benchmark in DX9.

my i7 3930k@4.6Ghz and Titan X can drop below 30 fps during prime time in crowded areas.
thx for the replies,
yes lowering my object quantity display setting will improve my frame rate, but thats not the point here. my point is why my pc is getting much worse frame rate than others with comparable specs. gtx970 is even better than 780 and 7850.
it cant be cpu bottleneck because one of my friends also use i5.. clearly not gpu bottleneck too as it is only working at 40% load..