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  1. #61
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Dervy View Post
    http://dengekionline.com/elem/000/001/056/1056760/

    Not covered all of it yet, but it's there.
    Blarg Japanese. Well, as long as there's a primary source, I'll take it.
    (0)

  2. #62
    Player
    Kayko's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Kayko Kitsune
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Alright, lets see here:
    Auto Attack with Barrage on CD accounts for around 25%-30% of total damage. Adding 25% damage with WM up, for the most part puts BRD right at the same spot. Nothing changes, no increase (more likely a loss of damage) for loss of mobility. Dropping WM each time for Barrage is not really much of a gain either as you then spend 3 seconds recasting it. So you get 9 auto attacks during barrage then a loss of everything for 3 seconds while you recast WM? That doesn't seem like much of any gain to sit here and stance dance every minute.
    Cast times added to shots removes the bottom of the CD (off GCD) abilities. No more Bloodletter? No more Blunt Arrow or repelling for damage increases.
    Single shot to refresh DoT timers. It has to at least have 80 potency to account for the upfront damage that Venomous Bite and Windbite do else its worthless.

    Our songs are realistically worthless as it is already, lets be honest here. They are good when you are learning an encounter or when something goes wrong, but once you know it, how much do you use them? Some of the time, its actually bad to use songs since it can cause messed up phase pushes. We should have never been taken down to the point we were in the first place. There has not been single encounter in 2.x that being able to do damage while moving has been an advantage over melee or caster. I just hope there is a back up plan if this Bard Caster thing doesn't pan out.
    (1)
    Last edited by Kayko; 05-27-2015 at 10:44 AM.
    You can go anywhere you want in this world with a single blade.
    This may be a virtual world, but I feel more alive here than in the real world.
    -Kazuto Kirigaya

  3. #63
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Foe's Requiem has been and always will be useful.

    You don't know how powerful Emperyal Arrow is, which is a Minuet only skill.

    It's 80 potency across two skills. Even assuming Emperyal Arrow is crap, Iron Jaw (if 0 potency) + Heavy Shot is still 70 Potency higher.

    Black Mages and Scholars still use oGCDs between casts. As long as they don't tack cast bars onto oGCD's it wont kill you to use the relevant ones. Particularly Misery's End (237 Pot) and Bloodletter (at 187 Pot). Flaming Arrow (437 Pot) as well.
    (1)

  4. #64
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    dps is multiplicative, so in order to make up for losing 20% autoattack contribution, you need 25% increased damage.

    To make up for 25% loss, you need to have 33% more damage.
    To make up for 30% loss, you need to have 43% more damage.

    But if you think about, say, minuet + its associated skills resulting in 43% more damage, then its kind of scary, because that means you can load up SO MUCH DAMAGE and there is no way in hell any tank is going to be able to keep up with this.

    Also also: one further complication for minuet, if you use minuet, you run into the same problem BLMs have with firestarter procs - you won't see the straight shot proc until the next heavy. Not quite as much of a problem (since it has a much lower proc chance) but certainly an issue as well.
    (0)

  5. #65
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by pandabearcat View Post
    But if you think about, say, minuet + its associated skills resulting in 43% more damage, then its kind of scary, because that means you can load up SO MUCH DAMAGE and there is no way in hell any tank is going to be able to keep up with this.
    I don't see this being an issue in any situation. On the pull you have Quelling, and on adds you generally do not have all your CDs available, nor AAs, so all they'd have to do is hold from Straight Shot + initial DoT ticks and they're set.
    (0)

  6. #66
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by pandabearcat View Post
    But if you think about, say, minuet + its associated skills resulting in 43% more damage, then its kind of scary, because that means you can load up SO MUCH DAMAGE and there is no way in hell any tank is going to be able to keep up with this.
    BRD has quelling, and if there's a NIN in the party, they can transfer hate. Which, people keep saying that ability will be useless even though I can see so, so many uses for it.
    (2)

  7. #67
    Player
    Behb's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Willow Catsberg
    World
    Moogle
    Main Class
    Bard Lv 90
    Maybe one of the Minuet skill is instant cast so we can weave with it.
    Would solve many issue with oGDC skills. Do we have any info on those skills?
    (0)

  8. #68
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Can't wait for these changes. And also a bit nervous.

    Trying to imagine bard opener now....would we ever open in minuet? Fitting 2 oGCDS between gcds @ +0sksp was beautiful....so what now, buff, cast, buff, cast? Lose the stacked buffs on barrage + glorious dot clip?

    Then it's also a concern, what was their working example when they changed this? was it a 490 dummy parse? ( the standard when I quit anyways... ) or was it something lower, say 450 with bis? I'm having a hard time seeing this work out to beat previous system, but logically it must ofc.

    The skills will have to be stronk, simple as that.
    (0)

  9. #69
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Depending on how long it takes to disable it... I can see something like this

    Pre-Cast Minuet + RS + HS
    Straight Shot
    IR + BFB
    VB + WB
    Sidewinder
    Empyrean Shot
    Disable Minuet + Barrage.
    Keep shotting until Barrage Ends
    Cast Minuet
    Iron Jaw to refresh DoTs
    Straight Shot
    Heavy Shot spam

    That depends on the potencies of 60 skills however, and if Barrage doesn't change/traited. And yeah they will have to be really strong to completely out weight Barrage
    (1)

  10. #70
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Dervy View Post
    Depending on how long it takes to disable it... I can see something like this

    Pre-Cast Minuet + RS + HS
    Straight Shot
    IR + BFB
    VB + WB
    Sidewinder
    Empyrean Shot
    Disable Minuet + Barrage.
    Keep shotting until Barrage Ends
    Cast Minuet
    Iron Jaw to refresh DoTs
    Straight Shot
    Heavy Shot spam

    That depends on the potencies of 60 skills however, and if Barrage doesn't change/traited. And yeah they will have to be really strong to completely out weight Barrage
    All that oGCDS eating into GCD time. Unavoidable, but weird concept for me as a bard to accept xd

    really doubt this will beat standard opener. I really don't think bards will open with minuet. Theres such a truck of damage with current bard opener....and that opener depends upon very quickly executed buffs between gcds, a dot clip with all buffs still up, barrage with all buffs up. We'd drastically reduce the amount of hits/sec making use of these buffs if we were to use minuet. I can see us turning minuet on after this has ended.

    then again, still not enough infos =/
    (0)
    Last edited by Sessurea; 05-27-2015 at 10:48 PM.

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